file !Nos - Enticing Inside Dirt

22 May 2018 10:20 #87295 by LivesByProxy
Deck Name: !Nos - Enticing Inside Dirt
Author: LivesByProxy
Description: Using the !Nos !nosf! with Serpentis :ser: and splashing Bupe Kuila and Allonzo for :SER:. Goal is to bleed your prey applying +bleed modifiers as needed (Truth of a 1K Lies, Old Friends, Spying Mission), untap using T1KL or Freak Drive, use Enticement or Inside Dirt for pool burn, repeat.

For example, get Skidmark and Allonzo out, bleed with Allonzo, use +stealth as necessary, use T1KL to bleed for 3, untap him, use Enticement, prey burns 3 pool. Bleed with Skidmark 1 or 2, use Freak Drive, use Inside Dirt, prey burns 2 pool.

Possibly need more pool recoup, 3 Villeins and 3 Vessels might not be enough. Not sure about the number of copies of Enticement and T1KL. Maybe need more? Concerned about weak combat package, considered using No Trace for S:CE to just avoid combat altogether. Probably have enough +intercept except vs dedicated stealth decks. I like Touch of Pain and Edge Vitiation in theory. Taunt the Caged Beast seems like a control card - you can use it to get one of your prey's key blockers tapped. Night Moves is if you absolutely need to get the Edge right this second. Shepherd's Innocence to steal Raven Spies and whatnot. Army of Rats because it's passive pool burn, which is great. Deck has some vote resistance with Lukas, Old Friends, and Animal Magnetism. Ivory Bow is there to contest other Ivory Bows. One Well-Aimed Car for lulz.


Crypt (12 cards; Capacity min=5 max=8 avg=6.833333)
==================
2x Lukas 8 pre ser ANI OBF POT Nosferatu antitribu:4
2x Skidmark 5 aus pot FOR OBF Nosferatu antitribu:4
2x Tarbaby Jack 8 dom ser ANI OBF POT Nosferatu antitribu:3
2x Teresita, The Godmother 7 for ANI OBF POT Nosferatu antitribu:3
2x Bupe Kuila 7 pre OBF POT SER Follower of Set:4
2x Allonzo Montoya 6 ani aus OBF SER Abomination:3

Library: 90 cards

Master (21 cards)
==================
2x Fortitude
1x Giant's Blood
1x Golconda: Inner Peace
1x Information Network
1x Nosferatu Kingdom
1x Powerbase: Montreal
1x Barrens, The
2x Serpentis
3x Vessel
3x Villein
2x Wider View
1x Brainwash
2x Direct Intervention

Action (22 cards)
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4x Enticement
7x Inside Dirt
2x Army of Rats
1x Night Moves
1x Shepherd's Innocence
1x Taunt the Caged Beast
1x Tier of Souls
4x Vermin Channel
1x Edge Vitiation

Action Modifier (24 cards)
==================
2x Faceless Night
1x Forgotten Labyrinth
6x Freak Drive
1x Animal Magnetism
1x Marked Path
2x Old Friends
5x Spying Mission
4x Truth of a Thousand Lies
2x Veil the Legions

Action Modifier/Combat (2 cards)
==================
2x Shadow Boxing

Combat (8 cards)
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2x Fractured Armament
2x Thrown Gate
2x Tongue of the Serpent
1x Typhonic Beast
1x Well-Aimed Car

Retainer (1 cards)
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1x Raven Spy

Equipment (1 cards)
==================
1x Ivory Bow

Reaction (11 cards)
==================
1x Instinctive Reaction
1x Sense the Savage Way
5x Touch of Pain
2x Cats' Guidance
2x Delaying Tactics

amaranth.vtes.co.nz/#deck/d56eb881-563f-43dd-a571-90c7c2f152c9

:gang: :CEL: :FOR: :PRO: :cap6: Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean :PRO: until the end of the turn and gain your choice of superior Auspex :AUS:, Obfuscate :OBF:, or Potence :POT: for the current action.

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22 May 2018 11:32 - 22 May 2018 12:11 #87296 by Tendoncutter
Been working on a similar deck myself, though I've mostly focussed on Vermin Channel and T1KL. Inside dirt and Enticement seem liek nice additions, but I'm thinking you might need more stealth in order to get eveyrthing through. Or at least up the vermin channels for the initial bleed.
Couple of things:
- Enticement bars your other minions from taking bleeding actions. Hence it need to be last.

- Animal Magnetism & Old friends won't help you with vote DEF, as the are action modifier, and thus only usual on your own political actions.

- I'm thinking you will be low on blood fast on your vampires. Maybe rethink combat package to perhaps make use of taste of vitae.

- I'm not convinced Touch of Pain is a good card. Especially not considering the cost and blood heavy cost of T1KL, Freak drive, Vermin channel, etc.

- one of the issues I have with my deck at present, is how to handle bounce. The default stealth on vermin channel/night moves rules out Change of Target. Hide the Mind, perhaps?

Edit: Also I'm not sure how you will make use of Shadow Boxing, as it would require a focus on combat you do not currently have.
Last edit: 22 May 2018 12:11 by Tendoncutter.
The following user(s) said Thank You: LivesByProxy

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07 Aug 2018 14:01 #89770 by Azel
Replied by Azel on topic !Nos - Enticing Inside Dirt
I'd prefer a bleed reduce reaction package here: Confusion of the Eye (doubles as vote defense), Ecstasy, Ministry (Tarbaby Jack & Teresita), and Cats' Guidance. Think of each reduce card as an Ascendance that sucks up opponent minion actions and pressure. Reducing for two should nail a bleeder once or twice by Ecstasy

Maybe Touch of Pain if there is room, just to see how they play together (you won't always zero out bleeds,). But I suspect there are better reaction choices, like Guard Dogs or something.

Throw in a Tattoo Signal for the above vampires, too. Burn option helps deck thin if Teresita doesn't show.

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13 Aug 2018 14:22 #89962 by pallando
Honestly, I don't see any synergy between Inside Dirt and Enticement. They both burn the Edge. So it will be very hard to pull off both.

My suggestion is to do either one or the other.

If you like to multi-act go for !nosferatu with for. They can bleed at stealth, freak Drive and Inside Dirt. There are 6 !nosferatu with at least for below 8 capacity in groups 3/4.

If you are really bored and not looking for a top notch deck there is an alternative. Go for Enticement and Off Kilter. This could be based on Allonzo Montoya and Lithrac. Use Enitcement, Off Kilter and Night Move, supported by a few Freak Drive and various stealth. I have tried that deck, but not very often...

Best regards,

pallando

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13 Aug 2018 14:39 #89963 by kschaefer
A bleed + Inside Dirt is 3 pool loss. So, you need two actions to achieve what Govern does in 1. That means you either need more minions or the ability to multi-act.

Having done well with an Inside Dirt deck previously, I would suggest more, cheaper minions.

Bleed/Inside Dirt deck is a variant of the Night Moves/Spying Mission deck type, which also takes two actions to cause 3 pool loss. I'd look to successful versions of those decks to influence your ideas and understanding of this one.

Also consider Danse Macabre for the occasional action boost, your bleed action should almost always be successful.

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