file Osebo bamba enforcers

17 Dec 2021 11:29 - 17 Dec 2021 15:19 #104216 by elotar
Osebo bamba enforcers was created by elotar
The goal is to make osebo breed deck with bambas (because i got bunch of laibon cards laying around). I found only one thing for osebo bambas to do - became enforcers and swarm rush.

How do you intend to oust?
Fame and swarm bleeds for 1 or 2 with Ancestor's Insight

How do you intend to keep from being ousted?
Redirections, reduce bleeds, poison pills to discourage "number of minion damage" politics, some "free" laibon votes, back rush if really needed.

What do you want your ready region to look like (ie, how many guys are you planning on getting out)?
3-4 normal osebos, 4+ bambas

What do you want your average turn to look like?
Summon bambas, equiping with enforcers and some minor actions at the beginning, swarm rush/bleed in the second half of the game.

What's your metagame like? How do your opponents play?
Weenies and MMA decks are rare, everything else is present, but usually in not very optimised builds.

What problems have you observed with the deck in play?
Hope to play next week. Will share thoughts. But something is bothering me right now (no defense against stealth-politics?)

Deck Name: Osebo bambas [#2]
Author: elotar
Description:

Crypt (12 cards, min=12 max=23 avg=4.5)
1x Abiku 6 cel obt AUS POT Osebo:4
1x Arriette Sylla 3 POT Osebo:4
2x Homa 6 AUS CEL POT Osebo:4
1x Idrissa 4 aus CEL Osebo:4
1x Ismitta 4 aus cel pot Osebo:4
1x Kamaria 3 aus pot Osebo:4
1x Misrak 2 pot Osebo:4
3x Titi Camara 5 pot AUS CEL Osebo:5
1x Uzoma 5 aus cel vic POT Osebo:4

Library (90 cards)
Master (17) - no fancy masters as they are all locked in other decks.
1x Auspex
1x Base Hunting Ground
1x Celerity
2x Fame
3x Frontal Assault
1x Haven Uncovered
1x Inceptor
4x Life in the City
1x Powerbase: Luanda
2x Sense Vibrations

Action (20)
1x 419 Operation - Hugh and Ben used one operation in their TWD for some reason
8x Bamba
8x Enforcer
1x Legend of the Leopard
2x Nose of the Hound

Equipment (1)
1x Blood Shield

Retainer (2)
2x Swarm

Action Modifier/Reaction (7)
6x Ancestor's Insight
1x Osebo Kholo

Reaction (17)
4x Eyes of Argus
3x On the Qui Vive
2x Poison Pill
8x Telepathic Misdirection

Combat (26) - usually I see .44 as osebo combat but it's kind of boring. We are making osebo deck so we should use :POT: somehow. :P Flash + Lid looks fine to me because you need just one sup POT or CEL to have press and chain them.

1x Fast Hands
8x Flash
6x Target Vitals
3x Taste of Vitae
8x Thrown Sewer Lid

:splat: NC Russia
:DEM::san::nec::cap4:
Last edit: 17 Dec 2021 15:19 by elotar.

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18 Dec 2021 09:46 #104222 by elotar
Replied by elotar on topic Osebo bamba enforcers
Second version with more defence. Is it better?

Deck Name: Osebo bambas [#3]
Author: elotar
Description:

Crypt (12 cards, min=12 max=23 avg=4.5)
1x Abiku 6 cel obt AUS POT Osebo:4
1x Arriette Sylla 3 POT Osebo:4
2x Homa 6 AUS CEL POT Osebo:4
1x Idrissa 4 aus CEL Osebo:4
1x Ismitta 4 aus cel pot Osebo:4
1x Kamaria 3 aus pot Osebo:4
1x Misrak 2 pot Osebo:4
3x Titi Camara 5 pot AUS CEL Osebo:5
1x Uzoma 5 aus cel vic POT Osebo:4

Library (90 cards)
Master (17)
1x Auspex
1x Base Hunting Ground
1x Celerity
1x Channel 10
2x Fame
2x Frontal Assault
1x Inceptor
4x Life in the City
1x Powerbase: Chicago
1x Powerbase: Luanda
2x Sense Vibrations

Action (18)
1x 419 Operation
8x Bamba
8x Enforcer
1x Legend of the Leopard

Equipment (2)
1x Blood Shield
1x Bowl of Convergence

Retainer (2)
2x Swarm

Action Modifier/Reaction (5)
4x Ancestor's Insight
1x Osebo Kholo

Reaction (23)
2x Eagle's Sight
4x Eyes of Argus
2x Forced Awakening
2x My Enemy's Enemy
3x On the Qui Vive
4x Quicken Sight
6x Telepathic Misdirection

Combat (23)
1x Fast Hands
8x Flash
3x Target Vitals
3x Taste of Vitae
8x Thrown Sewer Lid

:splat: NC Russia
:DEM::san::nec::cap4:

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19 Dec 2021 10:49 #104231 by elotar
Replied by elotar on topic Osebo bamba enforcers
Last version. Removed random votes for more fun laibon retainers:

Deck Name: Osebo bambas [#3]
Author: elotar
Description:

Crypt (12 cards, min=12 max=23 avg=4.5)
1x Abiku 6 cel obt AUS POT Osebo:4
1x Arriette Sylla 3 POT Osebo:4
2x Homa 6 AUS CEL POT Osebo:4
1x Idrissa 4 aus CEL Osebo:4
1x Ismitta 4 aus cel pot Osebo:4
1x Kamaria 3 aus pot Osebo:4
1x Misrak 2 pot Osebo:4
3x Titi Camara 5 pot AUS CEL Osebo:5
1x Uzoma 5 aus cel vic POT Osebo:4

Library (90 cards)
Master (15)
1x Auspex
1x Base Hunting Ground
1x Celerity
1x Channel 10
2x Fame
1x Frontal Assault
1x Haven Uncovered
1x Inceptor
4x Life in the City
1x Powerbase: Chicago
1x Powerbase: Luanda

Action (18)
1x 419 Operation
8x Bamba
8x Enforcer
1x Legend of the Leopard

Equipment (2)
1x Blood Shield
1x Bowl of Convergence

Retainer (5)
1x Elephant Guardian
1x Ghoul Messenger
3x Swarm

Action Modifier/Reaction (4)
4x Ancestor's Insight

Reaction (23)
2x Eagle's Sight
4x Eyes of Argus
2x Forced Awakening
2x My Enemy's Enemy
3x On the Qui Vive
4x Quicken Sight
6x Telepathic Misdirection

Combat (23)
1x Fast Hands
8x Flash
3x Target Vitals
3x Taste of Vitae
8x Thrown Sewer Lid

:splat: NC Russia
:DEM::san::nec::cap4:

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23 Dec 2021 22:00 #104281 by elotar
Replied by elotar on topic Osebo bamba enforcers
Played it. Both games I was sitting under :AUS: :FOR: :ANI: grinder/wall, who was blocking every my action. One time I managed to oust him because he got into fights with his rush combat predator and suffered greatly, second time there was giovanny powerbleed, so no luck.

So we need more combat.

Thinking about +3 Flash, +3 Lid, +1 Target Vitals, -4 enforcers -2 Ancestral Insight, -1 swarm.

:splat: NC Russia
:DEM::san::nec::cap4:

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31 Dec 2021 09:35 #104317 by lip
Replied by lip on topic Osebo bamba enforcers
Hi Elotar ☺︎ Neat idea! I encourage you to come over on Discord to discuss your deck, we have a whole section for deck building and it's pretty active: discord.gg/cafUcrDP8k

Also, if you're interested, we can absolutely setup a Russian section for your players, this could be a nice way to keep in touch with your players base ☺︎ A number of other countries have already make the jump to the official Discord to profit from its tooling and bots.
The following user(s) said Thank You: Azel

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17 Jan 2022 16:28 - 17 Jan 2022 16:35 #104496 by Azel
Replied by Azel on topic Osebo bamba enforcers
One of the challenges with Osebo is it is tempting to think it is an AUS rich clan when it is more of an aus clan. Good thing your crypt is 6/12 AUS vampires. However you are still putting a lot of stress on them to carry all that AUS -- atop of tapping action for bambas, gearing up, rush/blocks, and bounces. Either up your Auspex masters or drop some stress.

Here, reduce can get nice with just basic aus on Laibon (Terra Incognita) or Independents (Banner of Neutrality). And since reduce doesn't tap and you cycle in clumps (or chokes you, just like combat ;) ) you can flush with less tap concerns. Diversify!

Hide the Heart
Diabolic Lure
Telepathic Counter
Ancestral Insight
Terra Incognita (can also counter bounce cards)

That is still strong in basic aus, reduce up to 5 or counter a bounce, still up to block -- or use your Poison Pills again! (Dummy Corporations could make it reduce up to 7 but masters get precious we all know.) Personally pick Terra & Ancestral at higher count, Hide, Diabolic, & Telepathic at even lower count. e.g. Terra 4, Ancestral 4, Telepathic 2, Diabolic 2, Hide 2.

Ghoul Messenger is quite solid. It is a cascade hunt of 2+ Laibon, who untap at turn end. Two, maybe three, are worth it. Hunting is strong. Hunting without being tapped at end of turn even stronger. It will become annoying enough to block eventually, which taxes opponent reaction resources (no combat tho).

Diversify Thrown Sewer Lids with some Stunt Cycles. I cannot tell you how many times that damage prevent saved me. Yes, even that singular point from basic potence. That is worth more than if someone can avoid the damage with celerity.

I love Life in the City, avoids dry hunting with Bambas, but Ayes are great standing threat wakes and anti-frenzy. It'd change the deck, but Neebi (determine range), Dusk Work (freak drive-ish), and High Aye (stealth & cycle), are nice Burnables to tinker with deck composition focus. Burn cards are great for deck thinning and hand anchor flushing. You may want to explore Aye x6, Neebi x2 (replace Flash x2), & High Aye x3 (replace excess Enforcer) -- thins the deck 5 slots and/or can flush up to 6 more hand anchors.

Keep the Ancestral Insights to 4, you need bleed and reduce. Combat metas are tempting to over-adapt to. But it is better to lose and learn the skill when to strike, when to hunt, and when to stay still. Bleed and reduce keeps you resilient while ready to lunge.
Last edit: 17 Jan 2022 16:35 by Azel. Reason: spelling

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