file Santaleous gun deck, what to do

27 Aug 2011 21:20 #9121 by Kraus

But as for pure rush with this guy, I'm just not seeing it.


I have to agree. Any kind of rush or wall deck you can build out of Santa can be built better around some other big cap with an actual combat special. The only reason for choosing him over anybody else would be some kind of Serenna/Santa tag team where you cancel Villeins, untap your prey's minions with Babble and fuel Santa with Marionette+Heidelberg/Renewed Vigor/Lilith's.

Which works F-I-N-E, and is hell-of-a-lot of fun to play with. Especially if you're not playing only Serenna and Sandy, but other G5 Malks as well. I've had huge amounts of fun playing my White Halls of Heidelberg deck, which I've been working with since HttB.

Sorry for the off-topic, though. :) Granted, Sandy's combat tech might be on the difficult side, but not necessarily impossible at all. You might also consider improvising flamethrowers while walling. It ain't that tasty, but aggro damage is always fun. Acrobatics goes through most ranged damage, and it's a neat thing to do with Disguised Weapon, so you might want to try things out. Surely there's no easy way to victory, but surprise and careful playing (as well as a lot of playtesting) might win you a couple of tables even!

"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise

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