file Aye Of Hazimel - Los Angeles 2/19/2012

06 Mar 2012 18:46 - 06 Mar 2012 18:47 #25038 by Joscha
Your metagame seems heavy of anti-location-tech. Something I appreciate very much. Many people are annoyed by powerful locations like Parthenon, Monastery of Shadows, Ventrue Headquarters, New Carthage, Ankara Citadel, etc. But at least over here only few players pack even just one card against those locations. I get the impression it is the same as with other argueable powercards: often people whine about it but aren't man enough to pack things against it. Seeing such a deck* win is pure gold :laugh: .

* I mean a deck with that many Arsons, not necessarily a bleed deck with stealth ;) .

Baron of Frankfurt
Last edit: 06 Mar 2012 18:47 by Joscha.

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06 Mar 2012 19:36 #25047 by brandonsantacruz
Congrats! It just so happens that I won our recent tournament with a deck that had multiple Arsons, but not as many, nor with as many players. Well done!

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

brandonsantacruz.blogspot.com/

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07 Mar 2012 01:22 #25090 by AaronC

Your metagame seems heavy of anti-location-tech. Something I appreciate very much. Many people are annoyed by powerful locations like Parthenon, Monastery of Shadows, Ventrue Headquarters, New Carthage, Ankara Citadel, etc. But at least over here only few players pack even just one card against those locations. I get the impression it is the same as with other argueable powercards: often people whine about it but aren't man enough to pack things against it. Seeing such a deck* win is pure gold :laugh: .

* I mean a deck with that many Arsons, not necessarily a bleed deck with stealth ;) .


Thanks! Obviously the deck ousts by bleeding at stealth and bouncing offensively - what can I say? But what is fun is that it has the capacity to get rid of irksome permanents through Arson, Far Mastery, and targeted rushing with key weapons. I think anti-location tech is great, and here I have a lot of actions to make it feasible.

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09 Mar 2012 02:42 #25361 by direwolf

Your metagame seems heavy of anti-location-tech. Something I appreciate very much. Many people are annoyed by powerful locations like Parthenon, Monastery of Shadows, Ventrue Headquarters, New Carthage, Ankara Citadel, etc. But at least over here only few players pack even just one card against those locations. I get the impression it is the same as with other argueable powercards: often people whine about it but aren't man enough to pack things against it. Seeing such a deck* win is pure gold :laugh: .

* I mean a deck with that many Arsons, not necessarily a bleed deck with stealth ;) .


Thanks! Obviously the deck ousts by bleeding at stealth and bouncing offensively - what can I say? But what is fun is that it has the capacity to get rid of irksome permanents through Arson, Far Mastery, and targeted rushing with key weapons. I think anti-location tech is great, and here I have a lot of actions to make it feasible.



I would have made it to time if you didn't arson my Hunting Ground! Too bad my prey Suddened my Ecoterrorists.... you had to bleed me instead of Arsoning it!

:P Good win

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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09 Mar 2012 13:05 - 09 Mar 2012 13:06 #25412 by Reyda
Congratulations for your victory Aaron :)
Hoping to bleed you again someday !!

Imagination is our only weapon in the war against reality -Jules de Gaultier
Last edit: 09 Mar 2012 13:06 by Reyda.

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