Card idea: City Archives - The Deep Levels
30 Sep 2011 09:56 #11198
by Jussi
!Brujahs need all help you can give.
Changing a combat card to combat card would do good for combat decks.

----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Replied by Jussi on topic Re: Card idea: City Archives - The Deep Levels
This the type of card a do not want to see in VTES. Ash heap manipulation should be very, very restricted, as it were up until a couple of years ago. I came to think of ...
Vlad´s Gym
Master
Brujah
2 pool
Master Location.
Tap this card during combat and burn a blood on a vampire you control to move an combat card from your ash heap to your hand (discard afterwards). Only usable at the end of a round of combat. Not usable by a vampire being burned or going to torpor.
... although that might be to strong too.
Repeated Majesty/Staredown for new Brujah royalty? Quite strong. How about giving it to the poor old !Brujah and changing it to "<Do X> to exchange a combat card in your ash heap for a combat card in your hand"?
!Brujahs need all help you can give.
Changing a combat card to combat card would do good for combat decks.





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
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30 Sep 2011 10:26 #11200
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Re: Card idea: City Archives - The Deep Levels
Mmm, ok, but not still 2 pool cost then?
This the type of card a do not want to see in VTES. Ash heap manipulation should be very, very restricted, as it were up until a couple of years ago. I came to think of ...
Vlad´s Gym
Master
Brujah
2 pool
Master Location.
Tap this card during combat and burn a blood on a vampire you control to move an combat card from your ash heap to your hand (discard afterwards). Only usable at the end of a round of combat. Not usable by a vampire being burned or going to torpor.
... although that might be to strong too.
Repeated Majesty/Staredown for new Brujah royalty? Quite strong. How about giving it to the poor old !Brujah and changing it to "<Do X> to exchange a combat card in your ash heap for a combat card in your hand"?
"My strategy? Luck is my strategy, of course."
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30 Sep 2011 10:34 #11201
by Suoli
Yes, well... I'd pay 2 pool for it any time but 1 pool wouldn't be overpowered.
Replied by Suoli on topic Re: Card idea: City Archives - The Deep Levels
Mmm, ok, but not still 2 pool cost then?
Yes, well... I'd pay 2 pool for it any time but 1 pool wouldn't be overpowered.
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30 Sep 2011 10:39 - 30 Sep 2011 10:39 #11202
by Boris The Blade
Replied by Boris The Blade on topic Re: Card idea: City Archives - The Deep Levels
It would be very strong in
gun decks to recycle the late Concealed Weapons. But still not overpowered, IMHO.

Last edit: 30 Sep 2011 10:39 by Boris The Blade.
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30 Sep 2011 11:21 #11204
by Juggernaut1981




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Card idea: City Archives - The Deep Levels
Constant Immortal Grapples?
Jacko Grapples, 2x H1 (or more), Taste, Take up Grapple.
Range is close, Grapple, 2x H1 (but probably more)...
That sounds fairly broken to me.
Boris/Ashur, why do both of you believe that the only way to help
Brujah-Antis is to give them card recursion? This isn't the first card recrusion for the Brujah-Anti we've seen proposed. They already have their own clan-specific card recursion tech, why should they be given more?
Jacko Grapples, 2x H1 (or more), Taste, Take up Grapple.
Range is close, Grapple, 2x H1 (but probably more)...
That sounds fairly broken to me.
Boris/Ashur, why do both of you believe that the only way to help






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30 Sep 2011 11:27 #11206
by Juggernaut1981
Because Ankha, I can see the value of this (City Archive) card being available to *every* clan, and not just a !Brujah toy. Also, as a general location it should cost more (i.e. 2 pool). It also means that if it is such an "automatic inclusion" it will be more likely to be contested like Dreams of the Sphinx, Pentex, Ivory Bow, etc. That also mitigates its power. It should probably be unique as well.
Do I have a problem with card recursion: No. Do I have an issue with being able to rebuild your library to hold exactly what you want in the late game? Yes. That was my problem with Waste Management plus the proposed card, the ability to completely customise your hand and library throughout the game.




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Card idea: City Archives - The Deep Levels
Quite strange suggestion coming from someone who said:I can think of other ways to use the title.
The card concept, well I can think of other titles.
City Archives
Master
2 pool
Master Location.
Once per turn you may tap this and burn a blood on a vampire you control to move a card from your ashheap to your hand (discard afterwards). You may not tap this card during combat.
Um, Waste Management + this card = customise hand. Too powerful.Recycling Plant
Master: Unique Location.Brujah Antitribu.
Cost: 1
Tap during your discard phase to move the bottom card of your library to the top of your library.
Because Ankha, I can see the value of this (City Archive) card being available to *every* clan, and not just a !Brujah toy. Also, as a general location it should cost more (i.e. 2 pool). It also means that if it is such an "automatic inclusion" it will be more likely to be contested like Dreams of the Sphinx, Pentex, Ivory Bow, etc. That also mitigates its power. It should probably be unique as well.
Do I have a problem with card recursion: No. Do I have an issue with being able to rebuild your library to hold exactly what you want in the late game? Yes. That was my problem with Waste Management plus the proposed card, the ability to completely customise your hand and library throughout the game.





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