card idea: ani dem action
04 Nov 2011 15:22 #13355
by Molloy
Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.
card idea: ani dem action was created by Molloy
Bite the Hand
+1 stealth action.
[ani dem] Put this card on a ready vampire. When this vampire hunts, any blood it would gain from the blood bank is taken from its controller's pool instead. Any vampire may burn this card as an action that costs 1 blood; the action to burn this card costs this vampire 2 additional blood.
[ANI DEM] As [ani dem] above, and the vampire with this card must hunt each turn (unless it must attempt another mandatory action).
+1 stealth action.
[ani dem] Put this card on a ready vampire. When this vampire hunts, any blood it would gain from the blood bank is taken from its controller's pool instead. Any vampire may burn this card as an action that costs 1 blood; the action to burn this card costs this vampire 2 additional blood.
[ANI DEM] As [ani dem] above, and the vampire with this card must hunt each turn (unless it must attempt another mandatory action).







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04 Nov 2011 19:35 #13402
by direwolf
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
Replied by direwolf on topic Re: card idea: ani dem action
I really like this card. Maybe should cost a blood. Maybe should be a frenzy. Possible even unique/one per methuselah if it turns out to be too powerful in playtesting.




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05 Nov 2011 17:24 #13417
by Mael
Replied by Mael on topic Re: card idea: ani dem action
I really like the concept of this card. I think the superior text is far too powerful though.
I agree with Direwolf that it should be a frenzy card.
For the superior, you could try
As above and this vampire burns 1 blood during his controllers untap phase.
Or
As above and burn 2 blood from this vampire.
I think the second option is more balanced. If the first option (or the original text) were to be used, I'd suggest making it easier to burn.
I agree with Direwolf that it should be a frenzy card.
For the superior, you could try


Or


I think the second option is more balanced. If the first option (or the original text) were to be used, I'd suggest making it easier to burn.
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05 Nov 2011 22:44 #13426
by Juggernaut1981
Bite the Hand

Frenzy.

Put this card on a ready vampire. When this vampire hunts blood the vampire would gain comes from its controllers pool instead of the blood bank. Any other vampire may burn this card as an action that costs 1 blood. This vamprie may remove the card as an action that costs 3 blood.

As 
above, and the vampire with this card must hunt once each turn.




Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: card idea: ani dem action
Bite the Hand
+1 stealth action.
[ani dem] Put this card on a ready vampire. When this vampire hunts, any blood it would gain from the blood bank is taken from its controller's pool instead. Any vampire may burn this card as an action that costs 1 blood; the action to burn this card costs this vampire 2 additional blood.
[ANI DEM] As [ani dem] above, and the vampire with this card must hunt each turn (unless it must attempt another mandatory action).
Bite the Hand

Frenzy.











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06 Nov 2011 07:32 - 06 Nov 2011 07:35 #13434
by Kraus
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
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Replied by Kraus on topic Re: card idea: ani dem action
This is a very cool card - liking it a lot! Especially on the superior level it's highly effective. I was always a fan of The Haunting, and this is kind of a superior version of it.
Thus it requires animalism.
A very cool concept, and I can't see how the latest version would be too powerful. Force tapping a vampire to make the player lose pool is very effective, yes, but I can't see how this card would be game breaking. At least cross table allies could save the player in distress if things came out wrong.
Yep, just checked: There are only 6 vampires in the game that can play the card at superior - most of them are Nosferatu, Gangrel or Ravnos - all clans that could use an alternative ousting method, and could easily protect the frenzy in play. Very nice.

A very cool concept, and I can't see how the latest version would be too powerful. Force tapping a vampire to make the player lose pool is very effective, yes, but I can't see how this card would be game breaking. At least cross table allies could save the player in distress if things came out wrong.
Yep, just checked: There are only 6 vampires in the game that can play the card at superior - most of them are Nosferatu, Gangrel or Ravnos - all clans that could use an alternative ousting method, and could easily protect the frenzy in play. Very nice.

"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Last edit: 06 Nov 2011 07:35 by Kraus.
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