Card Idea: Limb-breaking
17 Mar 2012 22:49 - 18 Mar 2012 09:24 #26089
by Juggernaut1981




Baron of Sydney, Australia, 418
Card Idea: Limb-breaking was created by Juggernaut1981
From the thread on Ill-Gotten Gains... This is intended to be a proactive
defence unlike Touch of Pain which is entirely reactive (because you first have to have the successful resolution of the action you wanted to stop). Many of the clans with
also have access to
or
(i.e. Las, Gio, Ose) and would often prefer to flick the bleed rather than end it with Limb-breaking. Those that would be more likely to use Limb-Breaking as their defence would therefore be: Bru, !Bru & Gur.
Limb-Breaking (Amended)

1 blood
Only playable when a minion would successfully bleed you. The acting minion may take 2 unpreventable damage to cancel this card. The action ends unsuccessfully.
As
above, but this may be used during a political action or any
action targeting you.
"Hard to break my stuff when I've broken your legs..." - Count Germaine




Limb-Breaking (Amended)

1 blood




"Hard to break my stuff when I've broken your legs..." - Count Germaine





Last edit: 18 Mar 2012 09:24 by Juggernaut1981.
The following user(s) said Thank You: pcgeol
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18 Mar 2012 02:35 #26098
by pcgeol
Replied by pcgeol on topic Re: Card Idea: Limb-breaking
sounds good

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18 Mar 2012 08:38 #26107
by Ohlmann
Replied by Ohlmann on topic Re: Card Idea: Limb-breaking
It does work for making touch of pain playable 
You may want to add the restriction '
action against you'. Cross-table bullying to prevent your prey from killing anything in addition to have a pretty good defense against bleed seem a lot.
Please not that using this and Touch of pain mean up to 4 damage on a bleeder. While useless on the late game, the fact that you can do this can change a lot of thing on the opening part of a game.
Trujah (and everything that play potence and have access to a lot of card cycling, gargoyle maybe ?) would be primaly interested, since it's less good by the end game.

You may want to add the restriction '

Please not that using this and Touch of pain mean up to 4 damage on a bleeder. While useless on the late game, the fact that you can do this can change a lot of thing on the opening part of a game.
Trujah (and everything that play potence and have access to a lot of card cycling, gargoyle maybe ?) would be primaly interested, since it's less good by the end game.
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