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- I'd love to see 1-3 New Imbued Card in every new set
I'd love to see 1-3 New Imbued Card in every new set
09 Apr 2014 05:19 #60793
by PetriWessman
Exactly. Giving the Imbued some more options would be goof for everyone. I've seen some players over here build some quite innovative Imbued decks, but the low number of available cards limits the options. I'd love to see some more variety, even though I don't much play Imbued myself.
Replied by PetriWessman on topic Re: I'd love to see 1-3 New Imbued Card in every new set
The game is, has, and will always be focused on vampires.Of course, loving or hating imbued is a matter of opinion, however the game should stay focused on vampires and refrain from accurately representing the whole world of darkness. It is already cluttered with (pointless) conviction mechanics. Please, do not encourage the cluttering further.
Fleshing out a little some cards/mechanisms that already exists won't hurt that focus.
Exactly. Giving the Imbued some more options would be goof for everyone. I've seen some players over here build some quite innovative Imbued decks, but the low number of available cards limits the options. I'd love to see some more variety, even though I don't much play Imbued myself.
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09 Apr 2014 05:28 - 09 Apr 2014 05:35 #60794
by Timo
Actually, I would rather have the necessary energy/time needed for developping new cards spent in other things which are "also" lacking like red list, samedi etc...
And when I say "also", I don't think that having 1-2 viable options can be considered "lacking". For example, !toreador don't have much options except for palla grande things and I don't think a lot of people consider them as "lacking" ...
The problem with mechanics which have allready at least 1 strong option is that if you want to diversify, you have to be very carefull because the option you add will also add to the allready strong 1 option...
strong example is giving brick by brick to gargoyle is a good idea to help gargoyle which don't have much to say. BUT, it also gave it to tupdog which have a VERY good synergie with the already strong combat package available to them...
Replied by Timo on topic Re: I'd love to see 1-3 New Imbued Card in every new set
Giving the Imbued some more options would be goof for everyone. I've seen some players over here build some quite innovative Imbued decks, but the low number of available cards limits the options. I'd love to see some more variety, even though I don't much play Imbued myself.
Actually, I would rather have the necessary energy/time needed for developping new cards spent in other things which are "also" lacking like red list, samedi etc...
And when I say "also", I don't think that having 1-2 viable options can be considered "lacking". For example, !toreador don't have much options except for palla grande things and I don't think a lot of people consider them as "lacking" ...
The problem with mechanics which have allready at least 1 strong option is that if you want to diversify, you have to be very carefull because the option you add will also add to the allready strong 1 option...
strong example is giving brick by brick to gargoyle is a good idea to help gargoyle which don't have much to say. BUT, it also gave it to tupdog which have a VERY good synergie with the already strong combat package available to them...
Last edit: 09 Apr 2014 05:35 by Timo.
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09 Apr 2014 12:28 #60809
by ReverendRevolver
I agree very strongly on most of this. Especially the gargoyles. Non slave crypt support and ways to not die (improving thier game and pool retention, and also not helping tupdogs) so, armor of terra is cool, but permanent + strength, ways to not pay into an oust for retainers and allies, and solid reaction card, amd i mean one on par with predators communion/eyes of argus/stsw for garfoyles in order to be playable and keep deck slots free. So an untap intercept card maybe with outferior fortitude ability as well for helping non slaves. But gargoyles have a big xeypt selection for being bloodline, but very minimal playability. Makimg more crypt cards, or non slave adv versions of existing cards is a step. Gangrel and HoS need help too.
Imbued was the topic here, though, and since they exist, they can be used to fill holes possibly. But other (see:vampire) areas of the game need more attention.
Replied by ReverendRevolver on topic Re: I'd love to see 1-3 New Imbued Card in every new set
Giving the Imbued some more options would be goof for everyone. I've seen some players over here build some quite innovative Imbued decks, but the low number of available cards limits the options. I'd love to see some more variety, even though I don't much play Imbued myself.
Actually, I would rather have the necessary energy/time needed for developping new cards spent in other things which are "also" lacking like red list, samedi etc...
And when I say "also", I don't think that having 1-2 viable options can be considered "lacking". For example, !toreador don't have much options except for palla grande things and I don't think a lot of people consider them as "lacking" ...
The problem with mechanics which have allready at least 1 strong option is that if you want to diversify, you have to be very carefull because the option you add will also add to the allready strong 1 option...
strong example is giving brick by brick to gargoyle is a good idea to help gargoyle which don't have much to say. BUT, it also gave it to tupdog which have a VERY good synergie with the already strong combat package available to them...
I agree very strongly on most of this. Especially the gargoyles. Non slave crypt support and ways to not die (improving thier game and pool retention, and also not helping tupdogs) so, armor of terra is cool, but permanent + strength, ways to not pay into an oust for retainers and allies, and solid reaction card, amd i mean one on par with predators communion/eyes of argus/stsw for garfoyles in order to be playable and keep deck slots free. So an untap intercept card maybe with outferior fortitude ability as well for helping non slaves. But gargoyles have a big xeypt selection for being bloodline, but very minimal playability. Makimg more crypt cards, or non slave adv versions of existing cards is a step. Gangrel and HoS need help too.
Imbued was the topic here, though, and since they exist, they can be used to fill holes possibly. But other (see:vampire) areas of the game need more attention.
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09 Apr 2014 22:43 #60827
by brandonsantacruz
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Replied by brandonsantacruz on topic Re: I'd love to see 1-3 New Imbued Card in every new set
Southern pride
Master
Gain x pool where x is the number of ready slaves you control.
Master
Gain x pool where x is the number of ready slaves you control.
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
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10 Apr 2014 01:20 #60829
by Ke.
Replied by Ke. on topic Re: I'd love to see 1-3 New Imbued Card in every new set
Gain x pool where x is the number of ready slaves you control *above 1 capacity*.
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10 Apr 2014 05:14 #60830
by Timo
Replied by Timo on topic Re: I'd love to see 1-3 New Imbued Card in every new set
Just to remind that it was just an example, the main subject is still Imbued ^^
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