The Inconnu
26 Aug 2011 21:01 - 26 Aug 2011 21:02 #9079
by Sydnelson
I think Spinal Spikes cost can be reduced to one or can bem played once per round instead per combat
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer

Prince of Rio de Janeiro
Powerbase Rio de Janeiro
Replied by Sydnelson on topic Re: The Inconnu
More cards for possible inclusion in the set.
Some made by me, others cleaned up or with corrected wording created by others.
I think Spinal Spikes cost can be reduced to one or can bem played once per round instead per combat
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer









Prince of Rio de Janeiro
Powerbase Rio de Janeiro
Last edit: 26 Aug 2011 21:02 by Sydnelson.
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26 Aug 2011 21:14 #9080
by Klaital
Replied by Klaital on topic Re: The Inconnu
I don't really see the point in Spinal Spikes as its just weaker version of Horrid Form, so don't see why anyone would play it over Horrid Form?
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26 Aug 2011 23:01 #9086
by Sydnelson
If prevent 2 instead of one with lower cost I will like it. Of course the superior text needs to change too...
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer

Prince of Rio de Janeiro
Powerbase Rio de Janeiro
Replied by Sydnelson on topic Re: The Inconnu
I don't really see the point in Spinal Spikes as its just weaker version of Horrid Form, so don't see why anyone would play it over Horrid Form?
If prevent 2 instead of one with lower cost I will like it. Of course the superior text needs to change too...
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer









Prince of Rio de Janeiro
Powerbase Rio de Janeiro
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26 Aug 2011 23:45 #9087
by Klaital
Replied by Klaital on topic Re: The Inconnu
Glas, I found info of one Noferatu Inconnu member not in your list.
Cassius <maybe 5> Lord of the Catacombs of Rome and one of the oldest Inconnu still living. When his Clan was battling the Giovanni during the 1500's, he learned a great deal of that Clan, and only doubts regarding his objectivity prevented him from being named their Monitor. He is currently hidden near Hong Kong, waiting for the return of the Eastern Kindred there. [WoD1,p98]
Cassius <maybe 5> Lord of the Catacombs of Rome and one of the oldest Inconnu still living. When his Clan was battling the Giovanni during the 1500's, he learned a great deal of that Clan, and only doubts regarding his objectivity prevented him from being named their Monitor. He is currently hidden near Hong Kong, waiting for the return of the Eastern Kindred there. [WoD1,p98]
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27 Aug 2011 00:37 #9089
by Brum
The
ones or independent ones are not.
It would make perfect sense to me to keep the clans non-Antitribu. The
being outside of the
leading an elder group of vampires is not per se anti
philosophy.
The ones in
have an open anti-human, anti-antediluvian agenda and that is why they are Anti-tribu, I think.
Another question: shouldn't the Council of 12 be Infernal?
Don't they do some big sacrifices and deals with daemons?
Just asking.
Replied by Brum on topic Re: The Inconnu
Well as far as I know Enkidu was never sabbat in the rpg either. Theoretically all non-camarilla members of the camarilla clans are antitribu, not just the ones in sabbat.
The

It would make perfect sense to me to keep the clans non-Antitribu. The



The ones in

Another question: shouldn't the Council of 12 be Infernal?
Don't they do some big sacrifices and deals with daemons?
Just asking.
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27 Aug 2011 00:43 #9090
by Brum
Elimelech had to be anti-tribu something, because he is a Black Hand Seraph.
Question would be
or
?
In the RPG he's full of Derangements and has
9. So I would reckon him
.
Maybe Scott knows something we don't. Or he thought about game balance.
Replied by Brum on topic Re: The Inconnu
I would make Abdallah malkavian antitribu instead, similar to how Enkidu was made gangrel antitribu, and Elimelech was made ventrue antitribu. As the antitribu clans could use some more 11 caps, camarilla clans have plenty already
Elimelech had to be anti-tribu something, because he is a Black Hand Seraph.
Question would be


In the RPG he's full of Derangements and has


Maybe Scott knows something we don't. Or he thought about game balance.
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