New, less predictable, format for tournaments?
28 Apr 2011 04:44 #3855
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Re: New, less predictable, format for tournaments?
Draft is fun, but has some bad sides. It cost money. You can´t always get the boosters you want. I´m sure you get what I mean with the original post.
"My strategy? Luck is my strategy, of course."
Please Log in or Create an account to join the conversation.
28 Apr 2011 04:46 #3856
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Re: New, less predictable, format for tournaments?
Yes, this is maybe the way to go. Forced toolboxation by cardtype mininums/maximums. I will give it some thought.
"My strategy? Luck is my strategy, of course."
Please Log in or Create an account to join the conversation.
28 Apr 2011 04:51 #3857
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Re: New, less predictable, format for tournaments?
Mmm, this is surely works as a theme event, but I don´t really know why it should be that fun or help versus the problem I stated
And also as a theme, it is kind of weird considering the capacity-age-generation-relations in the game world.
There are many great theme event-ideas, but I was going for something "permanent", like that other unnameable cardgame we all know (Classic, Vintage etc)

There are many great theme event-ideas, but I was going for something "permanent", like that other unnameable cardgame we all know (Classic, Vintage etc)
"My strategy? Luck is my strategy, of course."
Please Log in or Create an account to join the conversation.
28 Apr 2011 05:14 - 28 Apr 2011 05:16 #3858
by Mephistopheles
We had a very exciting idea a couple of years ago. We organized a league and designed our own "gehenna effects". For each round we drew one of these gehenna sheets a few days before so people could build there decks according to them. Each table starts with the effect active right away.
Here is am example:
One of the effects was that each vampire may rush any vampire of a different sect than it's own. Of course people shifted towards combat. I could't join that particular event but I had built a weenie celerity (there were no Ashurs at that time) with 15 masters and 75 combat cards (including the .44 Magnum). My friend Cipo won that round with this deck.
Another such effect was that during each players untap phase the smallest capacity vampire on the table goes to torpor. In case of a tie none goes. That was also a cool game. Lot's of Humanitas, Catacombs etc played. Could now imagine Recure from the Homeland being used...
So you get the idea. It's really up to your creativity only...
NC for Hungary
hunfragment.blogspot.com
Replied by Mephistopheles on topic Re: New, less predictable, format for tournaments?
We don´t seem to get any new VTES cards, at least for a while. But what about a new, serious format for tournaments? I´m talking about a solid format that can be played alongside the normal one, permanent, indefinitely.
I´m bored of the same extreme, cheesy decks all the time. Ashur Tablets, Liquidation, Villein, imbued, the same combos, boring, monotomous deck archetypes over and over again, not seldom with 15+ copies of certain cards (earth meld, aid from bats, kindred spirits etc etc). Everything is so predictable, and it seems only a small fraction of the cards in the game ever see play.
I would like to play more tables that more are like limited format-tables, and less like "Aha, I´m betweeen deck archetype A and deck archetype B, I know how this will work out". I want more experiences like "You played a WHAT?!" and less experiences like "Oh, you play Villein and tap your Lilith´s Blessing AGAIN, *falls asleep of unexitement*".
Do anyone agree?
Any ideas?
We had a very exciting idea a couple of years ago. We organized a league and designed our own "gehenna effects". For each round we drew one of these gehenna sheets a few days before so people could build there decks according to them. Each table starts with the effect active right away.
Here is am example:
One of the effects was that each vampire may rush any vampire of a different sect than it's own. Of course people shifted towards combat. I could't join that particular event but I had built a weenie celerity (there were no Ashurs at that time) with 15 masters and 75 combat cards (including the .44 Magnum). My friend Cipo won that round with this deck.
Another such effect was that during each players untap phase the smallest capacity vampire on the table goes to torpor. In case of a tie none goes. That was also a cool game. Lot's of Humanitas, Catacombs etc played. Could now imagine Recure from the Homeland being used...
So you get the idea. It's really up to your creativity only...
NC for Hungary
hunfragment.blogspot.com
Last edit: 28 Apr 2011 05:16 by Mephistopheles.
Please Log in or Create an account to join the conversation.
- Mephistopheles
-
- Offline
- Methuselah
-
Less
More
- Posts: 266
- Thank you received: 38
28 Apr 2011 05:41 #3864
by Loughman
Replied by Loughman on topic Re: New, less predictable, format for tournaments?
Try a 40 card deck, 1 card limit, 1 recursion. It gets the flavor of draft without the incurred expense. You might also consider doing away with Grouping but make each crypt card a 1 card limit as well.
Please Log in or Create an account to join the conversation.
28 Apr 2011 06:47 #3870
by elotar
NC Russia



Replied by elotar on topic Re: New, less predictable, format for tournaments?
My current position is that you'll greatly change the meta by just banning/errating Villein, Govern & Parity.





Please Log in or Create an account to join the conversation.
Time to create page: 0.090 seconds
- You are here:
-
Home
-
Foro
-
V:TES Discussion
-
Generic V:TES Discussion
- New, less predictable, format for tournaments?