Combat cards
05 Apr 2015 19:32 #70238
by Nac
Combat cards was created by Nac
hi
I'm from Chile. Chilean players tend to construct decks thinking about a heavy-combat meta, even at competitive play(non-existent at the moment but we're working towards that) you always pack a little bit of either combat o not-to-combat (secure haven, secret passage, obedience/mental maze).
How is your metagame in that aspect?
(I ask this because of Hungarian Grand Prix. The kind of walls I know, they use far more than 9 combat cards)
I'm from Chile. Chilean players tend to construct decks thinking about a heavy-combat meta, even at competitive play(non-existent at the moment but we're working towards that) you always pack a little bit of either combat o not-to-combat (secure haven, secret passage, obedience/mental maze).
How is your metagame in that aspect?
(I ask this because of Hungarian Grand Prix. The kind of walls I know, they use far more than 9 combat cards)
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06 Apr 2015 09:56 #70246
by Boris The Blade
Replied by Boris The Blade on topic Re: Combat cards
Goratrix does not need many combat cards because it is very heavy on permanent combat resources. The deck has 2 maneuvers, 1 press, 2 prevent (3 against guns), 1R aggravated, and permanent Theft of Vitae.
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06 Apr 2015 11:50 #70248
by Lönkka
Replied by Lönkka on topic Re: Combat cards
Finnish meta often, but not always, tends to be more combat oriented than usually.
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07 Apr 2015 12:32 #70269
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Re: Combat cards
The Stockholm league games usually have a bit more combat than our tournaments (or Swedish tournaments generally). I´d say a table here have a 50 % chance of what we call a "crater deck", usually badly played, thus making nobody happyHow is your metagame in that aspect?

"My strategy? Luck is my strategy, of course."
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