Crypt card redesign
04 Aug 2016 10:13 - 04 Aug 2016 10:13 #77770
by Ke.
Part of this is the posted images are from different versions. It's always a fairly solid white now and the size remains consistent with that black box text.
Yep; in the process of normalisation all the clan icons. This will resolve issues with both size and alignment. Once the icons are normalised then the can be reliably scaled up / positioned.
Designs for all 40 clans have pretty much been completed. Will post a preview for each clan after a further review to ensure consistency.
Replied by Ke. on topic Crypt card redesign
Love the crisp and lovely design and larger size pictures, yet with info more visible. The size seems to vary a bit more than with the other text and sometimes the text color is light grey and sometimes (almost) white..
Part of this is the posted images are from different versions. It's always a fairly solid white now and the size remains consistent with that black box text.
Indeed. Lession learned with Final Nights etc...also, Clan Icons could probably be larger.
Yep; in the process of normalisation all the clan icons. This will resolve issues with both size and alignment. Once the icons are normalised then the can be reliably scaled up / positioned.
Designs for all 40 clans have pretty much been completed. Will post a preview for each clan after a further review to ensure consistency.
Last edit: 04 Aug 2016 10:13 by Ke..
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04 Aug 2016 13:10 #77774
by elotar
NC Russia
Replied by elotar on topic Crypt card redesign
As somebody might remember, I still think that grooping rule is stupid.
Obviously we can't do anything with it by now, and it's a question for other thread, but here we can discuss representation of this rule on cards.
Generally in game group number carries no usefull information, so stated goal to increase it's visibility is, imo, wrong one. The main goal shoul be opposite - to hide it as much as possible.
Obviously we can't do anything with it by now, and it's a question for other thread, but here we can discuss representation of this rule on cards.
Generally in game group number carries no usefull information, so stated goal to increase it's visibility is, imo, wrong one. The main goal shoul be opposite - to hide it as much as possible.
NC Russia
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05 Aug 2016 00:59 #77784
by Ke.
It's a very important piece of information; it's illegal to play with non-consecutive groups.
Replied by Ke. on topic Crypt card redesign
Generally in game group number carries no usefull information, so stated goal to increase it's visibility is, imo, wrong one. The main goal shoul be opposite - to hide it as much as possible.
It's a very important piece of information; it's illegal to play with non-consecutive groups.
The following user(s) said Thank You: Lönkka
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05 Aug 2016 03:44 #77788
by Ke.
Replied by Ke. on topic Crypt card redesign
Please see below for the crypt side bars. Note that the white text will not be on the final card; it's just to label it here and also ignore the bleed around the edge of the bar. Click to expand:
Pretty happy with the end results. Big thanks to Self Biased with helping out.
Will generate some cards and post here also...
Pretty happy with the end results. Big thanks to Self Biased with helping out.
Will generate some cards and post here also...
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05 Aug 2016 05:25 #77789
by Ke.
Replied by Ke. on topic Crypt card redesign
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05 Aug 2016 05:27 #77790
by Ke.
Replied by Ke. on topic Crypt card redesign
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