file WoD MMO News

28 Apr 2013 21:57 #47902 by ReverendRevolver
Replied by ReverendRevolver on topic Re: WoD MMO News

At the point where they started with the MMO they had retired the very successful oWoD and not had a lot of success with the nWoD.


Well I don't know any details but I can only imagine their decision to use the OWOD as a setting for the game helped in some form to get OWOD 'reprinted' as V20.


Either that or there wasnt going to be any profit from the nWoD. They rand out of reasons to do more books on promethean, changeling, and hunter, and the core games were, and i will NEVER stress this enough, HORRIBLE when compared to the origional,oWoD core 3.

I would buy in 2027, a Changeling the lost 20th anniversary. However, if in 2024 they offered me a free copy of vampire the requiem 20 th annoversary, i would say"no, its not worth the less than a pound more strain on my bookshelf, and im sorry more trees are dying for this crap."

If you makexgold, people will want it. In jewelery, in thier teeth, on thier sunglasses, even plating thier toilet seats if they can afford it.
If you take a human turn and spray paint it gold, people will want it nowhere near thier jewelery, teeth, on thier sumglasses, or even on thier toilet seats.

Vampire thexmasqueradexwas good. Great even. NWoD had like 3 good components, and the book layouts and cool covers werent enough gold spray paint on the turns that were vtr, wtf(aptly abbreviated, conveniently) and mta.

I remember Rodd and myself talking to a lady who was attending the grand masquerade in new orleans the year they unveiled the mmo, and she said they werexbringing in designers from all over the globe for some clothing design.

Now, that was what, 3-4 years ago? Fashion, im led to believe, changes. Its one of its primary features as a dynamic, flauty, head in ass self imposed avant gard industry. If tbey plan on keeping up with fashion to release an mmo, just so Toreador neonate players are authentic, they are going to go bankrupt.

I havent playex vtm in years(and id LOVE to play a Laibon game using kotek) but did everyone else spend time playing masquerade focusing on thier charaters, the story, and when necisary politics, conbat, and trying not to die? Im making sure i played the stories to thier fullest, since i never bothered HIRING A DESIGNER to decide if my manipulative toreador looked better in his tailored suit than my gangrel in his ripped jeans or my malkavian in his plain t shirt and such.

It just seems like they are wasting money. Want fashion? Cool, you spent several years adding it. Want to make money? Let gangrel start the game off. Nothing scarier than a naked dude with way too much body hair tackling you with claws out........

Anyway, just my fwo cents about taking forevef on thier little project that they bought a whole company for then ran into the ground.

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30 Apr 2013 14:06 #47972 by Charles_Bronson
Replied by Charles_Bronson on topic Re: WoD MMO News
The new MMORPG was pumping in production at a reasonable (for CCP) speed. This project is designed to last at least 10-12 years and hold as many players as EVE online.

The real problem was the complete failure of the inferno expansion, around 2012. The company was forced to draw most of the programmers working in the World of Darkness MMORPG to work again in EVE to fix everything.

EVE fans were real, real angry. That was the biggest crisis in the company. Their biggest and most succesful product was in real danger, do not think less of that.

You can see the full story of the failure of the expansion here:
www.polygon.com/features/2013/1/24/3754594/at-war-with-fans-eve-onlines-fall-and-rise-from-infamy

And thats why the World of Darkness MMORPG is so delayed. About VTES? The company simply thought it was not profitable enough. "Table top games are an old market. We want to invest in the future, in the eletronic RPG market".

Soon they will learn that we, vampires, get stronger as we age...

I am death.
Paul Kersey, Death Wish
:vent::THA::QUI::FOR::dom::obf::cap9:

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30 Apr 2013 14:09 - 30 Apr 2013 14:09 #47973 by BenPeal
Replied by BenPeal on topic Re: WoD MMO News

Soon they will learn that we, vampires, get stronger as we age...


We will show them that V:TES is truly undead. :)
Last edit: 30 Apr 2013 14:09 by BenPeal.
The following user(s) said Thank You: Lönkka, Charles_Bronson

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30 Apr 2013 14:38 #47977 by Ohlmann
Replied by Ohlmann on topic Re: WoD MMO News

"Table top games are an old market. We want to invest in the future, in the eletronic RPG market".


Well, tabletop RPG tend to be an industry that don't make money and have regulary deep crisis. Almost all RPG line have changed hand, often several time, because of a bankruptcy. It's not so much being a "past" thing than being something that never worked all that well.

Of course, we can still loathe them to have refused to believe in one of the two RPG firm that were actually able to survive.

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30 Apr 2013 16:28 #47980 by direwolf
Replied by direwolf on topic Re: WoD MMO News
I play "the big" MMO, World of Warcraft. I dabbled in Star Wars: the Old Republic when it came out. I've checked out some other MMOs, and nothing has really grabbed me away from WoW.

Basically, time invested in an MMO means the acquisition of "stuff." Be it power, characters, gear or fun toys used in-game.

CCP is going to have to decide who the audience is for a World of Darkness MMO. Appealing to the established MMO crowd means being innovative enough to draw people away from games such as WoW, Star Wars, and especially Secret World (which is closer in genre.)

Likely they will head in the direction of a "sandbox" type game like EVE, which will likely attract players who like the Vampire LARP, or played on the White-Wolf online roleplaying chat.

Either way, expect a free-to-play with microtransactions type system. Unless the game is REALLY good, it's difficult to retain subscribers. If the game is good enough, I would subscribe. After Star Wars: the Old Republic failed to retain me as a subscriber, they changed to free-to-play, but was so terribly implemented that I have no desire to invest time or money into that game.

Honestly, the WoD MMO being pushed back could turn out to be a good thing: the MMO market has changed drastically since the project was first started. It will be good as long as CCP learns from observing it's rivals.

:tore: :pre: :tem: :aus: Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.

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30 Apr 2013 18:14 #47984 by ReverendRevolver
Replied by ReverendRevolver on topic Re: WoD MMO News
Whats confused me about the sandbox feel they seem to want is how they approach currently.

I tried out second life for like 2 weeks, and got bored. But there are people whi made real money making stuff, clothes, house, skins, etc on that. I understand ccp wanting people to pay them for all of that, and they should dictate it all, but couldnt they have made things like that possible and implimented a slivhly narrower palate of dresses, with the promise of more and or the ability to impliment yiur own/ buy them?

Just something i never gotcmy head around.

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