file Release date for first 2019 starter decks: February 16

18 Feb 2019 20:13 #93534 by brandonsantacruz
Close, but not quite. This series of changes in the rules adds to the tedium of things you need to remember or your game gets messed up.

If judges *must* enforce the rules strictly, which I think they probably have to, then the game gets very technical and small mistakes can cost players precious turns. blood, etc in addition to the other ways that happens. If they don't have to, some guidance would be helpful regarding the new rules, maybe just a reiteration of how judges handle these kinds of issues.

Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche

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18 Feb 2019 21:22 - 18 Feb 2019 21:24 #93538 by Timo
Actually, these changes make the game easier to judge.

For example, before that, you could have someone making an unblocked action with no reaction played, the player forgeting to add a blood for the perfectionist. Unlock and then, being blocked on a second action.

Both players begin playing combat cards and mid combat, the acting say "oups, I didn't gain my blood with perfectionist" it could change a lot of things like which cards the blocking chose to play according to the number of blood on his opponent and it could also have changed with which minion to block according to the number of blood on the acting vampire.

With the blood gained with perfectionist being mandatory, the judge has to remember if indeed nobody played a reaction on the succesfull action and then has to decide how to handle the misplay. Just giving a blood to the acting vampire being a way to do it but rewarding the acting player with beneficial outcome for a misplay. Which is IMO a bad way to do it. But doing a rollback to before the second action begin is way too disruptive.

So the Judge had to make a decision which would be a bad decision.

Now, it is easy : just roll with it and next time, don't forget your blood if you want to have it...
Last edit: 18 Feb 2019 21:24 by Timo. Reason: Typo
The following user(s) said Thank You: Kraus, Boris The Blade

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25 Feb 2019 10:27 - 25 Feb 2019 10:27 #93651 by Bloodartist

Actually, these changes make the game easier to judge.


I am fairly certain this was the intention. They add functionality to the cards (you are not forced to gain blood during the first action that you perform) but this is a fair trade.

Close, but not quite. This series of changes in the rules adds to the tedium of things you need to remember or your game gets messed up.


It does exactly the opposite. You had to remember perfectionist in the first place. This removes the necessity to backtrack the game when a mistake is made.

A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing



Last edit: 25 Feb 2019 10:27 by Bloodartist.
The following user(s) said Thank You: Lönkka, Kushiel, Kraus

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28 Feb 2019 07:46 #93772 by talonz
Questions; is there a cardboard box included with the starters? If not, what is the 'deckbox' included as an option at drivethru cards?

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28 Feb 2019 15:20 #93781 by Cat_in_Exile
I believe the deckbox available on drivethrucards is just a clear, hard plastic box, although there was something about proper cardboard tuckboxes being experimented with for the Anthology I set.

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28 Feb 2019 16:26 #93783 by mjvtes521

Questions; is there a cardboard box included with the starters? If not, what is the 'deckbox' included as an option at drivethru cards?


The DTC deck box is a stupid plastic box that is too narrow to fit cards in sleeves. It has a snap on lid and holds around 100 cards as long as they aren’t in sleeves. The Anthology 1 sets come in tuck boxes (with the Gerald Fitzgerald art) from all VTES distributors worldwide. The tuck boxes are the same size as the old White Wolf Pre-con decks. The cards in them have “old” art, not the new art that many of the cards had that were in the Anthology sets released for the Berlin EC a couple years ago. The new sabbat starters from DTC just come as a stack of cards with plastic around them.

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