Question on "Life Boon"
02 Dec 2011 21:42 #16868
by Hakuron
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Question on "Life Boon" was created by Hakuron
This might be a trivial one:
Life Boon
Master: out-of-turn. Boon
Give pool to a Methuselah with no pool to keep him or her in the game; put this card in play.
During each of his or her untap phases, you can collect 1 pool from that Methuselah. The first victory point that the Methuselah wins is given to you (unless you are ousted by then). This Life Boon is then burned.
The question is: Is a methuselah, who is ousted due to pool damage, always at 0 (zero) pool, or can it be less?
Example: Peter is at 2 pool. Catherine bleeds Peter successfully for 6. Is Peter then at 0 (zero) pool or at -4 (minus four) pool?
I assume, that a methuselah cannot have less than 0 (zero) pool, so that in the example given above only 1 (one) pool has to be spent via Life Boon to keep Peter in the game.
Thanks
Life Boon
Master: out-of-turn. Boon
Give pool to a Methuselah with no pool to keep him or her in the game; put this card in play.
During each of his or her untap phases, you can collect 1 pool from that Methuselah. The first victory point that the Methuselah wins is given to you (unless you are ousted by then). This Life Boon is then burned.
The question is: Is a methuselah, who is ousted due to pool damage, always at 0 (zero) pool, or can it be less?
Example: Peter is at 2 pool. Catherine bleeds Peter successfully for 6. Is Peter then at 0 (zero) pool or at -4 (minus four) pool?
I assume, that a methuselah cannot have less than 0 (zero) pool, so that in the example given above only 1 (one) pool has to be spent via Life Boon to keep Peter in the game.
Thanks

National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
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02 Dec 2011 21:47 #16871
by Ankha
Check the "All Rulings" link in the Rules section to the left, go to Life Boon, you'll have your answer.
www.vekn.net/index.php/all-rulings/card-rulings-g-to-o
Replied by Ankha on topic Re: Question on "Life Boon"
This might be a trivial one:
Life Boon
Master: out-of-turn. Boon
Give pool to a Methuselah with no pool to keep him or her in the game; put this card in play.
During each of his or her untap phases, you can collect 1 pool from that Methuselah. The first victory point that the Methuselah wins is given to you (unless you are ousted by then). This Life Boon is then burned.
The question is: Is a methuselah, who is ousted due to pool damage, always at 0 (zero) pool, or can it be less?
Example: Peter is at 2 pool. Catherine bleeds Peter successfully for 6. Is Peter then at 0 (zero) pool or at -4 (minus four) pool?
I assume, that a methuselah cannot have less than 0 (zero) pool, so that in the example given above only 1 (one) pool has to be spent via Life Boon to keep Peter in the game.
Thanks
Check the "All Rulings" link in the Rules section to the left, go to Life Boon, you'll have your answer.
www.vekn.net/index.php/all-rulings/card-rulings-g-to-o
The following user(s) said Thank You: Hakuron
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02 Dec 2011 21:55 - 02 Dec 2011 21:55 #16878
by Ankha
Replied by Ankha on topic Re: Question on "Life Boon"
Physically, you're right. For the maths, consider he or she has negative pool.I assume, that a methuselah cannot have less than 0 (zero) pool,
Last edit: 02 Dec 2011 21:55 by Ankha.
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02 Dec 2011 21:59 #16880
by Hakuron
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Replied by Hakuron on topic Re: Question on "Life Boon"
Thank you, I have not been that much aware of the "All Rulings" section ... 


National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
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02 Dec 2011 22:25 #16890
by Haze
Replied by Haze on topic Re: Question on "Life Boon"
an easier way to think of it:
they're not going down to 0 pool, and then back up. you're giving them pool before they take the hit so they never get to 0 pool. so if player A is at 2 pool and is bled for 3, you have to give them at least 2 pool, which happens before the 3 is subtracted.
they're not going down to 0 pool, and then back up. you're giving them pool before they take the hit so they never get to 0 pool. so if player A is at 2 pool and is bled for 3, you have to give them at least 2 pool, which happens before the 3 is subtracted.
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