Leave from torpor question
18 Jan 2013 03:11 #44194
by the1andonlime
Suaku
Inceptor Asian Continental Championship
興っ
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Replied by the1andonlime on topic Re: Leave from torpor question
My turn to be confused.
How can the acting player use an effect to cancel a combat that does not happen?
The rules replaces combat with a nom-nom effect and the slave rule does not say "...cancel the combat (if any)..."
How can the acting player use an effect to cancel a combat that does not happen?
The rules replaces combat with a nom-nom effect and the slave rule does not say "...cancel the combat (if any)..."
Suaku
Inceptor Asian Continental Championship
興っ
www.youtube.com/SuakuOz
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05 Apr 2018 23:37 #86169
by talonz
Replied by talonz on topic Re: Leave from torpor question
Could we get an answer to that last?
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06 Apr 2018 22:02 #86183
by jamesatzephyr
Replied by jamesatzephyr on topic Re: Leave from torpor question
LSJ ruled consistently that the slave rule doesn't require a combat, just a succesful block and blocking minion. The rulebook text should probably be clarified to say "(if any)".
In a leave torpor block context: [LSJ 20011224]
In a leave torpor block context: [LSJ 20011224]
> Does this mean that there doesn't have to be a combat for a Gargoyle to tap
> and enter combat with the blocking minion, there just has to be a blocking
> minion ( and the appropriate acting minion )?
Yes.
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11 Apr 2018 17:59 #86219
by beslin igor
Replied by beslin igor on topic Leave from torpor question
And probably after combat this tremere can again try to leave right?
as i know 3 action is allowed to repeat:hunt,diablerie and rescue from torpor,but if watch in these 3,i no see reason whu cant repeat leave from torpor.
as i know 3 action is allowed to repeat:hunt,diablerie and rescue from torpor,but if watch in these 3,i no see reason whu cant repeat leave from torpor.
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11 Apr 2018 19:43 #86220
by jamesatzephyr
Yes.
The rules don't define which actions you can repeat, they define which actions you can't. They are:
1) Bleed
2) Political action
3) An action provided by a card in play (including the minion themself) - although if there are two copies of a card in play, you can use the separate action from each one (e.g. burn Haven Uncovered, untap, burn a second Haven Uncovered)
4) An action card, by name (so can't play Govern at inferior and superior, for example)
5) A red list rush, via a marked vampire
These are all defined in the rulebook - 6.1.1, 6.1.6 (twice), 6.1.7, and 11.
('Leave torpor' is not on this list.)
This means that, for example:
- you can equip more than once with a card from your hand, if they are two different pieces of equipment
- you can equip more than once by taking equipment from minions in play
- you can recruit more than once, with different allies
- you can employ more than once, with different retainers
Replied by jamesatzephyr on topic Leave from torpor question
And probably after combat this tremere can again try to leave right?
Yes.
as i know 3 action is allowed to repeat:hunt,diablerie and rescue from torpor,but if watch in these 3,i no see reason whu cant repeat leave from torpor.
The rules don't define which actions you can repeat, they define which actions you can't. They are:
1) Bleed
2) Political action
3) An action provided by a card in play (including the minion themself) - although if there are two copies of a card in play, you can use the separate action from each one (e.g. burn Haven Uncovered, untap, burn a second Haven Uncovered)
4) An action card, by name (so can't play Govern at inferior and superior, for example)
5) A red list rush, via a marked vampire
These are all defined in the rulebook - 6.1.1, 6.1.6 (twice), 6.1.7, and 11.
('Leave torpor' is not on this list.)
This means that, for example:
- you can equip more than once with a card from your hand, if they are two different pieces of equipment
- you can equip more than once by taking equipment from minions in play
- you can recruit more than once, with different allies
- you can employ more than once, with different retainers
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