Burn, burn yes you're gonna burn/ Disco Inferno
11 Sep 2014 17:09 #65413
by jamesatzephyr
Nit-pick: play Spirit Marionette out-of-turn at the end of your predator's turn, at a point when no-one else on the table will be able to take an action. Since there's no next action (yet), you keep the SM minion into your turn. During your master phase, play Nod. Drink a shot if this happens.
Replied by jamesatzephyr on topic Re: Burn, burn yes you're gonna burn/ Disco Inferno
Just a nitpick: you can't spirit marionette a chainsaw onto an Underbridge stray, since heidelberg only works between vampires.Umm what?
So, if you spirit marionette a chansaw onto an Underbridfe stray, and it burns them, the saw goes to owners heap.
Nit-pick: play Spirit Marionette out-of-turn at the end of your predator's turn, at a point when no-one else on the table will be able to take an action. Since there's no next action (yet), you keep the SM minion into your turn. During your master phase, play Nod. Drink a shot if this happens.
The following user(s) said Thank You: Juggernaut1981, ReverendRevolver
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12 Sep 2014 11:34 #65419
by Malcolm Sprye
Replied by Malcolm Sprye on topic Re: Burn, burn yes you're gonna burn/ Disco Inferno
I've actually made (on JOL) a deck based around that mechanism, and Khobar towers
It's terribly janky, but funny as hell when it works


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