map-pin Rules Team Rulings - RTR 11/05/2018

11 May 2018 18:48 #86794 by Serazahr
Did the Villein card text on the DrivethruRPG KoT Sets get updated?

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11 May 2018 18:59 #86795 by Ankha

Villein
The amount of blood you can move is now limited to 5.

Sorry, still sinking this in. It's straight out 5? Not up to 5?


To make it clear: it moves from 2 to 5 blood.

Did the Villein card text on the DrivethruRPG KoT Sets get updated?

Yes.

Prince of Paris, France
Ratings Coordinator, Rules Director

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11 May 2018 19:32 #86798 by mjvtes521
Boy do I hate this change of Villein. It wrecks so many of my decks (since I love fatty star vamp decks), none of which were MMPA decks or even close to being overpowered. Never thought a single argument I read in this forum about Villein being overpowered was at all justified. My star vamp decks get pentexed and rushed to torpor plenty, and Villein only delays my ousting after that, when they don't get canceled. Fatty vamps are extremely vulnerable and risky. They come out slowly. They require lots of investment of resources into one minion that comes with a big target on them. Villein made the risk and investment worthwhile. Oh well. Guess I'll have to start creating and playing against weenie decks.

Was any thought given to removing the way Villein makes your Minion Taps cost 1 more? That would have definitely lessened the blow here, since we could then splash both into our decks. I would only have to swap out some of my Villeins for Minion Taps, and could then avoid too much of a hand jam full of masters. What is the need for making Minion Taps cost 1 less now that Villein is a mediocre card?

Am I the only one that thinks Villein was fine the way it was, and basically made fatty star vamps viable? I doubt they are now.
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11 May 2018 20:07 #86800 by TryDeflectingThisGrapple

Fellow Methuselahs,

Anarch is now a sect on its own (alongside Camarilla, Sabbat, Independent and Laibon). For compatibility, all cards that were previously available to Independent will now also be available to Anarch.....


Emphasis on "all" is mine. At least one Independent-linked action is missing from the list. The "Liason" title action from Rise of the Nepthali was previously accessible to Anarchs. Presumably it is no longer a valid action since the title is linked to the Independent sect.

Correct?

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11 May 2018 20:32 - 11 May 2018 20:36 #86802 by henoch

Am I the only one that thinks Villein was fine the way it was, and basically made fatty star vamps viable? I doubt they are now.


I don't think you're the only one not happy about that but I do believe that there is a lot of players - myself included- who think that it was really needed.

I really don't think that this nerf will render fatty deck useless. Less resilient, yes. I don't think that the TWD fatty decks will die just because you Villein for 5 instead of 7 or 8.
Last edit: 11 May 2018 20:36 by henoch.

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11 May 2018 21:00 #86803 by Ankha

Fellow Methuselahs,

Anarch is now a sect on its own (alongside Camarilla, Sabbat, Independent and Laibon). For compatibility, all cards that were previously available to Independent will now also be available to Anarch.....


Emphasis on "all" is mine. At least one Independent-linked action is missing from the list. The "Liason" title action from Rise of the Nepthali was previously accessible to Anarchs. Presumably it is no longer a valid action since the title is linked to the Independent sect.

Correct?

Correct: since Liaison is an Independent title, Anarchs can't become Liaison. I'll update the RTR to reflect that.

Prince of Paris, France
Ratings Coordinator, Rules Director

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