Illusions of the Kindred Plays S:CE Action Continues
09 Jun 2018 04:55 #88057
by prestonp
Illusions of the Kindred Plays S:CE Action Continues was created by prestonp
If an action minion is blocked and play Illusions of the Kindred, may an illusory kindred play a strike to continue the action?
Illusions Text: ombat ends. Move the bottom card of your crypt to your ready region. He or she does not contest any other minions or titles in play. The vampire has an amount of blood equal to half of his or her capacity (round down). Combat begins between the vampire and the opposing minion. Remove the crypt card from the game at the end of combat.
Illusions Text: ombat ends. Move the bottom card of your crypt to your ready region. He or she does not contest any other minions or titles in play. The vampire has an amount of blood equal to half of his or her capacity (round down). Combat begins between the vampire and the opposing minion. Remove the crypt card from the game at the end of combat.
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09 Jun 2018 07:49 - 09 Jun 2018 07:50 #88058
by Ankha
Name: Form of Mist
[Jyhad:U2, VTES:U, Anarchs:C/PG3, KMW:PG2, Third:C, KoT:C]
Cardtype: Combat
Discipline: Protean
[pro] Strike: dodge.
[PRO] Strike: combat ends. If this vampire is acting and needs stealth when this strike resolves, he or she may burn 1 blood after combat ends to continue the action at +1 stealth as if unblocked. A vampire may play only one Form of Mist at superior each action.
Replied by Ankha on topic Illusions of the Kindred Plays S:CE Action Continues
Too bad you didn't quote Form of Mist, the answer is written on it.If an action minion is blocked and play Illusions of the Kindred, may an illusory kindred play a strike to continue the action?
Illusions Text: ombat ends. Move the bottom card of your crypt to your ready region. He or she does not contest any other minions or titles in play. The vampire has an amount of blood equal to half of his or her capacity (round down). Combat begins between the vampire and the opposing minion. Remove the crypt card from the game at the end of combat.
Name: Form of Mist
[Jyhad:U2, VTES:U, Anarchs:C/PG3, KMW:PG2, Third:C, KoT:C]
Cardtype: Combat
Discipline: Protean
[pro] Strike: dodge.
[PRO] Strike: combat ends. If this vampire is acting and needs stealth when this strike resolves, he or she may burn 1 blood after combat ends to continue the action at +1 stealth as if unblocked. A vampire may play only one Form of Mist at superior each action.
Last edit: 09 Jun 2018 07:50 by Ankha.
The following user(s) said Thank You: Brum
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