Mercy (an idea to avoid self-ousting)
20 Aug 2019 23:22 #96423
by Hakuron
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Mercy (an idea to avoid self-ousting) was created by Hakuron
This is not a rules question, it is an idea to add something to the tournament rules. (If this is the wrong category for that, please someone move it to the right place, thanks.)
[ This idea got triggered by the latest discussion about self-ousting: www.vekn.net/forum/rules-questions/77880-play-to-win?start=0#96341]
"Mercy"
If only 2 players remain, a player may immediately ask for Mercy (given the case that gaining 1.5 VP are enough for the other remaining player to achieve the gamewin).
Asking for Mercy ends the game, and grants the player asking for Mercy 0.5 VP and the other player 1.5 VP.
In my opinion, this could help to reduce the cases of self-ousting.
[ This idea got triggered by the latest discussion about self-ousting: www.vekn.net/forum/rules-questions/77880-play-to-win?start=0#96341]
"Mercy"
If only 2 players remain, a player may immediately ask for Mercy (given the case that gaining 1.5 VP are enough for the other remaining player to achieve the gamewin).
Asking for Mercy ends the game, and grants the player asking for Mercy 0.5 VP and the other player 1.5 VP.
In my opinion, this could help to reduce the cases of self-ousting.
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
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22 Aug 2019 11:39 #96467
by Ashur
"My strategy? Luck is my strategy, of course."
Replied by Ashur on topic Mercy (an idea to avoid self-ousting)
But 1.5 is not enough for a game win. Or you propose it should be?"Mercy"
If only 2 players remain, a player may immediately ask for Mercy (given the case that gaining 1.5 VP are enough for the other remaining player to achieve the gamewin).
Asking for Mercy ends the game, and grants the player asking for Mercy 0.5 VP and the other player 1.5 VP.
"My strategy? Luck is my strategy, of course."
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22 Aug 2019 13:18 #96470
by emime
Emiliano "Sans Terre" - Wandering Player - Prince of Brussels
Replied by emime on topic Mercy (an idea to avoid self-ousting)
Warning: Spoiler!
I think the OP means that the 1,5 additional VPs granted by the "Mercy" rule to the player at the good end of the situation are enough to grant him a game win (i.e. 2 or more VPs and more than the others). If I understand correctly, it is a similar to what is done now via withdrawing.
But 1.5 is not enough for a game win. Or you propose it should be?"Mercy"
If only 2 players remain, a player may immediately ask for Mercy (given the case that gaining 1.5 VP are enough for the other remaining player to achieve the gamewin).
Asking for Mercy ends the game, and grants the player asking for Mercy 0.5 VP and the other player 1.5 VP.
Emiliano "Sans Terre" - Wandering Player - Prince of Brussels
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22 Aug 2019 13:47 - 22 Aug 2019 13:50 #96471
by Oko
Replied by Oko on topic Mercy (an idea to avoid self-ousting)
Correct.
There would have to be some serious Life Boon-shenanigans for one player to be in the headsup and NOT be able to snag a GW with 1.5VP
Thing is, I don't enjoy the idea of my plaything being allowed to get out of the beating by invokingparley mercy.
So, it'd have to be some kind of a deal, which can already be done by the players themselves. And then you can go full Orian on that deal.
There would have to be some serious Life Boon-shenanigans for one player to be in the headsup and NOT be able to snag a GW with 1.5VP
Thing is, I don't enjoy the idea of my plaything being allowed to get out of the beating by invoking
So, it'd have to be some kind of a deal, which can already be done by the players themselves. And then you can go full Orian on that deal.
Last edit: 22 Aug 2019 13:50 by Oko.
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22 Aug 2019 16:25 - 22 Aug 2019 16:29 #96475
by Hakuron
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Replied by Hakuron on topic Mercy (an idea to avoid self-ousting)
Thanks, Emiliano. Yes, I meant "if gaining additional 1.5 VP via the Mercy rule" are enough for the last player remaining to get the GW.
It is similar to the withdrawal rule, but without that (strange) loss of 0.5 VP in total.
I agree in that the player winning might lose 0.5 VP, but that would look like a fine trade-off if more fairness were gained that way. Plus, it gives some reward to the 2nd last man standing.
It is similar to the withdrawal rule, but without that (strange) loss of 0.5 VP in total.
I agree in that the player winning might lose 0.5 VP, but that would look like a fine trade-off if more fairness were gained that way. Plus, it gives some reward to the 2nd last man standing.
National Coordinator Germany
nc [dot] germany [at] magenta [dot] de
Last edit: 22 Aug 2019 16:29 by Hakuron. Reason: Correcting text
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29 Feb 2020 15:07 #99097
by beslin igor
Replied by beslin igor on topic Mercy (an idea to avoid self-ousting)
Hakuron you idea not that bad i think.
Well maybe can restrict something about player who ask for Mercy,so maybe player who have less than 4 pool (number 4 is only example,can be more or less),or dont have any ready minion cannot ask for Mercy.
We need to see,I only dont know whu nobody from vekn moderators or admins dont give any answers in you idea,because that maybe can solve early resign game for player .
You need to share you idea in fb group,because people in fb is more active than there in vekn.
I think we can test this rule in some future online leagues.
Well maybe can restrict something about player who ask for Mercy,so maybe player who have less than 4 pool (number 4 is only example,can be more or less),or dont have any ready minion cannot ask for Mercy.
We need to see,I only dont know whu nobody from vekn moderators or admins dont give any answers in you idea,because that maybe can solve early resign game for player .
You need to share you idea in fb group,because people in fb is more active than there in vekn.
I think we can test this rule in some future online leagues.
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- beslin igor
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