 Gran Madre di Dio, Italy & Call the Great Beast
				Gran Madre di Dio, Italy & Call the Great Beast		
	
	
			
	
						28 Jul 2022 20:05				#105831
		by lip
	
	
		
			
	
			
			 		
													
		
	
				Gran Madre di Dio, Italy & Call the Great Beast was created by lip			
			
				If your prey has Gran Madre di Dio, Italy in play and you have a Call of the Great Beast, does the Call of the Great Beast lock when you trigger its transformation to a minion?
	
		
			
		
		
			
				
In play, this is a unique location and does not count as equipment.
When your predator or prey puts a minion in play in any phase except the unlock phase, that minion is locked. If that minion is a younger vampire, he or she burns 1 blood.
			
		
	
	
		
			
		
		
			
				
+1 stealth action.
Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines. This card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a Ⓓ action and can prevent 1 damage each combat.
			
		
	
			
					
			Gran Madre di Dio, Italy		
		In play, this is a unique location and does not count as equipment.
When your predator or prey puts a minion in play in any phase except the unlock phase, that minion is locked. If that minion is a younger vampire, he or she burns 1 blood.
			Call the Great Beast		
		+1 stealth action.
Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines. This card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a Ⓓ action and can prevent 1 damage each combat.
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						29 Jul 2022 04:30				#105832
		by Bloodartist
	
	
		
			
					
Smoking craters tell no tales.
—Tex talks Battletech
				
					
	
			
			 		
													
		
				Replied by Bloodartist on topic Gran Madre di Dio, Italy & Call the Great Beast			
			
				I wouldn't personally think so, as the card doesn't enter play when it transforms - it was already in play and just changes type.
But what do I know.
							But what do I know.
Smoking craters tell no tales.
—Tex talks Battletech
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						29 Jul 2022 04:39				#105833
		by kschaefer
	
	
		
			
	
	
			 		
													
		
	
				Replied by kschaefer on topic Gran Madre di Dio, Italy & Call the Great Beast			
			
				It's an action to put a vampire into play.
groups.google.com/g/rec.games.trading-cards.jyhad/c/nxExSHh-QjA/m/QFBqiTmg3scJ
					groups.google.com/g/rec.games.trading-cards.jyhad/c/nxExSHh-QjA/m/QFBqiTmg3scJ
		The following user(s) said Thank You: lip 	
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