Conditioning after Dis Pater
30 Dec 2023 22:11 #110234
by Coyote
Conditioning after Dis Pater was created by Coyote
You declare a Bleed.
Target player declines to block.
Can you use a Dis pater and then play a Conditioning and that would avoid an Archon investigation?
If yes, that would also avoid any possible bleed bounce as the bleed is about to be successful?
Thanks
Target player declines to block.
Can you use a Dis pater and then play a Conditioning and that would avoid an Archon investigation?
If yes, that would also avoid any possible bleed bounce as the bleed is about to be successful?
Thanks
Conditioning
Name: Conditioning
[Jyhad:C, VTES:C, SW:PL2, FN:PG3, CE:C/PTr4, LotN:PG3, KoT:C/PV5, HttB:PGar4, SP:PoS4/PwN3, FB:PV2, V5:PM4/PV4, NB:PV4]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Dominate
Only usable during a bleed action.
[dom] +2 bleed (limited).
[DOM] +3 bleed (limited).
Artist: Mike Raabe; John Bridges
[Jyhad:C, VTES:C, SW:PL2, FN:PG3, CE:C/PTr4, LotN:PG3, KoT:C/PV5, HttB:PGar4, SP:PoS4/PwN3, FB:PV2, V5:PM4/PV4, NB:PV4]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Dominate
Only usable during a bleed action.
[dom] +2 bleed (limited).
[DOM] +3 bleed (limited).
Artist: Mike Raabe; John Bridges
Archon Investigation
Name: Archon Investigation
[VTES:U, CE:U, KMW:PG, Third:U, KoT:U]
Cardtype: Master
Cost: 3 pool
Master: out-of-turn.
Only usable when a minion is attempting to bleed you and the bleed amount is 4 or more. Burn the acting minion. (The action is not successful.)
Artist: Peter Bergting; Lawrence Snelly
[VTES:U, CE:U, KMW:PG, Third:U, KoT:U]
Cardtype: Master
Cost: 3 pool
Master: out-of-turn.
Only usable when a minion is attempting to bleed you and the bleed amount is 4 or more. Burn the acting minion. (The action is not successful.)
Artist: Peter Bergting; Lawrence Snelly
Dis Pater
Name: Dis Pater
[KMW:R, POD:DTC]
Cardtype: Master
Clan: Giovanni
Unique.
Put this card in play. Once each action, if a Giovanni you control is about to successfully bleed your prey, you can remove seven cards in your ash heap from the game to give that action +1 bleed.
Artist: Ken Meyer, Jr.
[KMW:R, POD:DTC]
Cardtype: Master
Clan: Giovanni
Unique.
Put this card in play. Once each action, if a Giovanni you control is about to successfully bleed your prey, you can remove seven cards in your ash heap from the game to give that action +1 bleed.
Artist: Ken Meyer, Jr.
Please Log in or Create an account to join the conversation.
30 Dec 2023 23:47 #110235
by DavidR
David Resende - Prince of Teresina



:OBL:
Replied by DavidR on topic Conditioning after Dis Pater
Dis Pater happns in the same window of spying mission, if conditioning or archon have to happen was before you use Dis Pater, and was sucetible to spying mission
David Resende - Prince of Teresina







Please Log in or Create an account to join the conversation.
31 Dec 2023 09:25 #110236
by inm8
As mentioned already the time window for Dis Pater is the same as the burning of Spying Mission to boost the bleed which means it is after the Archon Investigation time window and therefore “avoids” it.
Replied by inm8 on topic Conditioning after Dis Pater
You can not play Conditioning after Dis Pater, it’s to late and the default timing window for modifiers is closed at this point i.e. you would need explicit text that allow a card to be played at this time.You declare a Bleed.
Target player declines to block.
Can you use a Dis pater and then play a Conditioning and that would avoid an Archon investigation?
As mentioned already the time window for Dis Pater is the same as the burning of Spying Mission to boost the bleed which means it is after the Archon Investigation time window and therefore “avoids” it.
The time window for bleed bounce is also before the Dis Pater time window i.e. bounce cannot be played after Dis Pater.If yes, that would also avoid any possible bleed bounce as the bleed is about to be successful?
Thanks
The following user(s) said Thank You: Coyote
Please Log in or Create an account to join the conversation.
01 Jan 2024 09:37 #110242
by Coyote
Replied by Coyote on topic Conditioning after Dis Pater
Ok. Thanks.
I see now that cards like Freak Drive specifically sets that can/must be played after action resolution,
So I understand that modifiers and reactions cards can't be played after an action is considered resolved (unless specified otherwise, as always).
But for avoiding the bounce bleed, I want to let it clear.
Player A Bleeds
Plater B doesn't block/deny to block
Player A gets the impulse
Player A can use Dis patter and, effectively, end the action and denying the opportunity to use bleed bounce/reduction (and any other reaction that could not be played after resolution)
Am I correct?
I see now that cards like Freak Drive specifically sets that can/must be played after action resolution,
So I understand that modifiers and reactions cards can't be played after an action is considered resolved (unless specified otherwise, as always).
But for avoiding the bounce bleed, I want to let it clear.
Player A Bleeds
Plater B doesn't block/deny to block
Player A gets the impulse
Player A can use Dis patter and, effectively, end the action and denying the opportunity to use bleed bounce/reduction (and any other reaction that could not be played after resolution)
Am I correct?
Please Log in or Create an account to join the conversation.
01 Jan 2024 10:22 #110243
by PetriWessman
No, you cannot use Dis Pater to deny bounce quite like this, the bleed first has to succeed with a specific >= 1 bleed amount (where in your example the only thing that has been determined is that the target is not blocking).
So the sequence would go like this:
Replied by PetriWessman on topic Conditioning after Dis Pater
Player A Bleeds
Plater B doesn't block/deny to block
Player A gets the impulse
Player A can use Dis patter and, effectively, end the action and denying the opportunity to use bleed bounce/reduction (and any other reaction that could not be played after resolution)
Am I correct?
No, you cannot use Dis Pater to deny bounce quite like this, the bleed first has to succeed with a specific >= 1 bleed amount (where in your example the only thing that has been determined is that the target is not blocking).
So the sequence would go like this:
- A bleeds
- B declares no block
- A has a chance to play other modifiers (increase bleed, or whatever)
- B reduces the bleed, bounces it, or lets it go through as-is.
- At this point, if the bleed has been determined to be successful (>= 1), A can play Dis Pater
- B cannot do anything to the bleed after Dis Pater (reduce it, bounce it, Archon Investigation etc). It's the same timing window as Spying Mission.
Please Log in or Create an account to join the conversation.
- PetriWessman
-
- Offline
- Methuselah
-
Less
More
- Posts: 290
- Thank you received: 244
01 Jan 2024 10:43 #110244
by PetriWessman
Replied by PetriWessman on topic Conditioning after Dis Pater
For clarity, it can be a good idea to explicitly ask "are you bouncing or reducing the bleed?" before using Dis Pater.
Please Log in or Create an account to join the conversation.
- PetriWessman
-
- Offline
- Methuselah
-
Less
More
- Posts: 290
- Thank you received: 244
Time to create page: 0.089 seconds
- You are here:
-
Home
-
Foro
-
V:TES Discussion
-
Rules Questions
- Conditioning after Dis Pater