First Strike vs. Strike: Combat Ends
09 Feb 2013 11:58 #45062
by Ohlmann
Animalism deck will be mostly unaffected, true.
But they will be more combat decks, since they will more easily trump anti-combat. And Animalism is often weak against them, and even weaker if they risk to be torpored before even doing one damage.
Animalism does not fear aggro poke now because their opponent lose 4 blood total while they lose 2 and an action. If instead it's 1 blood vs 2 and one action, they are considerably weaker. Ditto to a lesser extent for other combat type : Animalism will lose its hitback ability in at least some case. And that's the hitback that allow Animalism to not be eaten alive by other combats.
Replied by Ohlmann on topic Re: First Strike vs. Strike: Combat Ends
However, you seem to be stating that animalism will SUFFER more. I don't believe that First Strike trumping S:CE will effect animalism enough to make them change anything in their deck design except, maybe, to throw in an additional Canine Hordes or two. One can always "ignore their Carrion" with S:CE in the first place so who really is troubled by someone having to play additional cards to gain the same effect?
Animalism deck will be mostly unaffected, true.
But they will be more combat decks, since they will more easily trump anti-combat. And Animalism is often weak against them, and even weaker if they risk to be torpored before even doing one damage.
Animalism does not fear aggro poke now because their opponent lose 4 blood total while they lose 2 and an action. If instead it's 1 blood vs 2 and one action, they are considerably weaker. Ditto to a lesser extent for other combat type : Animalism will lose its hitback ability in at least some case. And that's the hitback that allow Animalism to not be eaten alive by other combats.
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09 Feb 2013 12:00 #45063
by Robert Scythe
That's your answer? To make up for S:CE (a widely spread out strike amongst disciplines) against a 2 card combo is one card from one discipline that will still cost 2 blood? Why not also mention Alpha Glint, Bloodform, Ex Nihilo, Soak, Flesh of Marble, Anesthetic Touch with manuever, Apparition and so on and so forth.
Replied by Robert Scythe on topic Re: First Strike vs. Strike: Combat Ends
And yeah, there is good -non-s:ce - counter to crows and bats. It's called hidden strength.
That's your answer? To make up for S:CE (a widely spread out strike amongst disciplines) against a 2 card combo is one card from one discipline that will still cost 2 blood? Why not also mention Alpha Glint, Bloodform, Ex Nihilo, Soak, Flesh of Marble, Anesthetic Touch with manuever, Apparition and so on and so forth.
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09 Feb 2013 12:17 - 09 Feb 2013 12:18 #45064
by Robert Scythe
"Often weak against them" do not believe that I can agree with that. They need a maneuver and a way to deal with 3 damage as well as having enough of their own to hurt the animalism using vamp.
"More combat decks" maybe, but ultimately not a bad thing when considering the more tactical vs strategical thought that will be put into deck designs.
Replied by Robert Scythe on topic Re: First Strike vs. Strike: Combat Ends
Animalism deck will be mostly unaffected, true.
But they will be more combat decks, since they will more easily trump anti-combat. And Animalism is often weak against them, and even weaker if they risk to be torpored before even doing one damage.
"Often weak against them" do not believe that I can agree with that. They need a maneuver and a way to deal with 3 damage as well as having enough of their own to hurt the animalism using vamp.
"More combat decks" maybe, but ultimately not a bad thing when considering the more tactical vs strategical thought that will be put into deck designs.
Last edit: 09 Feb 2013 12:18 by Robert Scythe.
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09 Feb 2013 12:36 #45065
by Ohlmann
Animalism is easy to outmaneuver, if needed. They have no way to have more than one maneuver easily by itself.
Three damage ain't that scary either, especially with (your pick) Flesh of marble, Armor of Vitality, Hidden Strength, Theft of Vitae, etc... About anything other combat type can do far worse to your vampire ; if you get into combat not thinking people can hit back, you have problem against animalism, but against anything else combaty too.
The strength of animalism is that it's easy to put in place and it have a good card flow. It also strive on the fact that anti combat card are the fifth wheel in a lot of decks. Shutting down Animalism combat completely isn't hard at all ; what is hard is shutting it down while having a good card flow, solution to S:CE, way to kill your opponent, etc ... First strike make it so you have a good solution against S:CE, a good solution against most combat type, and a decent solution against Carrion Crow. Providing you can do something decisive with your strike, of course
Replied by Ohlmann on topic Re: First Strike vs. Strike: Combat Ends
"Often weak against them" do not believe that I can agree with that. They need a maneuver and a way to deal with 3 damage as well as having enough of their own to hurt the animalism using vamp.
Animalism is easy to outmaneuver, if needed. They have no way to have more than one maneuver easily by itself.
Three damage ain't that scary either, especially with (your pick) Flesh of marble, Armor of Vitality, Hidden Strength, Theft of Vitae, etc... About anything other combat type can do far worse to your vampire ; if you get into combat not thinking people can hit back, you have problem against animalism, but against anything else combaty too.
The strength of animalism is that it's easy to put in place and it have a good card flow. It also strive on the fact that anti combat card are the fifth wheel in a lot of decks. Shutting down Animalism combat completely isn't hard at all ; what is hard is shutting it down while having a good card flow, solution to S:CE, way to kill your opponent, etc ... First strike make it so you have a good solution against S:CE, a good solution against most combat type, and a decent solution against Carrion Crow. Providing you can do something decisive with your strike, of course

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09 Feb 2013 15:00 #45068
by Reyda
Imagination is our only weapon in the war against reality -Jules de Gaultier
Replied by Reyda on topic Re: First Strike vs. Strike: Combat Ends
Well Ohlmann, I have a suggestion for people defending animalism combat : build a real deck with real vamps ? Tossing together all the ANI weenies under 5 cap under the sole pretext that carrion+ aid looks good with deep song sounds like another epitome of lazy deckbuilding.
Why not use Fortitude, Protean, Vicissitude, all kind of disciplines coming with means of preventing agg damage on decent vampires ? Animalism itself has also song of serenity... But Zomg, that means I have to build deck in accordance to a metagame ?!
Why not use Fortitude, Protean, Vicissitude, all kind of disciplines coming with means of preventing agg damage on decent vampires ? Animalism itself has also song of serenity... But Zomg, that means I have to build deck in accordance to a metagame ?!

Imagination is our only weapon in the war against reality -Jules de Gaultier
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09 Feb 2013 15:05 #45069
by Reyda
Imagination is our only weapon in the war against reality -Jules de Gaultier
Replied by Reyda on topic Re: First Strike vs. Strike: Combat Ends
The more I read Vekn.net, the more I am puzzled.
What has v:tes become ?
" If nobody ever rush me, my political deck is perfect"
" If nobody hit back, my combat deck is genius "
" If my prey has no intercept, my multi ally deck will rule the world"
Tournaments are so boring those days... (yeah, I know, local meta, blahblah)
What has v:tes become ?
" If nobody ever rush me, my political deck is perfect"
" If nobody hit back, my combat deck is genius "
" If my prey has no intercept, my multi ally deck will rule the world"
Tournaments are so boring those days... (yeah, I know, local meta, blahblah)
Imagination is our only weapon in the war against reality -Jules de Gaultier
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