file Basilia Multi-Rush

12 Oct 2011 13:08 #11866 by Dorrinal
Replied by Dorrinal on topic Re: Basilia Multi-Rush
The only thing I can think to add right now is another Blood Doll. What do you suggest?

:trem:

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12 Oct 2011 13:14 - 12 Oct 2011 13:17 #11867 by Ankha
Replied by Ankha on topic Re: Basilia Multi-Rush
An option would be to play Grooming the Protege.

Master [16]
2x Blood Doll -> 0
1x Carver's Meat Packing and Storage -> 0
2x Dreams of the Sphinx
1x Ecoterrorists
3x Fame
1x Giant's Blood -> 0
1x Perfectionist -> 0
1x Sudden Reversal -> 0
1x Tension in the Ranks
2x Wider View
1x Zoo Hunting Ground -> 0
+7x Grooming the Protege

I would also play amaranth with either Fueled by Heart's Blood or Trophy:Diablerie to save Basilia (in the latter case, play some Red List).

You can also play 4xMonster and remove some freak drives, leaving room for blood gaining cards.

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Last edit: 12 Oct 2011 13:17 by Ankha.
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12 Oct 2011 13:34 - 12 Oct 2011 13:36 #11869 by Surreal
Replied by Surreal on topic Re: Basilia Multi-Rush
I see this deck very slow. You will see many crosstable rescues of your preys vampires and aggra poking is just gonna put your prey on standstill with rescuing and your grand prey is gonna have freeride. Also Basilia gets empty fast.

Combat decks are hardest to give advice without knowing combat metagame. I would remove some skin of nights, dotbs, melds and marbles and put carrion crows and tastes in. Then I would focus on getting some permanent things for Basilia so deck gets more consistent and not losing fuel in end game. Depravity, Ritual Challenge and Preternatural Strength should go in. Codex of the Edenic Groundskeepers should be included also.

EDIT
I don't see Grooming good card with so little blood gain. Monster should be included tho.
Last edit: 12 Oct 2011 13:36 by Surreal.
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12 Oct 2011 14:44 #11872 by Dorrinal
Replied by Dorrinal on topic Re: Basilia Multi-Rush
Ankha: I will consider a diablerie module, but removing Giant's Blood is a very bad idea for this deck.

Surreal: The deck is very slow, but your cross-table rescue comment leads me to believe you misunderstand the way I play this deck. The rushes are meant to dunk famous vampires or surgically remove key blockers (and yes, go upstream if you have to). There's no reason to try to leave a smoking crater where your prey is and give your grand prey a "freeride." As for metagame, I have none, so I build all my decks for a typical tournament metagame. Honestly I'm quite worried about how this stacks up against Kindred Spirits.

:trem:

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12 Oct 2011 15:14 - 12 Oct 2011 15:17 #11874 by Surreal
Replied by Surreal on topic Re: Basilia Multi-Rush

Ankha: I will consider a diablerie module, but removing Giant's Blood is a very bad idea for this deck.

Surreal: The deck is very slow, but your cross-table rescue comment leads me to believe you misunderstand the way I play this deck. The rushes are meant to dunk famous vampires or surgically remove key blockers (and yes, go upstream if you have to). There's no reason to try to leave a smoking crater where your prey is and give your grand prey a "freeride." As for metagame, I have none, so I build all my decks for a typical tournament metagame. Honestly I'm quite worried about how this stacks up against Kindred Spirits.


Removing Giant's Blood is not so bad idea b/c it is too important for this deck. Basilia will be starving if somebody plays it first. It is better to have other cards for blood gain and get Giant's Blood for bonus.

My cross-table rescue was more scenario where you are surgically removing key vampires. One agg is not keeping key vampires in torpor. If I would be prey of this deck I would just rescue bleeder vampires of my grand predator to keep Basilia busy going upstream. That is why I feel this deck needs to do more damage in combat to keep key vampires down. More dmg works also as blood gain with tastes. Diablerie module is option also to gain blood and remove important targets. I feel Basilia works quite good for diablerie, Wynn is more crows/taste vampire.
Last edit: 12 Oct 2011 15:17 by Surreal.

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12 Oct 2011 21:07 #11889 by Dorrinal
Replied by Dorrinal on topic Re: Basilia Multi-Rush
Here is my interpretation of the "diablerie" option. I don't like it much.

Deck Name : Basilia
Author : John McGlynn
Description :
Basilia multi-rush deck. Influence out a gangrel weenie and Basilia, then more weenies if pool allows. Weenies keep pressure on your prey via bleeds. Fame-dunk to oust - the aggravated damage puts vampires in torpor with blood, which you can spend on rescuing them for the re-dunk.


Crypt [13 vampires] Capacity min: 1 max: 10 average: 5.23077
5x Basilia (10):ANI: :FOR: :PRO: :obf: :pot:primogenGangrel(g1)
1x Anastasia Grey (3):ani: :pro:Gangrel(g1)
1x Chandler Hungerford (3):PRO:Gangrel(g2)
1x Panagos Levidis (3):ani: :obf:Gangrel(g2)
1x Ricki Van Demsi (3):for: :pro:Gangrel(g1)
1x Giuliano Vincenzi (2):for:Gangrel(g1)
1x Vliam Andor (2):ani:Gangrel(g1)
1x Igo the Hungry (1):pre: :pro:Caitiff(g1)
1x Smudge the Ignored (1)Caitiff(g1)

Library [80 cards]

Action [13]
1x Ambush
1x Big Game
1x Bum's Rush
3x Deep Song
1x Harass
1x Preternatural Strength
1x Ritual Challenge
2x Sense Death
2x Taunt the Caged Beast

Action Modifier [11]
9x Freak Drive
2x Mask of a Thousand Faces

Action/Combat [1]
1x Elemental Stoicism

Combat [30]
3x Amaranth
7x Drawing Out the Beast
2x Earth Meld
7x Flesh of Marble
9x Immortal Grapple
2x Skin of Night

Event [4]
1x Break the Code
1x Dragonbound
2x Fueled by Heart's Blood

Master [15]
2x Blood Doll
2x Dreams of the Sphinx
1x Ecoterrorists
3x Fame
1x Fortschritt Library
1x Giant's Blood
1x Monster
1x Sudden Reversal
1x Tension in the Ranks
2x Wider View

Reaction [4]
1x Cats' Guidance
1x Delaying Tactics
2x Sense the Savage Way

Retainer [2]
1x Owl Companion
1x Raven Spy

:trem:

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