Gabrielle and Dr. John
07 Apr 2013 12:59 #46683
by Molloy
Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.
Gabrielle and Dr. John was created by Molloy
Deck Name: Gabrielle and Dr. John
Author:
Description:
Crypt (Capacity min=4 max=10 avg=7.83; 12 cards)
===================================================
4x Dr. John Dee 9 chi ANI AUS DOM THA Tremere:4
4x Gabrielle di Righetti 10 obf pot ANI AUS DOM THA Tremere:5
2x Tarrence Moore 4 aus dom tha Tremere:5
2x Zane 5 aus dom THA Tremere:5
Library (90 cards)
=====================
Master (14 cards)
1x Academic Hunting Ground
1x Arcane Library
1x Barrens, The
1x Chantry
1x Monastery of Shadows
1x Powerbase: Montreal
6x Vessel
1x Wasserschloss Anif, Austria
1x Wider View
Action (14 cards)
1x Deep Song
8x Govern the Unaligned
2x Magic of the Smith
1x Revelations
2x Rutor's Hand
Political Action (6 cards)
4x Kine Resources Contested
2x Parity Shift
Equipment (4 cards)
1x Heart of Nizchetus
1x Ivory Bow
2x Kevlar Vest
Retainer (3 cards)
1x Mr. Winthrop
2x Raven Spy
Action Modifier (9 cards)
2x Bonding
6x Mind of the Wilds
1x Telepathic Vote Counting
Reaction (18 cards)
2x Eagle's Sight
4x Eyes of Argus
2x On the Qui Vive
1x Salt of Thoth
4x Second Tradition: Domain
2x Sense the Savage Way
3x Spirit's Touch
Combat (22 cards)
4x Apportation
6x Carrion Crows
2x Rego Motus
10x Theft of Vitae
Created with Secret Library v0.9.4a. (Apr 7, 2013 17:57:16)
Author:
Description:
Crypt (Capacity min=4 max=10 avg=7.83; 12 cards)
===================================================
4x Dr. John Dee 9 chi ANI AUS DOM THA Tremere:4
4x Gabrielle di Righetti 10 obf pot ANI AUS DOM THA Tremere:5
2x Tarrence Moore 4 aus dom tha Tremere:5
2x Zane 5 aus dom THA Tremere:5
Library (90 cards)
=====================
Master (14 cards)
1x Academic Hunting Ground
1x Arcane Library
1x Barrens, The
1x Chantry
1x Monastery of Shadows
1x Powerbase: Montreal
6x Vessel
1x Wasserschloss Anif, Austria
1x Wider View
Action (14 cards)
1x Deep Song
8x Govern the Unaligned
2x Magic of the Smith
1x Revelations
2x Rutor's Hand
Political Action (6 cards)
4x Kine Resources Contested
2x Parity Shift
Equipment (4 cards)
1x Heart of Nizchetus
1x Ivory Bow
2x Kevlar Vest
Retainer (3 cards)
1x Mr. Winthrop
2x Raven Spy
Action Modifier (9 cards)
2x Bonding
6x Mind of the Wilds
1x Telepathic Vote Counting
Reaction (18 cards)
2x Eagle's Sight
4x Eyes of Argus
2x On the Qui Vive
1x Salt of Thoth
4x Second Tradition: Domain
2x Sense the Savage Way
3x Spirit's Touch
Combat (22 cards)
4x Apportation
6x Carrion Crows
2x Rego Motus
10x Theft of Vitae
Created with Secret Library v0.9.4a. (Apr 7, 2013 17:57:16)







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07 Apr 2013 19:19 #46708
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Gabrielle and Dr. John
Why no flames of the netherworld? Ankara citadel? There are good tremere cards you arent using .ponticulous?
Anyway, less spirits touch, more second trad or stsw.
James Messer eon a tournament with a similar crypted deck, you may look at his.
Anyway, less spirits touch, more second trad or stsw.
James Messer eon a tournament with a similar crypted deck, you may look at his.
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07 Apr 2013 20:21 #46709
by Ohlmann
Replied by Ohlmann on topic Re: Gabrielle and Dr. John
Flame of the netherworld have the very useful ability to allow to burn vampire that have one blood when combined with a Carrion Crow.
Spirit touch seem a good idea because of the maneuver. I would also add one IR google, so that Magic can also fetch a permanent maneuver, because potence combat and Hektor are relatively often seen where I play, and a maneuver can help a lot against thoses. Something say me you mainly see celegun however.
Lastly, I am a bit septical about Wasserchloss and Salt of Thoth. It seem a lot of effort for few effect.
Spirit touch seem a good idea because of the maneuver. I would also add one IR google, so that Magic can also fetch a permanent maneuver, because potence combat and Hektor are relatively often seen where I play, and a maneuver can help a lot against thoses. Something say me you mainly see celegun however.
Lastly, I am a bit septical about Wasserchloss and Salt of Thoth. It seem a lot of effort for few effect.
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07 Apr 2013 21:27 #46710
by DeathInABottle
Replied by DeathInABottle on topic Re: Gabrielle and Dr. John
I have a very similar deck, and I love it dearly, but I don't think it would work without the four Villeins I'm running. If you don't have Villeins, use Grooming instead. And for the love of God replace those Vessels with Blood Dolls (and cut down on the number): you only have 14 master cards, so it's not like you need the trifle.
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07 Apr 2013 23:43 #46711
by Molloy

I was actually thinking of making it 2 Villein, 3 Blood Doll and The Rack in place of the 6 Vessel. So thank you for spurring me on.
Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.
Replied by Molloy on topic Re: Gabrielle and Dr. John
for the love of God replace those Vessels with Blood Dolls

I was actually thinking of making it 2 Villein, 3 Blood Doll and The Rack in place of the 6 Vessel. So thank you for spurring me on.







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08 Apr 2013 23:22 #46767
by Franz
Replied by Franz on topic Re: Gabrielle and Dr. John
how about a couple of anathemas? Also you have way too many actions for a wallish deck, I'd cut the MoTS and equipment angle to make room to some drawing out the beast and/or terror frenzy who are top notch in ANI THA combat, specially if you are running anathemas and more presses (mob connections in favor of wasserchloss? some traps?)
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