Budapest Skindoctor [Blood Brothers vicissitude]
Author: Molloy
Description: a first shot at using the Budapest Circle's vicissitude
Crypt (12 cards; Capacity min=2 max=6 avg=4.)
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1x New Blood 2 san Blood Brother:ANY
2x Ãgi 6 FOR SAN VIC Blood Brother:6
2x Dorka 4 for san vic Blood Brother:6
2x Gabi 5 for SAN VIC Blood Brother:6
2x Viri 3 san vic Blood Brother:6
2x Zizi 3 san vic Blood Brother:6
1x Dr. Morrow, The Skindoctor 5 for AUS VIC Tzimisce:5
Library: 80 cards
Master (18 cards)
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4x Effective Management
2x Fortitude
4x Tribute to the Master
4x Vessel
1x Vicissitude
1x Wall Street Night, Financial Newspaper
2x Blood Buff
Action (20 cards)
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6x Hive Mind
4x Redistribution
2x Sanguine Instruction
8x Unwholesome Bond
Action Modifier (11 cards)
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2x Shell Game
4x Walk of Caine
6x Changeling
Combat (12 cards)
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3x Skin of Night
2x Target Vitals
3x Unflinching Persistence
4x Breath of the Dragon
Retainer (4 cards)
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4x Corpse Balloon
Equipment (2 cards)
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1x Ivory Bow
1x Light Intensifying Goggles
Reaction (13 cards)
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2x Forced Vigilance
4x Steadfastness
4x Camaraderie
2x Delaying Tactics







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PD: BB needed a lot of help but they recieved TRAP/CRAP cards like camaraderie, achiles hell, etc, please make some real cards for them next time
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Master (18 cards)
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4x Effective Management
2x Fortitude
4x Tribute to the Master
4x Vessel
1x Vicissitude
1x Wall Street Night, Financial Newspaper
2x Blood Buff
Wall Street is rather random, lacking synergy with Corpse Balloon, with there being no Gestalts, etc. Channel 10 is something I would be more likely to run.
Action (20 cards)
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6x Hive Mind
4x Redistribution
2x Sanguine Instruction
8x Unwholesome Bond
A lot of actions. Have Fortitude and no Freak Drives, but, even with Freak Drives putting effort into things like gaining disciplines.
Action Modifier (11 cards)
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2x Shell Game
4x Walk of Caine
6x Changeling
More stealth could be relevant, can run the combo Plasmic Form. I'm not a fan of Walk of Caine and yet it works for reasons that aren't at all clear. Does help to have Daring the Dawn to go with it.
Combat (12 cards)
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3x Skin of Night
2x Target Vitals
3x Unflinching Persistence
4x Breath of the Dragon
Could run Meld with the Land.
Retainer (4 cards)
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4x Corpse Balloon
Doesn't strike me as much of a plan for surviving, especially given that superior is far more important than inferior. Mr. Winthrop and Sport Bikes is more real intercept.
Equipment (2 cards)
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1x Ivory Bow
1x Light Intensifying Goggles
Interesting how much effort is put into maneuvering and yet no Chiropteran Marauders.
Reaction (13 cards)
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2x Forced Vigilance
4x Steadfastness
4x Camaraderie
2x Delaying Tactics
Think you would want real wakes. Forced Vigilance seems terrible in this deck (and most decks), but I'm guessing the hope is to block things with Balloons/Steadfastness/whatever and stay untapped to Camaraderie.
Basic problems I see with the deck:
1. No meaningful defense outside of BB bloat. Light stealth could get by this deck and there are nowhere near enough wakes. No bounce.
2. Bloating takes time and actions. When not bloating, what are you doing that is any better than Tzimisce bleed?
3. Little offense with Walk being easy to see coming. Changeling is something, but it's more of a something with Computer Hackings, permableed.
4. Combat is sketchy at either offense or defense.
Hive Mind and Unwholesome Bond have lots of upside, but it's at the cost of forcing a deck to spend lots of time spinning its minions.
A possibility is to just remove all of the defense (and maybe the combat) and focus entirely on bloating to survive. I kind of forget Flash Grenade exists, could go with an annoyance play of lots of Concealed Flash Grenades. Change of Target is another possibility since the deck has multiple actions.
Just gave me an idea for a deck. Half !Salubri, half BB, use Blessing of the Name/Change of Target to untap minions and ... then, profit.
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- Budapest Skindoctor [Blood Brothers vicissitude]