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- (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
(TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
06 Jun 2011 04:52 #4901
by Robert Scythe
Replied by Robert Scythe on topic Re: (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
Man, I was still editing my post when you answered back! Well, I guess that was enough reasons anyway but I didn't expect you to read it before I was done. I have so much trouble writing everything down properly the first time that I love these sites where one can finish their thoughts completely after they fucked up a bit the first time!
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06 Jun 2011 05:13 #4902
by TryDeflectingThisGrapple
Replied by TryDeflectingThisGrapple on topic Re: (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
Robert.
Sense Vibes doesn't fit, my master package to too full, despite most of it being trifle (even with Sense being a trifle)
It's even worse if I add 2-3 Villein, which I think I'll probably do now that I've won a tournament without using any copies of Blood Doll, Vessel, Minion Tap, Villein or Con Boon
So I think there's a 3 card shift in the library coming (+2 Villein, +1 Majesty to cover the now-blood depleted minions) and this crypt shift. Shouldn't disrupt the flow too much.
Thanks.
D
Sense Vibes doesn't fit, my master package to too full, despite most of it being trifle (even with Sense being a trifle)
It's even worse if I add 2-3 Villein, which I think I'll probably do now that I've won a tournament without using any copies of Blood Doll, Vessel, Minion Tap, Villein or Con Boon

So I think there's a 3 card shift in the library coming (+2 Villein, +1 Majesty to cover the now-blood depleted minions) and this crypt shift. Shouldn't disrupt the flow too much.
Thanks.
D
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06 Jun 2011 10:04 #4905
by Exposer
NC Belarus
Replied by Exposer on topic Re: (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
Maybe some Founders of Ebony Kingdom would be usefull.
NC Belarus
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06 Jun 2011 11:04 #4906
by Amenophobis
Um, how are you going to do that? Banishment targets younger vampires, and you have no skill cards in the deck.
Replied by Amenophobis on topic Re: (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
The Banishment/Exile module is intended to eliminate bleed deflectors. It also provides a great deal of flexibility to deal with other situations, including players at the table whose pool management is entirely recursion-based (e.g., Villein + Lilith's Blessing) or handling players running 11/12-cap minions.
Um, how are you going to do that? Banishment targets younger vampires, and you have no skill cards in the deck.

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06 Jun 2011 11:34 #4907
by KevinM
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
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Replied by KevinM on topic Re: (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
You did read Exile, right?
The Banishment/Exile module is intended to eliminate bleed deflectors. It also provides a great deal of flexibility to deal with other situations, including players at the table whose pool management is entirely recursion-based (e.g., Villein + Lilith's Blessing) or handling players running 11/12-cap minions.
Um, how are you going to do that? Banishment targets younger vampires, and you have no skill cards in the deck.

Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
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06 Jun 2011 14:08 #4912
by Amenophobis
Ah yes, should have done that!
I was only thinking about the tap-effect of Exile.
However, this does not explain how Banishment is used against 11-12 caps...
I assume Banishment is not used to target those 11-12 caps, then? I must have misread the paragraph.
Replied by Amenophobis on topic Re: (TWD) Gamex #4: Gift of Sleep in Los Angeles, CA (May 29th, 2011)
You did read Exile, right?
The Banishment/Exile module is intended to eliminate bleed deflectors. It also provides a great deal of flexibility to deal with other situations, including players at the table whose pool management is entirely recursion-based (e.g., Villein + Lilith's Blessing) or handling players running 11/12-cap minions.
Um, how are you going to do that? Banishment targets younger vampires, and you have no skill cards in the deck.
Ah yes, should have done that!

I was only thinking about the tap-effect of Exile.
However, this does not explain how Banishment is used against 11-12 caps...
I assume Banishment is not used to target those 11-12 caps, then? I must have misread the paragraph.

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