check TWD Hunger Moon: Newark - 24/9/17

19 Jan 2018 01:17 - 30 Jan 2018 10:30 #84968 by kschaefer
Mark never posted the results, so here they are:

Hunger Moon: Newark - 24/9/17
www.vekn.net/event-calendar/event/8755
13 Players

2GW + 6 VP, 3 VPs in finals

Deck Name: Jack's Vigil and Revolution v3
Author: Karl Schaefer
Description: Pretty straight-forward wall deck using Guardian Vigil. Thanks to John Eno and Darby Keeney for advice on the design.

Crypt (13 cards; Capacity min=1 max=8 avg=5.166667)
==================
5x Anarch Convert 1 -none- Caitiff:ANY
1x Jephta Hester 5 aus DOM FOR Ventrue antitribu:4
2x Joseph O'Grady 7 aus cel DOM FOR Ventrue antitribu:3
1x Kyoko Shinsegawa 5 aus cel dom for Tremere:3
2x Neighbor John 5 dom for AUS Ventrue antitribu:4
2x Owain Evans, The Wanderer 8 cel pre AUS DOM FOR Ventrue antitribu:3

Library: 80 cards

Master (18 cards)
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1x Anarch Free Press, The
1x Anarch Revolt
1x Anarch Troublemaker
1x Giant's Blood
1x Guardian Angel
1x Metro Underground
1x Pentex(TM) Subversion
1x Powerbase: Los Angeles
2x Smiling Jack, The Anarch
2x Vessel
2x Blood Doll
1x Carfax Abbey
1x Club Illusion
2x Dabbler

Action (9 cards)
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6x Govern the Unaligned
1x Aranthebes, The Immortal
2x Constant Revolution

Action Modifier (4 cards)
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3x Conditioning
1x Daring the Dawn

Action Modifier/Reaction (1 cards)
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1x Murmur of the False Will

Combat (15 cards)
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2x Pulled Fangs
4x Weighted Walking Stick
9x Diversion

Ally (2 cards)
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1x Mylan Horseed (Goblin)
1x Carlton Van Wyk (Hunter)

Retainer (1 cards)
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1x Mr. Winthrop

Equipment (4 cards)
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1x Phased Motion Detector
1x Sniper Rifle
1x Sport Bike
1x Bowl of Convergence

Reaction (26 cards)
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4x Eyes of Argus
2x Final Loosening
2x Forced Awakening
7x Guardian Vigil
2x My Enemy's Enemy
2x On the Qui Vive
2x Precognition
2x Deflection
1x Delaying Tactics
2x Eagle's Sight
Last edit: 30 Jan 2018 10:30 by Ankha.
The following user(s) said Thank You: Kushiel, Ankha

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19 Jan 2018 18:59 #84978 by Kushiel
I was just musing last night about Pulled Fangs in a FOR/Stick deck! How did they work out for you in play?

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20 Jan 2018 02:13 #84983 by kschaefer
I didn't have any issue with getting them into play when I had them.

In the finals, I managed to negotiate the removal of the fangs into not getting bled, which was good given that I started with real card flow issues.

I think they're easy to play and can give you bargaining chips even if you don't plan on blocking the actions to remove the card.

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