Card idea: Imprimatur
19 Sep 2011 15:06 #10548
by Ankha
Replied by Ankha on topic Re: Card idea: Imprimatur
True. Does it need to be played as the action is announced? It would be ok if played at the end of a successful action.But you have to pay for this one when the action is declared. If it is blocked, that's 2 wasted blood. It does not require a discipline but a large title instead.
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19 Sep 2011 15:06 - 19 Sep 2011 15:07 #10549
by Ankha
So, does it really need to be played as the action is announced? I think it would be ok if played at the end of a successful action (and still cost 2 blood).
Replied by Ankha on topic Re: Card idea: Imprimatur
Much true.But you have to pay for this one when the action is declared. If it is blocked, that's 2 wasted blood. It does not require a discipline but a large title instead.
So, does it really need to be played as the action is announced? I think it would be ok if played at the end of a successful action (and still cost 2 blood).
Last edit: 19 Sep 2011 15:07 by Ankha.
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19 Sep 2011 16:49 #10556
by agzocgud
Overkill is highly underrated. You know, like in computor games and such.
Replied by agzocgud on topic Re: Card idea: Imprimatur
or make it an action that burns during your next untap (zero blood)
Overkill is highly underrated. You know, like in computor games and such.
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20 Sep 2011 08:35 #10589
by Disco_Stu
Replied by Disco_Stu on topic Re: Card idea: Imprimatur
Hi everyone,
Thanks for the feedback. I figured the Uniqueness was a nice short way of saying "may only play one per turn". It also (to some degree unintentionally) interacts with someone else who may be playing one on an Enkil Cog-ed minion, although that's highly unlikely to occur
My first attempt at this only cost 1 blood, but I added an extra blood to make it equivalent to Truth of a Thousand Lies. Dropping the "as action is declared" angle should balance it back up sufficiently.
cheers
Disco Stu
Thanks for the feedback. I figured the Uniqueness was a nice short way of saying "may only play one per turn". It also (to some degree unintentionally) interacts with someone else who may be playing one on an Enkil Cog-ed minion, although that's highly unlikely to occur

My first attempt at this only cost 1 blood, but I added an extra blood to make it equivalent to Truth of a Thousand Lies. Dropping the "as action is declared" angle should balance it back up sufficiently.
cheers
Disco Stu
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