New card idea : Frustration
14 Apr 2012 10:05 #27883
by Ohlmann
New card idea : Frustration was created by Ohlmann
Frustration
Action modifier
Play after the resolution of the first action of a 6+ capacity vampire with 5 blood or less. Untap this vampire and he must hunt if able until the end of the turn. Only one Frustration can be played per turn.
The concept is an old vampire that take a (human) snack on its way to home.
Gameplay-wise, it try to help non-multiacting vampire without handing them multi action ; it's a free hunt, boostable by hungry coyote and co, and while not quite as powerful as multi acting it would help a bit.
The restrictions are here to :
* avoid the card being too easy to cycle (hence the fact that the vampire have to be low on blood)
* avoid weenie abusing it
* avoid multi acting vampire using it to fuel theirs freak drives.
Action modifier
Play after the resolution of the first action of a 6+ capacity vampire with 5 blood or less. Untap this vampire and he must hunt if able until the end of the turn. Only one Frustration can be played per turn.
The concept is an old vampire that take a (human) snack on its way to home.
Gameplay-wise, it try to help non-multiacting vampire without handing them multi action ; it's a free hunt, boostable by hungry coyote and co, and while not quite as powerful as multi acting it would help a bit.
The restrictions are here to :
* avoid the card being too easy to cycle (hence the fact that the vampire have to be low on blood)
* avoid weenie abusing it
* avoid multi acting vampire using it to fuel theirs freak drives.
Please Log in or Create an account to join the conversation.
16 Apr 2012 03:54 - 16 Apr 2012 03:55 #27974
by jAvel
Replied by jAvel on topic Re: New card idea : Frustration
An idea to power up non-multiacting vampires is good, but.. this card is useless. Too many restrictions, very little profit.
Let's try to tweak it:
Hunting trip
[action modifier]
Play after successful resolution of this vampire's first action. Untap this vampire. Until the end of the turn this vampire must hunt, unless he is at full capacity. Only one Hunting trip can be played each turn.
*avoid the card being too easy to cycle - Now it can be cycled easily.
* "avoid weenie abusing it" - one free hunt won't hurt?
* "avoid multi acting vampire using it to fuel theirs freak drives" - implemented with "infinite hunt" & "after first action"
** capacity restriction removed
** a condition to stop vampire hunting removed - so it can leave untapped blocker or make second action.
Let's try to tweak it:
Hunting trip
[action modifier]
Play after successful resolution of this vampire's first action. Untap this vampire. Until the end of the turn this vampire must hunt, unless he is at full capacity. Only one Hunting trip can be played each turn.
*
* "avoid weenie abusing it" - one free hunt won't hurt?
* "avoid multi acting vampire using it to fuel theirs freak drives" - implemented with "infinite hunt" & "after first action"
** capacity restriction removed
** a condition to stop vampire hunting removed - so it can leave untapped blocker or make second action.
Last edit: 16 Apr 2012 03:55 by jAvel.
Please Log in or Create an account to join the conversation.
16 Apr 2012 08:01 #27988
by Boris The Blade
Replied by Boris The Blade on topic Re: New card idea : Frustration
I am not sure the game needs even more cards to fuel the Villein/Lilith's Blessing module.
Please Log in or Create an account to join the conversation.
- Boris The Blade
-
- Offline
- Antediluvian
-
Less
More
- Posts: 1221
- Thank you received: 256
Time to create page: 0.075 seconds
- You are here:
-
Home
-
Forum
-
V:TES Discussion
-
Expansion Sets & Card Ideas
- New card idea : Frustration