Card Idea - Kill Without Trace
17 Apr 2012 21:39 #28104
by Juggernaut1981




Baron of Sydney, Australia, 418
Card Idea - Kill Without Trace was created by Juggernaut1981
Kill Without Trace
Combat
1 blood
Only usable before the determine range step. Only one copy of Kill Without Trace can be played per combat.

[obf][qui] This vampire may make any strike during this round of combat First Strike by burning 1 blood when declaring that strike.

[OBF][QUI] The minion opposing this vampire is now considered the acting minion. If the opposing minion is not ready at the end of this combat, this vampire may gain blood equal to their capacity or you may gain 1 pool.
I thought of the superior effect after reading the other thread on the card idea Thick Blood. It is a response to the general lament that "Assamites can't silently kill anything"...
I'm not happy with the inferior, but I couldn't think of a suitable inferior text.
Combat

1 blood

Only usable before the determine range step. Only one copy of Kill Without Trace can be played per combat.




I thought of the superior effect after reading the other thread on the card idea Thick Blood. It is a response to the general lament that "Assamites can't silently kill anything"...
I'm not happy with the inferior, but I couldn't think of a suitable inferior text.





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17 Apr 2012 22:28 - 17 Apr 2012 22:30 #28106
by Azel
Replied by Azel on topic Re: Card Idea - Kill Without Trace
I'm not happy with the inferior either. How about checking out Combo card templates? Opens new vistas.
Also, I'm just gonna throw it out there: 1 pool is pretty small potatoes. If we're going to do this and shake up the game, let's go full throttle and emulate Voter Cap. Voting is far less contestable than combat (pretty much the purview of
anyways). So this'll normally be harder than anything Voter Cap has to endure.
The only catch is the capacity issue. As much as I love the idea of repeatedly kicking a thirsty Arika into torpor for fun and profit, it might be a bit much. I was thinking about using 1/2 capacity like Soul Stealing, but really, let's emulate useful cards if we're going to try something like this, no?
I'm also going to switch up the availability, making the "Dunk Cap" inferior, and therefore more readily available. But it's also because I'm making the superior sorta ridiculous as well. I'm going to bold the part I'm considering to leave out as well to make it beyond ridiculous and straight into redonkulous.
I like redonkulous, it works well with my complexion.
Kill Without a Trace

1 blood
If the opposing minion is not ready at the end of this combat, this vampire gains blood equal to the opposing minion's starting blood or life, but only up to 8 counters.

As above, and you may move up to 2 of those blood counters to your pool instead of this vampire.

Only one Kill Without a Trace can be played during an action. Play after resolution. This vampire inflicts 2 damage on the acting minion.
The inferior might make splashing QUI a thing for combat decks. And that's a good thing.
Also, I'm just gonna throw it out there: 1 pool is pretty small potatoes. If we're going to do this and shake up the game, let's go full throttle and emulate Voter Cap. Voting is far less contestable than combat (pretty much the purview of

The only catch is the capacity issue. As much as I love the idea of repeatedly kicking a thirsty Arika into torpor for fun and profit, it might be a bit much. I was thinking about using 1/2 capacity like Soul Stealing, but really, let's emulate useful cards if we're going to try something like this, no?
I'm also going to switch up the availability, making the "Dunk Cap" inferior, and therefore more readily available. But it's also because I'm making the superior sorta ridiculous as well. I'm going to bold the part I'm considering to leave out as well to make it beyond ridiculous and straight into redonkulous.
I like redonkulous, it works well with my complexion.
Kill Without a Trace


1 blood





The inferior might make splashing QUI a thing for combat decks. And that's a good thing.
Last edit: 17 Apr 2012 22:30 by Azel.
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18 Apr 2012 06:32 #28113
by Ohlmann
Replied by Ohlmann on topic Re: Card Idea - Kill Without Trace
I absolutely love the Azel idea. Every level are useful, the superior being cyclable "easily".
I would limit to 5 blood more than 8 personnaly.
I would limit to 5 blood more than 8 personnaly.
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