A Change to Deflection: Case Study
13 Jul 2011 12:28 - 13 Jul 2011 12:28 #6234
by Ankha
The question was: what would it change to the game environment?
Replied by Ankha on topic Re: A Change to Deflection: Case Study
To go where?Maybe having it cost the cost of the action (including action modifiers) is a way to go.
The question was: what would it change to the game environment?
Last edit: 13 Jul 2011 12:28 by Ankha.
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13 Jul 2011 13:10 #6236
by KevinM

Interestingly, none of those things that you mentioned seem to bother me.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
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Replied by KevinM on topic Re: A Change to Deflection: Case Study
The acting (bleeding) minion can play action modifiers before askiong for blocks, you know. You've never played a Govern, redrew, played a Conditioning, redrew, and announced, "Bleed for 6, block"? I'm sad for you.Assorted thoughts:
1. People would bounce just as much.
2. Bleed modifiers would handjam people, as they wouldn't get to play them.
3. AUS / Disciplineless bounce would see more play (especially AUS)
4. KS would be stronger, because it would be used to overwhelm DOM bounce.
5. DOM decks would include more blood gain, to offset the additional cost.

Interestingly, none of those things that you mentioned seem to bother me.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
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13 Jul 2011 13:14 #6237
by Shockwave
Here we go again....
Dave Knowles (Advanced)
Sabbat Bishop of Manchester
Replied by Shockwave on topic Re: A Change to Deflection: Case Study
#3 and #4 would bother me a lot, so there you go.
And in general, you're still going to want to drop your modifier afterward, even knowing you might increase the cost of Deflection. It's just not worth accidentally ousting your grandprey irresponsibly, or depleting his blood bouncing it on again.




Dave Knowles (Advanced)
Sabbat Bishop of Manchester
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13 Jul 2011 13:23 #6238
by Pascal Bertrand
What was the point in changing Deflection?
Replied by Pascal Bertrand on topic Re: A Change to Deflection: Case Study
Interestingly, none of those things that you mentioned seem to bother me.Assorted thoughts:
1. People would bounce just as much.
What was the point in changing Deflection?
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13 Jul 2011 13:27 - 13 Jul 2011 13:31 #6239
by KevinM
Well, I think everyone knows what I meant to say, so I'll leave it for the cardsmiths to reword correctly for me.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
Replied by KevinM on topic Re: A Change to Deflection: Case Study
Did I not parse it correctly?Sounds like the CE Awe - you're paying 2X.

I'd use it all the time when it got down to 3-player, if I thought that my prey could or would block. That, by itself, seems quite interesting.Usually, you're waiting for the lunge to play your KJMDeflection, so you wouldn't use it on a bleed for 1 (except in some weird situations involving Helena adv).
Deflection is the "problem" card, not TM. TM is absolutely, stunningly balanced, and doesn't need to be touched. Ever.I think that, if you increase the cost of Deflection (and Deflection only)
- AUS is going to get played a lot (and Tel Misd would be the next one you'd change)
There are already, essentially, an infinite number of decks at any tournament that "bleed for 3". I see at least one on every single table. So, nothing changed.- Redirection would get played a bit more
But most importantly, there would be a lot more decks that bleed for 3 (GtU with THA/OBF/OBT/PRO), KS DEM/obf).
So, you're saying that changing Deflection to have a cost of X blood, where X is the bleed amount, is too expensive? Ok.In your proposition, you're having player X and her prey lose X blood/pool when X's predator is bleeding. Do you really think this will increase X's chances to get the GW? I don't. I think it's too expensive. Actually, I think I wouldn't even put the card in a deck.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
Last edit: 13 Jul 2011 13:31 by KevinM.
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13 Jul 2011 14:03 - 13 Jul 2011 14:06 #6240
by Boris The Blade
Replied by Boris The Blade on topic Re: A Change to Deflection: Case Study
Maybe you should first define the problem so that people know what you are trying to do.Deflection is the "problem" card, not TM. TM is absolutely, stunningly balanced, and doesn't need to be touched. Ever.
Last edit: 13 Jul 2011 14:06 by Boris The Blade.
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