file A Change to Deflection: Case Study

13 Jul 2011 12:28 - 13 Jul 2011 12:28 #6234 by Ankha

Maybe having it cost the cost of the action (including action modifiers) is a way to go.

To go where?

The question was: what would it change to the game environment?

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Last edit: 13 Jul 2011 12:28 by Ankha.
The following user(s) said Thank You: KevinM

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13 Jul 2011 13:10 #6236 by KevinM

Assorted thoughts:
1. People would bounce just as much.
2. Bleed modifiers would handjam people, as they wouldn't get to play them.
3. AUS / Disciplineless bounce would see more play (especially AUS)
4. KS would be stronger, because it would be used to overwhelm DOM bounce.
5. DOM decks would include more blood gain, to offset the additional cost.

The acting (bleeding) minion can play action modifiers before askiong for blocks, you know. You've never played a Govern, redrew, played a Conditioning, redrew, and announced, "Bleed for 6, block"? I'm sad for you. :)

Interestingly, none of those things that you mentioned seem to bother me.

Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
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13 Jul 2011 13:14 #6237 by Shockwave
#3 and #4 would bother me a lot, so there you go. :) And in general, you're still going to want to drop your modifier afterward, even knowing you might increase the cost of Deflection. It's just not worth accidentally ousting your grandprey irresponsibly, or depleting his blood bouncing it on again.

:AUS: :FOR: :VAL: Here we go again....
Dave Knowles (Advanced)
Sabbat Bishop of Manchester

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13 Jul 2011 13:23 #6238 by Pascal Bertrand

Assorted thoughts:
1. People would bounce just as much.

Interestingly, none of those things that you mentioned seem to bother me.


What was the point in changing Deflection?

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13 Jul 2011 13:27 - 13 Jul 2011 13:31 #6239 by KevinM

Sounds like the CE Awe - you're paying 2X.

Did I not parse it correctly? :( Well, I think everyone knows what I meant to say, so I'll leave it for the cardsmiths to reword correctly for me.

Usually, you're waiting for the lunge to play your KJMDeflection, so you wouldn't use it on a bleed for 1 (except in some weird situations involving Helena adv).

I'd use it all the time when it got down to 3-player, if I thought that my prey could or would block. That, by itself, seems quite interesting.

I think that, if you increase the cost of Deflection (and Deflection only)
- AUS is going to get played a lot (and Tel Misd would be the next one you'd change)

Deflection is the "problem" card, not TM. TM is absolutely, stunningly balanced, and doesn't need to be touched. Ever.

- Redirection would get played a bit more
But most importantly, there would be a lot more decks that bleed for 3 (GtU with THA/OBF/OBT/PRO), KS DEM/obf).

There are already, essentially, an infinite number of decks at any tournament that "bleed for 3". I see at least one on every single table. So, nothing changed.

In your proposition, you're having player X and her prey lose X blood/pool when X's predator is bleeding. Do you really think this will increase X's chances to get the GW? I don't. I think it's too expensive. Actually, I think I wouldn't even put the card in a deck.

So, you're saying that changing Deflection to have a cost of X blood, where X is the bleed amount, is too expensive? Ok.

Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
Last edit: 13 Jul 2011 13:31 by KevinM.

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13 Jul 2011 14:03 - 13 Jul 2011 14:06 #6240 by Boris The Blade

Deflection is the "problem" card, not TM. TM is absolutely, stunningly balanced, and doesn't need to be touched. Ever.

Maybe you should first define the problem so that people know what you are trying to do.
Last edit: 13 Jul 2011 14:06 by Boris The Blade.

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