Submission: Passivism
13 Oct 2015 04:16 #73626
by direwolf
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
Submission: Passivism was created by direwolf
Passivism
Strike: hand strikes deal no damage this round of combat.
As above, with a press to end combat. Untap this vampire.
The idea is to bring back a version of "Majesty" that does not cost a blood. It's weaker than "combat ends," but doesn't cost a blood. Not very useful in a heavy combat meta game.
Strike: hand strikes deal no damage this round of combat.
As above, with a press to end combat. Untap this vampire.
The idea is to bring back a version of "Majesty" that does not cost a blood. It's weaker than "combat ends," but doesn't cost a blood. Not very useful in a heavy combat meta game.
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
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13 Oct 2015 04:19 #73627
by Ankha
Replied by Ankha on topic Re: Submission: Passivism
Staredown is a S:CE that costs no blood.
The following user(s) said Thank You: Maddog
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13 Oct 2015 04:57 #73629
by direwolf
staredown does not untap at superior
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
Replied by direwolf on topic Re: Submission: Passivism
Staredown is a S:CE that costs no blood.
staredown does not untap at superior
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
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13 Oct 2015 07:00 #73631
by Juggernaut1981
Baron of Sydney, Australia, 418
Replied by Juggernaut1981 on topic Re: Submission: Passivism
Why do we need a free Majesty??Passivism
Strike: hand strikes deal no damage this round of combat.
As above, with a press to end combat. Untap this vampire.
The idea is to bring back a version of "Majesty" that does not cost a blood. It's weaker than "combat ends," but doesn't cost a blood. Not very useful in a heavy combat meta game.
Baron of Sydney, Australia, 418
The following user(s) said Thank You: Maddog
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13 Oct 2015 16:49 #73637
by direwolf
we don't
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
Replied by direwolf on topic Re: Submission: Passivism
Why do we need a free Majesty??
we don't
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
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13 Oct 2015 21:51 - 13 Oct 2015 21:52 #73642
by Maddog
Replied by Maddog on topic Re: Submission: Passivism
"Strike: hand strikes deal no damage this round of combat."
Very over powered, and without a cost. If this was in game I'd be packing a shite ton in all my pres decks, making my pres decks almost combat proof.(As combat is big in our meta).
presence has already multiple strike combat ends, bleed/vote mods/ally theft.
Very over powered, and without a cost. If this was in game I'd be packing a shite ton in all my pres decks, making my pres decks almost combat proof.(As combat is big in our meta).
presence has already multiple strike combat ends, bleed/vote mods/ally theft.
Last edit: 13 Oct 2015 21:52 by Maddog.
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