Superstitious Locals
05 Jun 2016 03:37 #77112
by Juggernaut1981




Baron of Sydney, Australia, 418
Superstitious Locals was created by Juggernaut1981
Superstitious Locals
Retainer
Samedi
1 pool
Mortal retainer. 4 life.
This Samedi
gains 1 blood every untap phase, has +1 stealth on undirected actions and may burn the Superstitious Locals to be moved to torpor instead of burned at the end of a Bloodhunt Referendum.
Art: A voodoo store, with strange trinkets littering the walls and shelves, with a good number of patrons inside.
Retainer
Samedi

1 pool
Mortal retainer. 4 life.
This Samedi

Art: A voodoo store, with strange trinkets littering the walls and shelves, with a good number of patrons inside.





Please Log in or Create an account to join the conversation.
- Juggernaut1981
-
Topic Author
- Offline
- Antediluvian
-
Less
More
- Posts: 2376
- Thank you received: 326
21 Dec 2016 06:48 #79639
by direwolf
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
Replied by direwolf on topic Superstitious Locals
It costs less than a palatial estate and does a heck of a lot more!
If you want to balance it, it should be unique, and should probably cost 2 pool or blood.
The bloodhunt defense is kinda weak. Maybe "burn to cancel a bloodhunt against this vampire."
If you want to balance it, it should be unique, and should probably cost 2 pool or blood.
The bloodhunt defense is kinda weak. Maybe "burn to cancel a bloodhunt against this vampire."




Please Log in or Create an account to join the conversation.
27 Dec 2016 23:32 #79822
by snegiem
Replied by snegiem on topic Superstitious Locals
Superstitious Locals
Retainer
Samedi. Burn option.
Cost: x pools
Mortal retainer. 2 lifes
During your untap, you can burn a life from this retainer to give this vampire 1 blood or to move him from torpor to the ready region..
the vampire has +1 stealth on non political undirected actions.
superstitious locals cost 1 additionnal pool to recruit and gain 1 additionnal life when recruited for each superstitious locals in all ash heap and for each superstitious local in play.
Retainer
Samedi. Burn option.
Cost: x pools
Mortal retainer. 2 lifes
During your untap, you can burn a life from this retainer to give this vampire 1 blood or to move him from torpor to the ready region..
the vampire has +1 stealth on non political undirected actions.
superstitious locals cost 1 additionnal pool to recruit and gain 1 additionnal life when recruited for each superstitious locals in all ash heap and for each superstitious local in play.
Please Log in or Create an account to join the conversation.
Time to create page: 0.068 seconds
- You are here:
-
Home
-
Forum
-
V:TES Discussion
-
Expansion Sets & Card Ideas
- Superstitious Locals