Eyes of the death2 + a new card
01 Dec 2018 21:15 - 01 Dec 2018 21:15 #92188
by Whisker
Eyes of the death2 + a new card was created by Whisker
So inspired by the thread to errata old bad cards I attempted to do something to worst offender of 'em all, The Eyes of the Death. What I had in mind however was far too wordy to be considered a simple errata, so I created a new card instead.
Name: Eyes of the fallen
Cardtype: reaction
Cost:
Discipline:necromancy
Only usable during action directed at a vampire in torpor.
nec: this reacting vampire attempts to block, ignoring the normal target restrictions for blocking actions.
NEC: as above, but with +1 intercept, even if intercept is not yet needed.
Flavor text: I left him in that crypt and when his friends came to get him I saw 'em coming and was ready for 'em.
Art notes: a body full of bulled holes lying in a corridor , but with eyes wide open.
World of Darkness reference: a variation on the first level necromancy power eyes of the death.
How does this card address a compelling game need?: The cross table rescue, bane of all combat decks. With this card Samedi and Giovanni have a fighting change of keeping their targets where they belong, in the torpor region. Can also be used defensively to protect a friendly in torpor from diableria or grave robbing.
Created by: Mikko Moisander
Same text can also be applied to original card to make it corner case instead of complete wall paper. Now at least the card can also be used to block rescue attempts by predator and prey.
Eyes of the death (revised text)
Only usable during action directed at a vampire in torpor.
[nec] This reacting vampire gets +1 intercept.
[NEC] As above, but with +2 intercept.
Name: Eyes of the fallen
Cardtype: reaction
Cost:
Discipline:necromancy
Only usable during action directed at a vampire in torpor.
nec: this reacting vampire attempts to block, ignoring the normal target restrictions for blocking actions.
NEC: as above, but with +1 intercept, even if intercept is not yet needed.
Flavor text: I left him in that crypt and when his friends came to get him I saw 'em coming and was ready for 'em.
Art notes: a body full of bulled holes lying in a corridor , but with eyes wide open.
World of Darkness reference: a variation on the first level necromancy power eyes of the death.
How does this card address a compelling game need?: The cross table rescue, bane of all combat decks. With this card Samedi and Giovanni have a fighting change of keeping their targets where they belong, in the torpor region. Can also be used defensively to protect a friendly in torpor from diableria or grave robbing.
Created by: Mikko Moisander
Same text can also be applied to original card to make it corner case instead of complete wall paper. Now at least the card can also be used to block rescue attempts by predator and prey.
Eyes of the death (revised text)
Only usable during action directed at a vampire in torpor.
[nec] This reacting vampire gets +1 intercept.
[NEC] As above, but with +2 intercept.
Last edit: 01 Dec 2018 21:15 by Whisker.
The following user(s) said Thank You: LivesByProxy
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01 Dec 2018 23:21 - 01 Dec 2018 23:23 #92190
by LivesByProxy
Gangrel. Noddist. Camarilla. Once each turn, LivesByProxy may burn 1 blood to lose Protean
until the end of the turn and gain your choice of superior Auspex
, Obfuscate
, or Potence
for the current action.
Replied by LivesByProxy on topic Eyes of the death2 + a new card
You could even make it a wake. It's not too strong.
Only usable during action directed at a vampire in torpor. May be used by a locked vampire.
This reacting vampire unlocks if locked and attempts to block, ignoring the normal target restrictions for blocking actions.
As above, but with +1 intercept, even if intercept is not yet needed.
Only usable during action directed at a vampire in torpor. May be used by a locked vampire.











Last edit: 01 Dec 2018 23:23 by LivesByProxy.
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16 Dec 2018 16:32 - 16 Dec 2018 16:35 #92397
by jblacey
Replied by jblacey on topic Eyes of the death2 + a new card
For what it is worth, part of the problem is the trigger is so specific that the effect has to be almost over the top to justify the card slot over a generic +1 intercept.
Personally, I would like to see an action that punishes the attempt, beyond just that one action. Something like this:
Only usable during action directed at a vampire in torpor.
Action fails.
As above, this vampire gains +1 intercept, even if intercept is not yet needed, until the end of the turn.
Personally, I would like to see an action that punishes the attempt, beyond just that one action. Something like this:
Only usable during action directed at a vampire in torpor.


Last edit: 16 Dec 2018 16:35 by jblacey.
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