file [Submission] The Unliving Hive

03 Jul 2024 12:46 - 03 Jul 2024 13:22 #111898 by Oracle.kid
The Unliving Hive
Cardtype: Retainer
Cost: no cost or 1 blood
Discipline: Ani
Clan: Nosferatu
Animal retainer with 3 life.
:ani: Lock this retainer to prevent all damage from a strike. The Unliving Hive takes the damage instead.
:ANI: as :ani: above, and this vampire can lock this retainer to gain +1 intercept.
:ANI: :OBF: as :ANI: above, and this vampire gains an additional maneuver once each combat.

Art notes: A nosferatu in a commanding pose, with a swarm of insects following their direction.

World of Darkness reference: The Unliving Hive, p.247 Corebook V5

How does this card address a compelling game need?: Nosferatu / Sabotage wall concepts require a lot of different tools: Intercept and versatile combat means, especially something to cope with constant medium damage. The Unliving Hive is a power which provides exactly that - distraction, damage prevention and a means to spy. The locking mechanism intends to balance the versatility benefit.

Created by: Jan Etzel, with credit to @hobbesgoblin.
Last edit: 03 Jul 2024 13:22 by Oracle.kid.
The following user(s) said Thank You: DavidR

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03 Oct 2024 15:05 - 03 Oct 2024 15:05 #112719 by Oracle.kid

Unliving Hive
Cardtype: Retainer
Cost: 2 blood
Discipline: Ani
Clan: Nosferatu
Animal retainer with 3 life. A vampire can have only one Unliving Hive.
:ani: Lock this retainer to prevent all damage from a strike. Unliving Hive takes the damage instead.
:ANI: as :ani: above, and this vampire can lock this retainer to gain +1 intercept.
:ANI: :OBF: as :ANI: above, and this vampire can lock this retainer and burn (one?) two life from it to cancel a strike card.


Alternate version which uses a "burn life" mechanic for the amalgam effect. Added further restrictions (a vampire can have only one, cost upped to two blood) to balance the new effect.
Last edit: 03 Oct 2024 15:05 by Oracle.kid.

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