file [Submission] St Bartholomew's Hospital

04 Jun 2025 15:05 - 05 Jun 2025 23:50 #114590 by Pedro


Name: St Bartholomew's Hospital
Cardtype: Master.
Cost: 2 pool

Unique locaton. Hunting ground.
During your unlock phase, you can move 1 life from an ally to a ready minion you control (becoming life or blood). When a minion is burned, you can lock this card to give that minion's controller +1 hand size until their next unlock phase.

Art notes: St Bartholomew's hospital is a real location.

World of Darkness reference: None, historical location. May have references in VTM but I am not aware.

How does this card address a compelling game need?: This card was designed with the new hecata in mind but also with ally decks. It is a different type of hunting ground that instead of generating counters on the table like most do, it instead steals it straight out of other allies. It is therefore more situational since it requires allies to be on the board to work but it also allows the player to steal from other player's allies to balance that.

The second effect of giving +1 hand size by locking and having a minion burned is to have synergy with the new spectral servitors but can be used cross table as well to help an ally or make deals. This second effects helps make the card more usable in case there are no allies in play or you do not want to steal life from them (servitors).

Created by: Pedro Valentim
WIth image art using AI software.
Last edit: 05 Jun 2025 23:50 by Pedro.

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