[Submission]: Howling Shambler
04 Jun 2025 15:11 - 05 Jun 2025 23:50 #114591
by Pedro
Name: Howling Shambler
Cardtype: Retainer
Cost: 1 Blood
Discipline: Oblivion
Wraith with 2 life.
Once each combat, before range is determined, the employer can discard a card requiring oblivion [obl} to get +1 strength for the remainder of combat.
Flavor text: none
Art notes: a ghost in agony or with reaching arms.
World of Darkness reference: Howling Shambler is referenced in VTM lore.
How does this card address a compelling game need?: This is a new retainer to fill in the lack of retainers and to be used by the new lasombra and hecata. It allows the vampire to discard cards with oblivion that are not needed and get more strength for the combat and since it is not unique you can stack them as well to get multiple discards.
At first I considered giving +2 strength instead but with the downside of not allowing the retainer to have additional strikes or maneuvers to long, but I think this way it is reasonable. I am unsure if 1 blood cost though is not too much and should be free instead. It can be used in conjunction with paths in two worlds as well.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: Howling Shambler was created by Pedro
Name: Howling Shambler
Cardtype: Retainer
Cost: 1 Blood
Discipline: Oblivion
Wraith with 2 life.
Once each combat, before range is determined, the employer can discard a card requiring oblivion [obl} to get +1 strength for the remainder of combat.
Flavor text: none
Art notes: a ghost in agony or with reaching arms.
World of Darkness reference: Howling Shambler is referenced in VTM lore.
How does this card address a compelling game need?: This is a new retainer to fill in the lack of retainers and to be used by the new lasombra and hecata. It allows the vampire to discard cards with oblivion that are not needed and get more strength for the combat and since it is not unique you can stack them as well to get multiple discards.
At first I considered giving +2 strength instead but with the downside of not allowing the retainer to have additional strikes or maneuvers to long, but I think this way it is reasonable. I am unsure if 1 blood cost though is not too much and should be free instead. It can be used in conjunction with paths in two worlds as well.
Created by: Pedro Valentim
WIth image art using AI software.
Last edit: 05 Jun 2025 23:50 by Pedro.
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