[Submission]: The Lazarene Mask
06 Jun 2025 00:30 #114626
by Pedro
Name: The Lazarene Mask
Cardtype: Action card.
Cost: 1 Pool
Discipline: none
Clan: Hecata
+1 stealth action. Mask.
Burn another Hecata [Hec] vampire with capacity above 2 you control to put this card on this vampire. The acting vampire gains blood equal to the blood on the burned vampire (ignore excess blood). You can also transfer equipment from the burned vampire to this one. This action is not considered diablerie. This vampire has +1 intercept, +1 bleed, +1 strength and +1 capacity. A vampire can have only one mask.
Flavor text: none
Art notes: A violent or exploding mask. A death mask.
World of Darkness reference: Ability in VTM for Harbingers of Ashur.. The Lazarene Mask: The Harbinger understands that the true agenda of the Harbingers of Skulls was not to eliminate the Giovanni, but all those in the Clan of Death. The Harbinger receives no Stains for killing other Hecata or their servants.
How does this card address a compelling game need?: This card is part of the Mask set for hecata. It is a new mechanic of killing your own vampires to make one even stronger. Ideally it is played mid game after the other hecata has been sent into torpor or with no blood and is a weenie. It seems a strong effect however it requires you to sacrifice a vampire of at least 3 capacity (if you build all weenies in your deck it makes it difficult to give this card more use due to weak disciplines) and costs 1 pool as well + the action itself that can be blocked. For wall hecata it is just +1 intercept and strength but also gives capacity and bleed power. A quirky card but not sure it would be very competitive.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: The Lazarene Mask was created by Pedro
Name: The Lazarene Mask
Cardtype: Action card.
Cost: 1 Pool
Discipline: none
Clan: Hecata
+1 stealth action. Mask.
Burn another Hecata [Hec] vampire with capacity above 2 you control to put this card on this vampire. The acting vampire gains blood equal to the blood on the burned vampire (ignore excess blood). You can also transfer equipment from the burned vampire to this one. This action is not considered diablerie. This vampire has +1 intercept, +1 bleed, +1 strength and +1 capacity. A vampire can have only one mask.
Flavor text: none
Art notes: A violent or exploding mask. A death mask.
World of Darkness reference: Ability in VTM for Harbingers of Ashur.. The Lazarene Mask: The Harbinger understands that the true agenda of the Harbingers of Skulls was not to eliminate the Giovanni, but all those in the Clan of Death. The Harbinger receives no Stains for killing other Hecata or their servants.
How does this card address a compelling game need?: This card is part of the Mask set for hecata. It is a new mechanic of killing your own vampires to make one even stronger. Ideally it is played mid game after the other hecata has been sent into torpor or with no blood and is a weenie. It seems a strong effect however it requires you to sacrifice a vampire of at least 3 capacity (if you build all weenies in your deck it makes it difficult to give this card more use due to weak disciplines) and costs 1 pool as well + the action itself that can be blocked. For wall hecata it is just +1 intercept and strength but also gives capacity and bleed power. A quirky card but not sure it would be very competitive.
Created by: Pedro Valentim
WIth image art using AI software.
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