Card idea: Endure through Spirits
05 Sep 2011 12:11 - 05 Sep 2011 12:12 #9607
by Ankha
Card idea: Endure through Spirits was created by Ankha
Name: Endure through Spirits
Cardtype: Combat
Discipline: Fortitude/Necromancy
[for][nec] This vampire gains an amount of blood equal to the amount he or she has lost to damage during this round of combat. The opposing vampire can't gain blood from a Taste of Vitae. A vampire may play only one Endure through Spirits each round.
[FOR][NEC] As above, and prevent 1 damage.
A new option for our Giovanni FOR/NEC friends.
It gives access to full "prevent" to vampires with both inferior level, though it won't prevent you from going to torpor if you take too much damage.
The timing is a bit tricky because it can be played anytime (except at superior), either after an Outside the Hourglass, a (first) strike or at the end of the round.
Is it crappy?
Cardtype: Combat
Discipline: Fortitude/Necromancy
[for][nec] This vampire gains an amount of blood equal to the amount he or she has lost to damage during this round of combat. The opposing vampire can't gain blood from a Taste of Vitae. A vampire may play only one Endure through Spirits each round.
[FOR][NEC] As above, and prevent 1 damage.
A new option for our Giovanni FOR/NEC friends.
It gives access to full "prevent" to vampires with both inferior level, though it won't prevent you from going to torpor if you take too much damage.
The timing is a bit tricky because it can be played anytime (except at superior), either after an Outside the Hourglass, a (first) strike or at the end of the round.
Is it crappy?
Last edit: 05 Sep 2011 12:12 by Ankha.
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05 Sep 2011 12:20 #9608
by Pendargon
Replied by Pendargon on topic Re: Card idea: Endure through Spirits
I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it








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05 Sep 2011 12:46 #9609
by Ankha
Replied by Ankha on topic Re: Card idea: Endure through Spirits
Sure.I would definitely add - not usable by a vampire going to torpor
It's supposed to be an alternate weaker form of prevent (because it won't work against too much damage or aggravated), I don't see why you couldn't taste, just like you can Soak and taste the blood from the opposing minion.and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
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06 Sep 2011 03:05 #9624
by Sydnelson
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer

Prince of Rio de Janeiro
Powerbase Rio de Janeiro
Replied by Sydnelson on topic Re: Card idea: Endure through Spirits
I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer









Prince of Rio de Janeiro
Powerbase Rio de Janeiro
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06 Sep 2011 03:31 #9626
by Kraus
About the card itself - I dunno. Pretty weird a card. I'll let others do the talking.
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Replied by Kraus on topic Re: Card idea: Endure through Spirits
And here, obviously: "Neither vampire can gain blood --" And, if you really want to nullify Ossydog, "Neither minion --" should be in order.
I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
About the card itself - I dunno. Pretty weird a card. I'll let others do the talking.

"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
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06 Sep 2011 04:39 #9630
by Ankha
You regain the blood you lost (and the opposing minion can "taste" it).
You may play Taste of Vitae to gain the opposing vampire's blood (just as if you had prevented, then tasted).
Replied by Ankha on topic Re: Card idea: Endure through Spirits
I may repeat my self, but there's no "double-tasting" problem.
I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
You regain the blood you lost (and the opposing minion can "taste" it).
You may play Taste of Vitae to gain the opposing vampire's blood (just as if you had prevented, then tasted).
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