Card idea: Endure through Spirits		
	
	
			
	
						05 Sep 2011 12:11		 -  05 Sep 2011 12:12		#9607
		by Ankha
	
	
		
			
	
	
			 		
													
		
	
				Card idea: Endure through Spirits was created by Ankha			
			
				Name: Endure through Spirits
Cardtype: Combat
Discipline: Fortitude/Necromancy
[for][nec] This vampire gains an amount of blood equal to the amount he or she has lost to damage during this round of combat. The opposing vampire can't gain blood from a Taste of Vitae. A vampire may play only one Endure through Spirits each round.
[FOR][NEC] As above, and prevent 1 damage.
A new option for our Giovanni FOR/NEC friends.
It gives access to full "prevent" to vampires with both inferior level, though it won't prevent you from going to torpor if you take too much damage.
The timing is a bit tricky because it can be played anytime (except at superior), either after an Outside the Hourglass, a (first) strike or at the end of the round.
Is it crappy?
							
					Cardtype: Combat
Discipline: Fortitude/Necromancy
[for][nec] This vampire gains an amount of blood equal to the amount he or she has lost to damage during this round of combat. The opposing vampire can't gain blood from a Taste of Vitae. A vampire may play only one Endure through Spirits each round.
[FOR][NEC] As above, and prevent 1 damage.
A new option for our Giovanni FOR/NEC friends.
It gives access to full "prevent" to vampires with both inferior level, though it won't prevent you from going to torpor if you take too much damage.
The timing is a bit tricky because it can be played anytime (except at superior), either after an Outside the Hourglass, a (first) strike or at the end of the round.
Is it crappy?
		Last edit: 05 Sep 2011 12:12  by Ankha.			
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						05 Sep 2011 12:20				#9608
		by Pendargon
	
	
		
			
					
					
 
 
 
 
 
 
				
					
	
			
			 		
													
		
	
				Replied by Pendargon on topic Re: Card idea: Endure through Spirits			
			
				I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
			
							That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
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						05 Sep 2011 12:46				#9609
		by Ankha
	
	
		
			
				
							
					
	
			
			 		
													
		
	
				Replied by Ankha on topic Re: Card idea: Endure through Spirits			
			Sure.I would definitely add - not usable by a vampire going to torpor
It's supposed to be an alternate weaker form of prevent (because it won't work against too much damage or aggravated), I don't see why you couldn't taste, just like you can Soak and taste the blood from the opposing minion.and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
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						06 Sep 2011 03:05				#9624
		by Sydnelson
	
	
		
			
				
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
							
					
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer
 
 
   
 
 
 
 
 
Prince of Rio de Janeiro
Powerbase Rio de Janeiro
					
	
			
			 		
													
		
	
				Replied by Sydnelson on topic Re: Card idea: Endure through Spirits			
			I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
Fernando Cesar - Sydnelson
LackeyCCG and OCTGN VtES Mantainer
Prince of Rio de Janeiro
Powerbase Rio de Janeiro
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						06 Sep 2011 03:31				#9626
		by Kraus
	
	
		
			
				
About the card itself - I dunno. Pretty weird a card. I'll let others do the talking.
			
							
					
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
					
	
			
			 		
													
		
	
				Replied by Kraus on topic Re: Card idea: Endure through Spirits			
			And here, obviously: "Neither vampire can gain blood --" And, if you really want to nullify Ossydog, "Neither minion --" should be in order.
I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
About the card itself - I dunno. Pretty weird a card. I'll let others do the talking.
"Oh, to the Hades with the manners! He's a complete bastard, and calling him that insults bastards everywhere!"
-Nalia De-Arnise
garourimgazette.wordpress.com/
www.vekn.net/forum-guidelines
Please Log in or Create an account to join the conversation.
			
	
						06 Sep 2011 04:39				#9630
		by Ankha
	
	
		
			
				
You regain the blood you lost (and the opposing minion can "taste" it).
You may play Taste of Vitae to gain the opposing vampire's blood (just as if you had prevented, then tasted).
							
					
	
			
			 		
													
		
	
				Replied by Ankha on topic Re: Card idea: Endure through Spirits			
			I may repeat my self, but there's no "double-tasting" problem.
I would definitely add - not usable by a vampire going to torpor, and change opposing vampire can't gain blood from taste of vitae to no vampire may gain blood from taste of vitae.
That way, it prevents you from double - tasting (you keep yours and taste opposing vampire's blood).
But, apart form that, i like it
Change text to: both minions can't gain blood by playing cards or effects this round. (effects like Ossian hability or any other for example)
You regain the blood you lost (and the opposing minion can "taste" it).
You may play Taste of Vitae to gain the opposing vampire's blood (just as if you had prevented, then tasted).
Please Log in or Create an account to join the conversation.
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