Gemini's Mirror vs. Additional Strikes
05 Oct 2011 05:28 - 05 Oct 2011 06:15 #11508
by Jussi

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Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Replied by Jussi on topic Re: Gemini's Mirror vs. Additional Strikes
Pascal Ninjaed me!





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Last edit: 05 Oct 2011 06:15 by Jussi.
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05 Oct 2011 06:09 #11512
by the1andonlime
Suaku
Inceptor Asian Continental Championship
興っ
www.youtube.com/SuakuOz
Replied by the1andonlime on topic Re: Gemini's Mirror vs. Additional Strikes
I find, from experience, that statements like "until both have passed the impulse" really confuses new (and sometimes existing) players.
Such statements only leave no room for misinterpretation when combined with the knowledge that (assuming A is the acting minion):
- B cannot play or pass until A passes
- Once B plays on the impulse, A gets the impulse back without B ever having the need (or opportunity) to pass
Such statements only leave no room for misinterpretation when combined with the knowledge that (assuming A is the acting minion):
- B cannot play or pass until A passes
- Once B plays on the impulse, A gets the impulse back without B ever having the need (or opportunity) to pass
Suaku
Inceptor Asian Continental Championship
興っ
www.youtube.com/SuakuOz
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05 Oct 2011 06:15 #11513
by Jussi
Y'er absolutely right. I'll remove the statement.

----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Replied by Jussi on topic Re: Gemini's Mirror vs. Additional Strikes
I find, from experience, that statements like "until both have passed the impulse" really confuses new (and sometimes existing) players.
Y'er absolutely right. I'll remove the statement.





----
Banging trashcans, breaking windows
We'll wake you up tonight
We like the good time, we scream and shout
And that's what fun's about
Please Log in or Create an account to join the conversation.
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