Siren's Lure vs. Unleash Hell's Fury (also Remover)
15 Sep 2012 20:52 - 15 Sep 2012 20:57 #36897
by Adonai
Siren's Lure vs. Unleash Hell's Fury (also Remover) was created by Adonai
How does
Siren's Lure
interact with a block attempt from
Unleash Hell's Fury
?
Is UHF tapped? (notice that it can't block, which would make it cease to be a minion, before it was tapped by the SL text)
Does it matter that UHF is tapped, i.e. can it block while tapped?
What happens if UHF is tapped by Remover ? Can it still block?
Is there a comprehensive Siren's Lure interaction list/FAQ?
Here are all of LSJ's posts that include the term.
Is UHF tapped? (notice that it can't block, which would make it cease to be a minion, before it was tapped by the SL text)
Does it matter that UHF is tapped, i.e. can it block while tapped?
What happens if UHF is tapped by Remover ? Can it still block?
Is there a comprehensive Siren's Lure interaction list/FAQ?
Here are all of LSJ's posts that include the term.
Last edit: 15 Sep 2012 20:57 by Adonai.
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15 Sep 2012 21:05 - 15 Sep 2012 21:09 #36900
by jhattara
Jussi Hattara 
Webmaster Extraordinaire 
Finnish
Politics!
Replied by jhattara on topic Re: Siren's Lure vs. Unleash Hell's Fury (also Remover)
UHF can attempt to block even if it's tapped. www.vekn.net/index.php/forum/6-rules-questions/15007-what-about-a-tapped-unleash-hells-fury
Block denial works on UHF just as with any vampire. But as it's no longer a minion after it stops blocking the rest of the Siren's Lure's text is irrelevant.
Block denial works on UHF just as with any vampire. But as it's no longer a minion after it stops blocking the rest of the Siren's Lure's text is irrelevant.




Finnish

Last edit: 15 Sep 2012 21:09 by jhattara.
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18 Sep 2012 05:18 #37107
by Pascal Bertrand
Replied by Pascal Bertrand on topic Re: Siren's Lure vs. Unleash Hell's Fury (also Remover)
UHF's block attempt fails, and the modifying vampire taps.How does Siren's Lure interact with a block attempt from Unleash Hell's Fury ?
UHF isn't tapped. As soon as it ceases to block, it ceases to be "that minion".Is UHF tapped? (notice that it can't block, which would make it cease to be a minion, before it was tapped by the SL text)
It can block while tapped: [LSJ 20100210] .Does it matter that UHF is tapped, i.e. can it block while tapped?
Yes, per the link above.What happens if UHF is tapped by Remover ? Can it still block?
Is there anything unclear with Siren's Lure?Is there a comprehensive Siren's Lure interaction list/FAQ?
Here are all of LSJ's posts that include the term.
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18 Sep 2012 15:25 #37164
by islandofyiaros
Replied by islandofyiaros on topic Re: Siren's Lure vs. Unleash Hell's Fury (also Remover)
>>Is there anything unclear with Siren's Lure?
Yes, I'm a bit unclear as to how Siren's Lure interacts with Psyche!, Form of Mist, and other copies of itself. I'm sure I've seen the ruling before from LSJ on rec.games.trading-cards.jyhad, but I can't find it.
Please elaborate when you have the time.
-- Brian
Yes, I'm a bit unclear as to how Siren's Lure interacts with Psyche!, Form of Mist, and other copies of itself. I'm sure I've seen the ruling before from LSJ on rec.games.trading-cards.jyhad, but I can't find it.
Please elaborate when you have the time.
-- Brian
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15 Oct 2012 05:58 #39113
by BenPeal
There's something about not being able to queue up more combats beyond one past the current one. I forget exactly. Ask Pascal.
Replied by BenPeal on topic Re: Siren's Lure vs. Unleash Hell's Fury (also Remover)
>>Is there anything unclear with Siren's Lure?
Yes, I'm a bit unclear as to how Siren's Lure interacts with Psyche!, Form of Mist, and other copies of itself. I'm sure I've seen the ruling before from LSJ on rec.games.trading-cards.jyhad, but I can't find it.
There's something about not being able to queue up more combats beyond one past the current one. I forget exactly. Ask Pascal.

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15 Oct 2012 06:16 - 15 Oct 2012 06:18 #39122
by Pascal Bertrand
So, the general ruling is: You can't queue a combat if there is already one queued right after the current one.
This basically means:
- You can't play Psyche! if someone (usually the opponent) played Blissful Agony (unless you've dodged).
- You can, however, play Telepathic Tracking on Blissful Agony, as it doesn't create a new combat.
- You can't play Psyche! if someone (usually the opponent) played Illusions of the Kindred (unless you've dodged).
Now, Siren's Lure does queue a combat, but after the action's resolution. So we need to consider the following situations:
- Can I play two Siren's Lures on the same action? => No. [LSJ 20020123]
- Can I play Psyche! during the action's resolution (and before the Siren's Lure combat) ? => Yes. [LSJ 20090324]
- Can I play Psyche! after the Siren's Lure combat? => Yes.
- If I play Siren's Lure, and then am block, and in the resulting combat, play Form of Mist and continue the action, when does the Siren's Lure's combat start? => After the last resolution, and not as soon as the first resolution is reached. That is: You continue your action, and after it's successful / finally blocked, Siren's Lure kicks in. (this is probably a new ruling, but it stands there for coherence with the other rulings).
- Can I play sup' Form of Mist in the Siren's Lure combat? => Yes, but you won't be able to continue the action (Siren's Lure states we are now past resolution).
Replied by Pascal Bertrand on topic Re: Siren's Lure vs. Unleash Hell's Fury (also Remover)
Ah, that one went quite unnoticed... Thank you, wowlijetgold for bringing it back !
>>Is there anything unclear with Siren's Lure?
Yes, I'm a bit unclear as to how Siren's Lure interacts with Psyche!, Form of Mist, and other copies of itself. I'm sure I've seen the ruling before from LSJ on rec.games.trading-cards.jyhad, but I can't find it.
There's something about not being able to queue up more combats beyond one past the current one. I forget exactly. Ask Pascal.
So, the general ruling is: You can't queue a combat if there is already one queued right after the current one.
This basically means:
- You can't play Psyche! if someone (usually the opponent) played Blissful Agony (unless you've dodged).
- You can, however, play Telepathic Tracking on Blissful Agony, as it doesn't create a new combat.
- You can't play Psyche! if someone (usually the opponent) played Illusions of the Kindred (unless you've dodged).
Now, Siren's Lure does queue a combat, but after the action's resolution. So we need to consider the following situations:
- Can I play two Siren's Lures on the same action? => No. [LSJ 20020123]
- Can I play Psyche! during the action's resolution (and before the Siren's Lure combat) ? => Yes. [LSJ 20090324]
- Can I play Psyche! after the Siren's Lure combat? => Yes.
- If I play Siren's Lure, and then am block, and in the resulting combat, play Form of Mist and continue the action, when does the Siren's Lure's combat start? => After the last resolution, and not as soon as the first resolution is reached. That is: You continue your action, and after it's successful / finally blocked, Siren's Lure kicks in. (this is probably a new ruling, but it stands there for coherence with the other rulings).
- Can I play sup' Form of Mist in the Siren's Lure combat? => Yes, but you won't be able to continue the action (Siren's Lure states we are now past resolution).
Last edit: 15 Oct 2012 06:18 by Pascal Bertrand.
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