Shadow Boxing and Untap after/during combat
09 Feb 2014 17:53 #59067
by Serazahr
Shadow Boxing and Untap after/during combat was created by Serazahr
What happens when my Vampire has the Monster archetype and "unreadys" the enemy vampire during combat resulting from a block. He burns a blood to untap and then plays superior Shadow Boxing. Does he tap again to continue the action or does he stay untapped? (Does the order of Monster and Shadow Boxing matter?)
Does anything change in that regard when using Majesty + Psyche to untap?
Shadow Boxing
Maneuver, only usable to go to close range, or press, only usable to continue combat.
Only usable after a combat resulting from a block. Not usable if the blocking minion is ready. This vampire burns 1 blood to continue the action as if unblocked.
Monster
Master: archetype.
Put this card on a ready vampire you control. Once each turn when combat involving this vampire ends and the opposing minion is not ready, this vampire may burn a blood to untap. A vampire may have only one archetype.
Majesty
Strike: combat ends.
As above, and this vampire untaps before combat ends.
Psyche
Press.
Only usable at the end of a round when both combatants are still ready and combat is about to end. After this round, begin another combat with the opposing minion.
Does anything change in that regard when using Majesty + Psyche to untap?
Shadow Boxing




Monster
Master: archetype.
Put this card on a ready vampire you control. Once each turn when combat involving this vampire ends and the opposing minion is not ready, this vampire may burn a blood to untap. A vampire may have only one archetype.
Majesty


Psyche


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09 Feb 2014 18:58 #59068
by Ankha
Replied by Ankha on topic Re: Shadow Boxing and Untap after/during combat
Continuing an action doesn't tap the vampire by default.
You can use Monster and Shadow Boxing during the same window (eg. immediately after combat ends) in the order you want.
I'm not sure to understand the question with Majesty and Psyche: how do you "unready" the opposing minion by playing Majesty?
You can use Monster and Shadow Boxing during the same window (eg. immediately after combat ends) in the order you want.
I'm not sure to understand the question with Majesty and Psyche: how do you "unready" the opposing minion by playing Majesty?
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09 Feb 2014 21:29 - 09 Feb 2014 21:34 #59070
by ReverendRevolver
Im baffled too.....
Outside the hourglass, majesty, disarm would work.
You could like, with Enkidu, use his rush, get blocked, earthmeld, psyche, torp a blocker, shadowbox, continue rush, get blocked, punch, pursuit, form of mist, fight origional target, then deep song the middle blocker, untap with monster, whatever.
You can be acting and untap. No idea what you mean with psyche majesty.
Edit:
Kamiri can, with a potence skill card and monster: bleed with deep song, get blocked, devil channel hands, amaranth, taking skin minion, shadow box, rebleed. Or, bleed, get blocked, agg poke, shadowbox, burn blood for monster, superior sacrificial lamb to burn poked minion, taking skin minion, bleed again.
Replied by ReverendRevolver on topic Re: Shadow Boxing and Untap after/during combat
Continuing an action doesn't tap the vampire by default.
You can use Monster and Shadow Boxing during the same window (eg. immediately after combat ends) in the order you want.
I'm not sure to understand the question with Majesty and Psyche: how do you "unready" the opposing minion by playing Majesty?
Im baffled too.....
Outside the hourglass, majesty, disarm would work.
You could like, with Enkidu, use his rush, get blocked, earthmeld, psyche, torp a blocker, shadowbox, continue rush, get blocked, punch, pursuit, form of mist, fight origional target, then deep song the middle blocker, untap with monster, whatever.
You can be acting and untap. No idea what you mean with psyche majesty.
Edit:
Kamiri can, with a potence skill card and monster: bleed with deep song, get blocked, devil channel hands, amaranth, taking skin minion, shadow box, rebleed. Or, bleed, get blocked, agg poke, shadowbox, burn blood for monster, superior sacrificial lamb to burn poked minion, taking skin minion, bleed again.
Last edit: 09 Feb 2014 21:34 by ReverendRevolver.
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09 Feb 2014 21:32 #59071
by Serazahr
The same thing you used earth meld for.
Replied by Serazahr on topic Re: Shadow Boxing and Untap after/during combat
Continuing an action doesn't tap the vampire by default.
You can use Monster and Shadow Boxing during the same window (eg. immediately after combat ends) in the order you want.
I'm not sure to understand the question with Majesty and Psyche: how do you "unready" the opposing minion by playing Majesty?
Im baffled too.....
Outside the hourglass, majesty, disarm would work.
You could like, with Enkidu, use his rush, get blocked, earthmeld, psyche, torp a blocker, shadowbox, continue rush, get blocked, punch, pursuit, form of mist, fight origional target, then deep song the middle blocker, untap with monster, whatever.
You can be acting and untap. No idea what you mean with psyche majesty.
The same thing you used earth meld for.
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09 Feb 2014 22:14 #59073
by ReverendRevolver
Replied by ReverendRevolver on topic Re: Shadow Boxing and Untap after/during combat
Gotcha. Thats a common (well, was, fads over i guess) Enkidu archetype. Run Enky and weenies to chump bleed and burn pentex, and rush lots with monster, psyche earthmeld, etc.
With shadow boxing and inst. Transformation, he could do even more, but there comes a time in deck comstruction when being able to rush 6+ times a turn doesnt make you better. And, and good combat player will tell you, being ABLE to rush and torp all but 3 minions on the table seldom means you SHOULD use enky rush, deep song, taunt the cb, bums rush, harass, rumble, ambush, then outferior charge of buffalo each turn...
But, good question, and yes, Germaine could rush, majesty psyche, torp, rush, torp, monster, rush/bleed/whatever.
With shadow boxing and inst. Transformation, he could do even more, but there comes a time in deck comstruction when being able to rush 6+ times a turn doesnt make you better. And, and good combat player will tell you, being ABLE to rush and torp all but 3 minions on the table seldom means you SHOULD use enky rush, deep song, taunt the cb, bums rush, harass, rumble, ambush, then outferior charge of buffalo each turn...
But, good question, and yes, Germaine could rush, majesty psyche, torp, rush, torp, monster, rush/bleed/whatever.
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10 Feb 2014 06:17 - 10 Feb 2014 06:17 #59077
by Ankha
Could you clearly rephrase the question?
Replied by Ankha on topic Re: Shadow Boxing and Untap after/during combat
In the scenario above, there's no interaction between Earth Meld and Shadow Boxing or Monster, so I still don't understand your question.
Continuing an action doesn't tap the vampire by default.
You can use Monster and Shadow Boxing during the same window (eg. immediately after combat ends) in the order you want.
I'm not sure to understand the question with Majesty and Psyche: how do you "unready" the opposing minion by playing Majesty?
Im baffled too.....
Outside the hourglass, majesty, disarm would work.
You could like, with Enkidu, use his rush, get blocked, earthmeld, psyche, torp a blocker, shadowbox, continue rush, get blocked, punch, pursuit, form of mist, fight origional target, then deep song the middle blocker, untap with monster, whatever.
You can be acting and untap. No idea what you mean with psyche majesty.
The same thing you used earth meld for.
Could you clearly rephrase the question?
Last edit: 10 Feb 2014 06:17 by Ankha.
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