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"Burning blood" vs. "Paying the cost" and Seeds of Corruption
16 Jan 2015 21:45 #68688
by mjvtes521
What is the difference between burning blood and paying the cost of a card? Is there a difference. In particular, how does it work with Seeds of Corruption?
Seeds of Corruption
[Action]
[Thaumaturgy]
[2 Blood]
+1 stealth action.
[tha]
Put this card on one of your prey's vampires. If the vampire is a Follower of Set, he or she burns 2 additional blood when attempting an action; otherwise, he or she burns 1 additional blood when attempting an action. The vampire's special abilities cannot be used. Any vampire(s) may burn this card with two +1 stealth actions.
[THA] As above, but the vampire burns 2 additional blood when attempting an action; Followers of Set burn 3 additional blood.
If a minion has seeds of corruption (superior) on them and 1 or 2 blood, can they attempt an action that costs 1 or 2 blood? Can they bleed or hunt? I assume they can bleed and/or hunt, but I'm not sure what the rationale is for it. Please clarify to me how Seeds of Corruption works and what the difference is (if any) between "burning blood" and "paying cost". Thanks!
Seeds of Corruption
[Action]
[Thaumaturgy]
[2 Blood]
+1 stealth action.
[tha]

[THA] As above, but the vampire burns 2 additional blood when attempting an action; Followers of Set burn 3 additional blood.
If a minion has seeds of corruption (superior) on them and 1 or 2 blood, can they attempt an action that costs 1 or 2 blood? Can they bleed or hunt? I assume they can bleed and/or hunt, but I'm not sure what the rationale is for it. Please clarify to me how Seeds of Corruption works and what the difference is (if any) between "burning blood" and "paying cost". Thanks!
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16 Jan 2015 22:08 #68690
by brandonsantacruz
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Replied by brandonsantacruz on topic Re: "Burning blood" vs. "Paying the cost" and Seeds of Corruption
Because it says burn blood for attempting rather than actions cost 1-2 more, hunting would cost you two blood to attempt at THA. Burn blood as you announce the action I believe.
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
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17 Jan 2015 09:18 #68699
by Ankha
Replied by Ankha on topic Re: "Burning blood" vs. "Paying the cost" and Seeds of Corruption
What is the difference between burning blood and paying the cost of a card? Is there a difference. In particular, how does it work with Seeds of Corruption?
Seeds of Corruption
[Action]
[Thaumaturgy]
[2 Blood]
+1 stealth action.
[tha]Put this card on one of your prey's vampires. If the vampire is a Follower of Set, he or she burns 2 additional blood when attempting an action; otherwise, he or she burns 1 additional blood when attempting an action. The vampire's special abilities cannot be used. Any vampire(s) may burn this card with two +1 stealth actions.
[THA] As above, but the vampire burns 2 additional blood when attempting an action; Followers of Set burn 3 additional blood.[:quote]
Burning blood when announcing the action is not part of the cost: cost is paid only if the action is successful and can be reduced (with a Path, an Ankara Citadel...); burning blood when announcing the action occurs at soon as you announce it, and can't be reduced.
If a minion has seeds of corruption (superior) on them and 1 or 2 blood, can they attempt an action that costs 1 or 2 blood?
Yes, they can. But the action will probably fizzle if not blocked because the minion then won't be able to pay (unless you give him or her some blood somehow: Coven...)
groups.google.com/group/rec.games.trading-cards.jyhad/msg/4d3ef390917529?hl=fr&lr=&ie=UTF-8
Sure they can. A vampire with 0 blood can announce a hunt action, burn blood due to Seeds of Corruption (nothing happens) then gain 1 blood if the hunt action is successful.Can they bleed or hunt? I assume they can bleed and/or hunt, but I'm not sure what the rationale is for it.
Burn blood is a side-effect of announcing the action, not part the cost of the action.
Think also about Wake + Redirection. Redirection taps you as an effect, not as a cost and can therefore be used with a Wake.
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17 Jan 2015 18:22 #68703
by mjvtes521
Replied by mjvtes521 on topic Re: "Burning blood" vs. "Paying the cost" and Seeds of Corruption
How about an action card that costs 0 blood? If they have 2 or fewer blood, they can play an action card that costs 0 and it will be successful if not blocked?
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17 Jan 2015 19:35 - 17 Jan 2015 19:38 #68704
by jamesatzephyr
Yes.
Seeds of Corruption causes the vampire to burn blood when the action is attempted (i.e. right at the start). So the vampire is on 1 blood, for example, and plays Computer Hacking. The vampire burns 2 blood - but only has one blood. If you're told to burn blood(*) that you don't have, nothing happens - you just ignore it. So the vampire burns the one blood they have, and the excess burn blood is ignored.
The vampire then carries on with their Computer Hacking action, because having zero blood isn't an impediment to being an acting minion. For example, if you play an action modifier that takes you down to zero blood, that's not a problem either.
If the action isn't blocked (or otherwise screwed up), it'll be successful, just the same as if you'd - for example - played Computer Hacking, played Conditioning (now at zero blood), and hit action resolution.
.
(*) See also Blood to Water. A vampire told to burn 5 blood who only has 2 blood doesn't suffer any addditional problems - they just burn the 2 blood they have. However, if you have a card where the burning of blood is a cost for an effect e.g. a card that says "This vampire may burn a blood to...", then you do have to actually have that blood to burn. Example: Second Tradition.
Replied by jamesatzephyr on topic Re: "Burning blood" vs. "Paying the cost" and Seeds of Corruption
How about an action card that costs 0 blood? If they have 2 or fewer blood, they can play an action card that costs 0 and it will be successful if not blocked?
Yes.
Seeds of Corruption causes the vampire to burn blood when the action is attempted (i.e. right at the start). So the vampire is on 1 blood, for example, and plays Computer Hacking. The vampire burns 2 blood - but only has one blood. If you're told to burn blood(*) that you don't have, nothing happens - you just ignore it. So the vampire burns the one blood they have, and the excess burn blood is ignored.
The vampire then carries on with their Computer Hacking action, because having zero blood isn't an impediment to being an acting minion. For example, if you play an action modifier that takes you down to zero blood, that's not a problem either.
If the action isn't blocked (or otherwise screwed up), it'll be successful, just the same as if you'd - for example - played Computer Hacking, played Conditioning (now at zero blood), and hit action resolution.
.
(*) See also Blood to Water. A vampire told to burn 5 blood who only has 2 blood doesn't suffer any addditional problems - they just burn the 2 blood they have. However, if you have a card where the burning of blood is a cost for an effect e.g. a card that says "This vampire may burn a blood to...", then you do have to actually have that blood to burn. Example: Second Tradition.
Also usable by a tapped prince or justicar, even if intercept is not yet needed, to burn a blood to untap and attempt to block with +2 intercept.
Last edit: 17 Jan 2015 19:38 by jamesatzephyr.
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