pressing flesh & ashes to ashes
This works because 'plays as' effects look for that until they resolve or are in play?
Now we have an ally in torpor? Who cannot be interacted with due to being an ally and not a vampire? Until he finds a rapid healing? And if blocked, can only be kept in torpor or can he be diablerized??? (if in the process of resolving an 'as a vampire' effect of the leave torpor rapid healing card?)
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Some allies have the ability to play certain cards "as a vampire." In these cases, the ally is treated as a vampire for all effects generated by the play of the card, including duration effects (like "for the remainder of combat"). The ally's life represents his blood (to pay costs, for example). Any blood he gains or loses as a vampire equates to a gain or loss of life for the ally. For purposes of that card, the ally has a capacity of 1 by default (for use if the card requires an older vampire or a vampire of a given capacity). If the ally gains life in excess of his capacity, it doesn't drain off, and if the effect inflicts aggravated damage on the ally, he burns life as normal. However, if the effect would send the ally to torpor, then he is burned instead.
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