Armor of Caine ´s Fury
16 Jan 2018 17:16 #84930
by Kuruc
Armor of Caine ´s Fury was created by Kuruc
Hello. I have one question about this valaren prevent. I want to ask about the explanation of this card's prevent. should I understand this prevent by preventing 2 damage from each strikes in every round? or just so that you can choose one strike in each round to prevent two?
Example: vamp A play this card.
Vamp B give hand strike by 3, and play blur, in two additional strikes hand strike by 3.
So can vamp A prevent 2 for each strike (even additional strike) or can i choose only one strike prevent?
Example: vamp A play this card.
Vamp B give hand strike by 3, and play blur, in two additional strikes hand strike by 3.
So can vamp A prevent 2 for each strike (even additional strike) or can i choose only one strike prevent?
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16 Jan 2018 18:08 #84931
by thelonius reloaded
Lurking in the underground of Bologna, Italy
Replied by thelonius reloaded on topic Armor of Caine ´s Fury
Armor of Caine's Fury
Combat
Valeren
Presence
Prevent 1 damage.
Only usable before range is determined. This vampire may prevent 1 damage from the opposing minion's strikes each round. Frenzy cards cannot be played on this vampire; cancel the effects of any Frenzy cards that have already been played on this vampire this combat.
As above, but this vampire may prevent 2 damage from the opposing minion's strikes each round.
No, you can prevent up to 2 damage deriving from strikes each round.(not from Carrion Crows, because it's not a strike). So, you prevent 2 damage each round if they come from a strike.
Combat
Valeren
Presence
Prevent 1 damage.
Only usable before range is determined. This vampire may prevent 1 damage from the opposing minion's strikes each round. Frenzy cards cannot be played on this vampire; cancel the effects of any Frenzy cards that have already been played on this vampire this combat.
As above, but this vampire may prevent 2 damage from the opposing minion's strikes each round.
No, you can prevent up to 2 damage deriving from strikes each round.(not from Carrion Crows, because it's not a strike). So, you prevent 2 damage each round if they come from a strike.
Lurking in the underground of Bologna, Italy
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17 Jan 2018 10:48 #84946
by Ankha
It prevents 2 damage each round, and those damage must come "from the opposing minion's strikes".
Or take 3 damage from the first strike, and prevent 2 from the additional strikes: 3 + 1 + 3, or even 3 + 2 + 2.
Replied by Ankha on topic Armor of Caine ´s Fury
No, because it doesn't say "from each strike".should I understand this prevent by preventing 2 damage from each strikes in every round?
No, because it doesn't say "from one strike".or just so that you can choose one strike in each round to prevent two?
It prevents 2 damage each round, and those damage must come "from the opposing minion's strikes".
A can prevent 2 damage from the first strike, then take 1 + 3 + 3.Example: vamp A play this card.
Vamp B give hand strike by 3, and play blur, in two additional strikes hand strike by 3.
So can vamp A prevent 2 for each strike (even additional strike) or can i choose only one strike prevent?
Or take 3 damage from the first strike, and prevent 2 from the additional strikes: 3 + 1 + 3, or even 3 + 2 + 2.
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