Ally "starting life" + Ghouled
13 Sep 2018 07:38 #90583
by Lönkka
Ally "starting life" + Ghouled was created by Lönkka
When you use Ghouled while recruiting that will set a new and increased "starting amount" for that ally, right?
So, for example, Arms Dealer will have starting life of 2 instead of 1.
Mainly wondering because of interaction with Vagabond Mystic.
Ghouled
Action Modifier
1 Blood
Only usable when the action to recruit a mortal ally is announced.
If this action is successful, put this card on that ally and add 1 additional life to the ally from the blood bank. This ally is considered a ghoul and not a mortal. Once each combat, this ally can play a strike card that requires basic Potence [pot] as a vampire.
Vagabond Mystic
Ally
Unique mortal with 2 life. 0 strength, 0 bleed.
Tap Vagabond Mystic to move 1 life counter from the blood bank to an ally you control who has fewer life than his or her starting amount. The Vagabond Mystic cannot block vampires.
So, for example, Arms Dealer will have starting life of 2 instead of 1.
Mainly wondering because of interaction with Vagabond Mystic.
Ghouled
Action Modifier
1 Blood
Only usable when the action to recruit a mortal ally is announced.
If this action is successful, put this card on that ally and add 1 additional life to the ally from the blood bank. This ally is considered a ghoul and not a mortal. Once each combat, this ally can play a strike card that requires basic Potence [pot] as a vampire.
Vagabond Mystic
Ally
Unique mortal with 2 life. 0 strength, 0 bleed.
Tap Vagabond Mystic to move 1 life counter from the blood bank to an ally you control who has fewer life than his or her starting amount. The Vagabond Mystic cannot block vampires.
Finnish
Politics!

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13 Sep 2018 08:19 #90584
by drnlmza
According to this LSJ post , Ghouled doesn't change the starting life. Also compare the text of Ghouled to Tainted Spring, which explicitly says "1 additional starting life" at ANI
--
National Coordinator
South Africa
Replied by drnlmza on topic Ally "starting life" + Ghouled
When you use Ghouled while recruiting that will set a new and increased "starting amount" for that ally, right?
So, for example, Arms Dealer will have starting life of 2 instead of 1.
Mainly wondering because of interaction with Vagabond Mystic.
According to this LSJ post , Ghouled doesn't change the starting life. Also compare the text of Ghouled to Tainted Spring, which explicitly says "1 additional starting life" at ANI
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Animalism
Only usable as an action to recruit or employ an animal is announced.
[ani] If this action is successful, the animal gets +1 strength (for an ally) or inflicts +1 damage (for damage-dealing retainers).
[ANI] As above, and the animal gets 1 additional starting life.
--
National Coordinator
South Africa
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13 Sep 2018 09:00 #90587
by Ankha
Replied by Ankha on topic Ally "starting life" + Ghouled
Correct.
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