disarm - psyche
31 Oct 2021 15:28 #103721
by gotcha
disarm - psyche was created by gotcha
Vamp A acts and does hs 1 in combat, vamp B strikes for hs 3, no presses are played, Vamp A plays psyche; vamp B now wants to play disarm. Is that possible or is psyche still another timing on 'end of round / end of combat'
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31 Oct 2021 15:57 #103722
by Legion
Replied by Legion on topic disarm - psyche
Yes, It's possible.
Link
for reference.
The following user(s) said Thank You: lip
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31 Oct 2021 18:02 - 31 Oct 2021 18:05 #103724
by inm8
Replied by inm8 on topic disarm - psyche
The relevant ruling is www.vekn.net/forum/rules-questions/76990-correct-order-impulse-for-combat-cards-after-combat#90516
As Psyche doesn't immediately start the new combat Disarm is playable and would effectively cancel the Psyche combat as vampire A is sent to torpor.
As Psyche doesn't immediately start the new combat Disarm is playable and would effectively cancel the Psyche combat as vampire A is sent to torpor.
Last edit: 31 Oct 2021 18:05 by inm8.
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