Several Hidden Lurker played
29 Nov 2023 11:51 #109963
by Coyote
Several Hidden Lurker played was created by Coyote
After being blocked
After the combat from the block
You play a hidden Lurker with an unlocked vampire
You have a new combat
You are still in the window "after a combat between the acting minion you control and a blocking minion" from the first combat.
You can still play another hidden Lurker with another vampire.
Correct?
After the combat from the block
You play a hidden Lurker with an unlocked vampire
You have a new combat
You are still in the window "after a combat between the acting minion you control and a blocking minion" from the first combat.
You can still play another hidden Lurker with another vampire.
Correct?
Hidden Lurker
Name: Hidden Lurker
[Jyhad:C, VTES:C, SW:C, CE:U, KMW:PAn4]
Cardtype: Action Modifier
Discipline: Obfuscate
Only usable by a ready unlocked vampire other than the acting minion. Only usable after a combat between the acting minion you control and a blocking minion.
[obf] Lock this vampire. This vampire enters combat with the blocking minion. The first round of this new combat, the blocking minion cannot strike.
[OBF] As above, with an optional press.
Artist: Steve Casper
[Jyhad:C, VTES:C, SW:C, CE:U, KMW:PAn4]
Cardtype: Action Modifier
Discipline: Obfuscate
Only usable by a ready unlocked vampire other than the acting minion. Only usable after a combat between the acting minion you control and a blocking minion.
[obf] Lock this vampire. This vampire enters combat with the blocking minion. The first round of this new combat, the blocking minion cannot strike.
[OBF] As above, with an optional press.
Artist: Steve Casper
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29 Nov 2023 15:12 - 30 Nov 2023 07:47 #109966
by inm8
Replied by inm8 on topic Several Hidden Lurker played
Based on card text I would say no...after the combat that was triggered from the first Hidden Lurker you wouldn't be able to meet the requirement
"Only usable after a combat between the acting minion you control and a blocking minion"
because it would now not be after a combat between the acting and the blocker but after a combat between a non-acting and the blocker.
"Only usable after a combat between the acting minion you control and a blocking minion"
because it would now not be after a combat between the acting and the blocker but after a combat between a non-acting and the blocker.
Last edit: 30 Nov 2023 07:47 by inm8.
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30 Nov 2023 07:47 #109974
by inm8
Replied by inm8 on topic Several Hidden Lurker played
Found this
ruling
that supports the above.
> If I block and play Blissful Agony (superior) during the combat
> can the acting minion's controller follow up with a Hidden Lurker?
No.
Hidden Lurker can only be played after a combat between the acting
minion and a blocking minion.
The Blissful Agony combat is not such a combat (unless you do a lot of
other card gymnastics in there to make it such a combat, in which case
card text on HL will be met, so HL could be played).
The following user(s) said Thank You: beslin igor, Coyote
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01 Aug 2024 07:28 #112223
by Coyote
Replied by Coyote on topic Several Hidden Lurker played
I see I never had an official answer about this
I will clarify one point. I am not queuing two combats.
After being blocked
After the combat from the block
You play a hidden Lurker with an unlocked vampire
You have a new combat
After this second combat is over...
¿Can another unlocked minion you control play another hidden Lurker and start another combat with the blocking vampire?
Time-wise and language-wise it is still "after a combat between the acting minion you control and a blocking minion"
Game-wise I feel the window "after a combat between the acting minion you control and a blocking minion" is closed right at the moment the first combat from Hidden Lurker starts.
This question raised thinking about The Guardian and the use of Freak Drive.
I understand that the acting bleeding minion can only play Freak Drive before the combat. I think that "after action resolution" window is closed right at the moment the combat with the guardian started. So a freak drive could not be played after the combat. Although technically it is "after action resolution"
This question is to understand better when windows are opened and closed.
And I think the question is
After another events queues, does the previous windows get closed?
Thanks.
Name: Freak Drive
[Jyhad:R2, VTES:R, CE:U/PV2, Anarchs:PG, LoB:PA2, Third:U, LotN:PR, KoT:PV3, HttB:PSam2, 25th:3, V5:PV6, NB:PV5, V5C:PSal4]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Fortitude
Only usable after action resolution.
[for] Only usable if the action was successful. Unlock this vampire.
[FOR] Only usable if the action was blocked. Unlock this vampire.
Artist: Daniel Gelon; Nilson; Ken Meyer, Jr.
Name: The Guardian
[FoL:2]
Cardtype: Vampire
Clan: Nosferatu
Group: 6
Capacity: 4
Discipline: ani cel pot
Camarilla: The Guardian cannot perform directed actions unless you control a ready unique older Nosferatu. The Guardian can lock after resolution of a successful bleed against you to enter combat with the acting minion.
Artist: Riccardo Fabiani
I will clarify one point. I am not queuing two combats.
After being blocked
After the combat from the block
You play a hidden Lurker with an unlocked vampire
You have a new combat
After this second combat is over...
¿Can another unlocked minion you control play another hidden Lurker and start another combat with the blocking vampire?
Time-wise and language-wise it is still "after a combat between the acting minion you control and a blocking minion"
Game-wise I feel the window "after a combat between the acting minion you control and a blocking minion" is closed right at the moment the first combat from Hidden Lurker starts.
This question raised thinking about The Guardian and the use of Freak Drive.
I understand that the acting bleeding minion can only play Freak Drive before the combat. I think that "after action resolution" window is closed right at the moment the combat with the guardian started. So a freak drive could not be played after the combat. Although technically it is "after action resolution"
This question is to understand better when windows are opened and closed.
And I think the question is
After another events queues, does the previous windows get closed?
Thanks.
Name: Freak Drive
[Jyhad:R2, VTES:R, CE:U/PV2, Anarchs:PG, LoB:PA2, Third:U, LotN:PR, KoT:PV3, HttB:PSam2, 25th:3, V5:PV6, NB:PV5, V5C:PSal4]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Fortitude
Only usable after action resolution.
[for] Only usable if the action was successful. Unlock this vampire.
[FOR] Only usable if the action was blocked. Unlock this vampire.
Artist: Daniel Gelon; Nilson; Ken Meyer, Jr.
Name: The Guardian
[FoL:2]
Cardtype: Vampire
Clan: Nosferatu
Group: 6
Capacity: 4
Discipline: ani cel pot
Camarilla: The Guardian cannot perform directed actions unless you control a ready unique older Nosferatu. The Guardian can lock after resolution of a successful bleed against you to enter combat with the acting minion.
Artist: Riccardo Fabiani
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01 Aug 2024 08:22 #112224
by acbishop
Hidden Luker
Only usable by a ready unlocked vampire other than the acting minion. Only usable after a combat between the acting minion you control and a blocking minion.
Lock this vampire. This vampire enters combat with the blocking minion. The first round of this new combat, the blocking minion cannot strike.
As above, with an optional press.
You have vampire A (acting) in combat with vampire B(blocking).
just after this combat between A & B, your minion C (which is not acting) plays hidden lurker.
Then after that combat between minion C (not acting minion) and minion B (blocking) you CAN'T play another hidden lurker as per cardtext of hidden lurker as the combat between C & B is not between an acting minion and a blocking minion, this combat between C & B has closed the window "after combat between an acting minion and a blocking minion"
Freak Drive can be played after the combat as it is still after action resolution.
Freak Drive
Fortitude
Only usable after action resolution.
inf: Only usable if the action was successful. Unlock this vampire.
sup: Only usable if the action was blocked. Unlock this vampire.
Rulings:
Is played after all combats are handled. Can be played from torpor.
[RTR 19980623]
[LSJ 20030103]
[ANK 20180906]
Can be played if the action is unblocked even if it has no effect due to lack of a suitable target. [LSJ 20070411]
Is played after the action resolves. (eg. if played after equipping Learjet, you draw an additional card). [PIB 20150915]
Is played after resolution, but still during the action. Action modifiers and effects that can be played "after resolution" can be played before or after it. [LSJ 19981028][ANK 20190425]
Replied by acbishop on topic Several Hidden Lurker played
I see I never had an official answer about this
I will clarify one point. I am not queuing two combats.
After being blocked
After the combat from the block
You play a hidden Lurker with an unlocked vampire
You have a new combat
After this second combat is over...
¿Can another unlocked minion you control play another hidden Lurker and start another combat with the blocking vampire?
Time-wise and language-wise it is still "after a combat between the acting minion you control and a blocking minion"
Game-wise I feel the window "after a combat between the acting minion you control and a blocking minion" is closed right at the moment the first combat from Hidden Lurker starts.
Hidden Luker
Only usable by a ready unlocked vampire other than the acting minion. Only usable after a combat between the acting minion you control and a blocking minion.
Lock this vampire. This vampire enters combat with the blocking minion. The first round of this new combat, the blocking minion cannot strike.
As above, with an optional press.
You have vampire A (acting) in combat with vampire B(blocking).
just after this combat between A & B, your minion C (which is not acting) plays hidden lurker.
Then after that combat between minion C (not acting minion) and minion B (blocking) you CAN'T play another hidden lurker as per cardtext of hidden lurker as the combat between C & B is not between an acting minion and a blocking minion, this combat between C & B has closed the window "after combat between an acting minion and a blocking minion"
This question raised thinking about The Guardian and the use of Freak Drive.
I understand that the acting bleeding minion can only play Freak Drive before the combat. I think that "after action resolution" window is closed right at the moment the combat with the guardian started. So a freak drive could not be played after the combat. Although technically it is "after action resolution"
This question is to understand better when windows are opened and closed.
And I think the question is
After another events queues, does the previous windows get closed?
Thanks.
Name: Freak Drive
[Jyhad:R2, VTES:R, CE:U/PV2, Anarchs:PG, LoB:PA2, Third:U, LotN:PR, KoT:PV3, HttB:PSam2, 25th:3, V5:PV6, NB:PV5, V5C:PSal4]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Fortitude
Only usable after action resolution.
[for] Only usable if the action was successful. Unlock this vampire.
[FOR] Only usable if the action was blocked. Unlock this vampire.
Artist: Daniel Gelon; Nilson; Ken Meyer, Jr.
Name: The Guardian
[FoL:2]
Cardtype: Vampire
Clan: Nosferatu
Group: 6
Capacity: 4
Discipline: ani cel pot
Camarilla: The Guardian cannot perform directed actions unless you control a ready unique older Nosferatu. The Guardian can lock after resolution of a successful bleed against you to enter combat with the acting minion.
Artist: Riccardo Fabiani
Freak Drive can be played after the combat as it is still after action resolution.
Freak Drive
Fortitude
Only usable after action resolution.
inf: Only usable if the action was successful. Unlock this vampire.
sup: Only usable if the action was blocked. Unlock this vampire.
Rulings:
Is played after all combats are handled. Can be played from torpor.
[RTR 19980623]
[LSJ 20030103]
[ANK 20180906]
Can be played if the action is unblocked even if it has no effect due to lack of a suitable target. [LSJ 20070411]
Is played after the action resolves. (eg. if played after equipping Learjet, you draw an additional card). [PIB 20150915]
Is played after resolution, but still during the action. Action modifiers and effects that can be played "after resolution" can be played before or after it. [LSJ 19981028][ANK 20190425]
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01 Aug 2024 10:16 - 01 Aug 2024 10:17 #112225
by Coyote
Replied by Coyote on topic Several Hidden Lurker played
That is kinda contradictory and is what I am trying to figure out.
First I want to clarify that, when I say play a second Hidden Lurker, it is not activated by the combat of the first Hidden Lurker, but because I argue if it is still in the window from the first blocked combat.
Case A. Hidden Lurker
"after a combat" window starts after the end of a combat. And this window should end right before "After resolution" window start.
Case B. The guardian and Freak Drive
"After resolution" window starts after blocked combat (and its subsequent combats in case of psyche and similar) are handled or after resolute/fizzle of the action if not blocked. That is why freak drive can be (and must be) played after combats FROM BLOCKING.
The guardian is different as it queues a combat not during the blocking resolution but after the resolution of the action. When the window "After resolution" has already started.
So. When a window ends/get closed?
If the window of Hidden Lurker gets closed when the combat from Hidden Lurker starts and avoids playing second Hidden Lurker after the first combat, why the window "after resolution" can span even after a combat from The guardian?
I feel this is contradictory, and mainly because I feel it is not clear when some windows are closed.
First I want to clarify that, when I say play a second Hidden Lurker, it is not activated by the combat of the first Hidden Lurker, but because I argue if it is still in the window from the first blocked combat.
Case A. Hidden Lurker
"after a combat" window starts after the end of a combat. And this window should end right before "After resolution" window start.
- So Vampire A is blocked by vampire X.
- Vampire A combats blocking vampire X and ends.
- Window "after a combat" for Hidden Lurker starts.
- Vampire B plays Hidden Lurker and start a combat with X.
- Combat ends.
- The window "after a combat" (the window from combat between A and blocking X) is still not closed.
- So a Vampire C could play a Hidden Lurker to combat with vampire X. No because he has fought vampire B but because previously he blocked and combated vampire A.
Case B. The guardian and Freak Drive
"After resolution" window starts after blocked combat (and its subsequent combats in case of psyche and similar) are handled or after resolute/fizzle of the action if not blocked. That is why freak drive can be (and must be) played after combats FROM BLOCKING.
The guardian is different as it queues a combat not during the blocking resolution but after the resolution of the action. When the window "After resolution" has already started.
So. When a window ends/get closed?
If the window of Hidden Lurker gets closed when the combat from Hidden Lurker starts and avoids playing second Hidden Lurker after the first combat, why the window "after resolution" can span even after a combat from The guardian?
I feel this is contradictory, and mainly because I feel it is not clear when some windows are closed.
Last edit: 01 Aug 2024 10:17 by Coyote.
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