Erciyes Fragments and ousting
What happens with a card removed witn Erciyes Fragments if that card's controller get ousted?
Cards leave with you on most cases but temporary control works different so I ask.
many thanks on advance
Erciyes Fragments, The
Unique master.
Put this card in play. Lock this card to move a library card from your prey's ash heap to this card, face down. You may look at that card at any time. You may play the card from the Fragments as if playing it from your hand (requirements and cost, if any, apply as normal). When that card is burned, remove it from the game instead. Only 1 card can be on this card at a time. Any vampire with a capacity above 4 can steal the Fragments (and any card on it) for his or her controller as a Ⓓ action.
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Hi
What happens with a card removed witn Erciyes Fragments if that card's controller get ousted?
Cards leave with you on most cases but temporary control works different so I ask.
many thanks on advance
Erciyes Fragments, The
Unique master.
Put this card in play. Lock this card to move a library card from your prey's ash heap to this card, face down. You may look at that card at any time. You may play the card from the Fragments as if playing it from your hand (requirements and cost, if any, apply as normal). When that card is burned, remove it from the game instead. Only 1 card can be on this card at a time. Any vampire with a capacity above 4 can steal the Fragments (and any card on it) for his or her controller as a Ⓓ action.
Cards removed from the game have no controller, only owner. So the cards played and eventually burned and removed by the fragments return to their owner the moment they are removed from the game. They do not wait for ousts for that. Not to ash heap but to whatever place that player has his cards that are removed from play.
See the relevant parts below in the rulebook describing control for cards *in play* while ownership being something that is marked at the start of the game and at the end of the game they return. Removed from the game means just that, for that specific card the game has ended, it is returned to the owner.
www.vekn.net/rulebook
Burn: When a card is burned, it is placed into its owner’s ash heap (discard pile). The ash heap can be examined by any Methuselah at any time. When a counter is burned, it is returned to the blood bank. Sometimes, an instruction may say to remove a card from the game. While some cards and effects can retrieve cards from the ash heap, cards that are removed from the game cannot be retrieved or affected in any way. When a card is burned or removed from the game, any counters or other cards on it are burned.
Control: Vampires put into play by a Methuselah are controlled by that Methuselah.
A master card in play is controlled by the Methuselah who played it, even if it is played on a card controlled by another Methuselah.
A minion card in play is controlled by the controller of the minion it is on. If a minion card is just in play and not on another controlled card, then it is controlled by the Methuselah who played it.
Control can change through game effects and this is clearly noted when using those effects.
...
Rules of Card Ownership: The cards you start the game with are referred to as “owned”. Your cards can become controlled by other Methuselahs but are never owned by them. At the end of the game, the cards you own are returned to you. If you are ousted before the end of the game, any cards that you own that other Methuselahs control remain in play until burned as normal.
Trust in Jan Pieterzoon.
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